Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DeafenNadely
Ao Kuang
Level 159
God Stats
5W - 5L
1,487 SR
Queue Stats
295W - 284L
1,486 Elo+
Solo
Izanami
Izanami
ReverenceForGod
Izanami
Level 155
God Stats
5W - 2L
1,703 SR
Queue Stats
439W - 362L
1,501 Elo+
Party 1
Geb
Geb
Zoiinxx
Geb
Level 157
God Stats
5W - 4L
1,629 SR
Queue Stats
584W - 730L
1,454 Elo+
Party 1
Team Averages
Level 152
1,564 SR
1,488 Elo+

VS

Team Averages
Level 90
1,516 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BigHoeDock
Jing Wei
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Vulcan
Vulcan
Meaning Pond69
Vulcan
Level 128
God Stats
3W - 7L
1,488 SR
Queue Stats
342W - 298L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
R6-Pun1sher
Cthulhu
Level 128
God Stats
2W - 2L
1,895 SR
Queue Stats
343W - 289L
1,601 Elo+
Party 2
Set
Set
rainbeeew
Set
Level 123
God Stats
1W - 3L
1,198 SR
Queue Stats
202W - 183L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 2 / 2
8,884
592
10,734
16,813
15,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
12
0 / 0 / 3
7,520
501
4,247
6,128
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
DeafenNadely
Ao Kuang
15
6 / 1 / 0
8,691
579
4,046
15,080
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 0 / 3
9,856
657
15,127
11,255
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
10
0 / 1 / 3
6,654
444
1,089
11,744
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 0
7,923
528
10,703
14,537
9,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
BigHoeDock
Jing Wei
1
0 / 0 / 0
2,751
183
0
524
143
14
1 / 1 / 0
7,801
520
12,981
5,353
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
R6-Pun1sher
Cthulhu
13
0 / 3 / 1
7,175
478
4,778
19,061
12,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 1
6,813
454
6,324
13,736
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
4
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
2
1
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Chaac
 
Chaac
2
3
0
0.67
L
Jing Wei
BigHoeDock
Jing Wei
0
0
0
0
W
Ao Kuang
DeafenNadely
Ao Kuang
6
1
0
6
L
1
1
0
1
L
Cthulhu
R6-Pun1sher
Cthulhu
0
3
1
0.17
W
2
0
3
3.5
W
Geb
0
1
3
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,243
Damage
34,786
61,020
Taken
53,211
38,724
Mitigated
30,386
28,458
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,734
1,783
0
9,599
16,813
15,787
23
0
16,813
64,690
0
W
Nu Wa
 
Nu Wa
4,247
719
0
745
6,128
2,570
30
3,651
2,477
64,044
0
L
Chaac
 
Chaac
10,703
2,815
0
5,305
14,537
9,319
0
10,266
3,567
0
61,598
L
Jing Wei
BigHoeDock
Jing Wei
0
0
0
0
524
143
0
524
0
0
0
W
Ao Kuang
DeafenNadely
Ao Kuang
4,046
1,538
0
8,741
15,080
7,090
36
1,996
13,084
59,327
12,428
L
12,981
4,683
0
308
5,353
2,125
0
2,862
2,491
88,491
0
L
Cthulhu
R6-Pun1sher
Cthulhu
4,778
651
767
4,896
19,061
12,864
0
597
18,464
54,913
0
W
15,127
9,355
0
6,306
11,255
4,717
738
4,190
7,065
0
114,861
W
Geb
1,089
58
0
3,067
11,744
8,560
0
7,922
3,822
11,991
0
L
6,324
2,704
0
1,320
13,736
5,935
0
4,801
8,810
0
52,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
32,463
603
Minions Killed
423
0
Camps Cleared
0
1,329,944
Distance Traveled
1,247,249
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,884
592
141
9
0
222,140
0
W
Nu Wa
7,520
501
126
8
0
275,594
3
L
Chaac
7,923
528
113
8
0
288,392
3
L
Jing Wei
2,751
183
0
0
0
0
0
W
Ao Kuang
8,691
579
118
8
0
291,196
0
L
Vulcan
7,801
520
144
10
0
319,248
6
L
Cthulhu
7,175
478
86
6
0
310,192
1
W
Izanami
9,856
657
185
12
0
283,392
1
W
Geb
6,654
444
33
2
0
257,622
5
L
Set
6,813
454
80
5
0
329,417
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role