Player Matchup

Sol
Sol
Highlifewess
Sol
Level 140
God Stats
3W - 1L
1,482 SR
Queue Stats
110W - 101L
1,475 Elo+
Party 3
Izanami
Izanami
Mr-BluePing
Izanami
Level 40
God Stats
11W - 5L
1,564 SR
Queue Stats
46W - 49L
1,439 Elo+
Party 3
Bacchus
Bacchus
Santoryu-19
Bacchus
Level 129
God Stats
5W - 1L
1,729 SR
Queue Stats
93W - 103L
1,441 Elo+
Solo
Tyr
Tyr
Shurley18
Tyr
Level 139
God Stats
2W - 3L
1,412 SR
Queue Stats
58W - 61L
1,470 Elo+
Solo
Kali
Kali
blundzz
Kali
Level 141
God Stats
2W - 3L
1,346 SR
Queue Stats
187W - 175L
1,467 Elo+
Party 3
Team Averages
Level 118
1,507 SR
1,458 Elo+

VS

Team Averages
Level 113
1,573 SR
1,437 Elo+
Loki
Loki
AveY_Capity
Loki
Level 64
God Stats
3W - 4L
1,587 SR
Queue Stats
61W - 58L
1,435 Elo+
Party 1
Hades
Hades
CereMX722
Hades
Level 106
God Stats
2W - 1L
1,652 SR
Queue Stats
67W - 81L
1,373 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iP_Detlev
Tsukuyomi
Level 129
God Stats
87W - 57L
1,641 SR
Queue Stats
225W - 212L
1,547 Elo+
Party 1
Apollo
Apollo
illanchu
Apollo
Level 128
God Stats
0W - 3L
1,553 SR
Queue Stats
142W - 140L
1,434 Elo+
Party 2
Thanatos
Thanatos
kikinhovgn
Thanatos
Level 136
God Stats
4W - 7L
1,432 SR
Queue Stats
182W - 213L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,100
610
6,441
5,369
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Mr-BluePing
Izanami
10
0 / 1 / 0
5,545
555
654
4,584
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Santoryu-19
Bacchus
9
0 / 0 / 0
5,415
542
1,758
4,912
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 2
6,601
660
4,107
7,276
5,537
Kali
blundzz
Kali
12
6 / 0 / 3
6,946
695
4,891
10,980
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,951
495
2,457
6,145
1,772
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
CereMX722
Hades
8
0 / 3 / 0
4,850
485
3,945
8,604
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
iP_Detlev
Tsukuyomi
9
1 / 0 / 0
5,063
506
1,141
4,764
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
illanchu
Apollo
8
0 / 0 / 0
4,729
473
3,882
6,112
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
kikinhovgn
Thanatos
6
0 / 4 / 0
4,407
441
691
6,503
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Hades
CereMX722
Hades
0
3
0
0
W
2
0
3
3.5
W
Izanami
Mr-BluePing
Izanami
0
1
0
0
W
Bacchus
Santoryu-19
Bacchus
0
0
0
0
W
2
1
2
3
W
Kali
blundzz
Kali
6
0
3
7.5
L
Tsukuyomi
iP_Detlev
Tsukuyomi
1
0
0
1
L
Apollo
illanchu
Apollo
0
0
0
0
L
Thanatos
kikinhovgn
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,851
Damage
12,116
33,121
Taken
32,128
17,027
Mitigated
13,067
13,290
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,457
317
0
1,099
6,145
1,772
0
0
6,145
0
23,588
L
Hades
CereMX722
Hades
3,945
78
96
3,901
8,604
4,822
248
4,406
4,198
30,448
0
W
6,441
2,742
0
3,509
5,369
2,274
104
2,263
3,106
38,698
4,333
W
Izanami
Mr-BluePing
Izanami
654
467
0
1,812
4,584
1,546
698
0
4,584
0
49,505
W
Bacchus
Santoryu-19
Bacchus
1,758
499
0
1,340
4,912
3,346
112
0
4,912
15,455
0
W
4,107
494
0
2,626
7,276
5,537
159
0
7,276
0
35,961
W
Kali
blundzz
Kali
4,891
2,695
0
4,003
10,980
4,324
0
1,682
9,298
0
46,788
L
Tsukuyomi
iP_Detlev
Tsukuyomi
1,141
100
0
2,423
4,764
1,527
0
508
4,256
0
30,512
L
Apollo
illanchu
Apollo
3,882
2,046
0
2,783
6,112
2,111
306
1,673
4,439
0
32,359
L
Thanatos
kikinhovgn
Thanatos
691
143
0
3,582
6,503
2,835
0
1,158
5,345
0
20,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
24,000
348
Minions Killed
248
0
Camps Cleared
0
998,827
Distance Traveled
955,282
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,951
495
39
4
0
185,843
4
L
Hades
4,850
485
47
5
0
188,981
1
W
Sol
6,100
610
70
7
0
190,627
3
W
Izanami
5,545
555
108
11
0
182,119
4
W
Bacchus
5,415
542
20
2
0
186,559
0
W
Tyr
6,601
660
68
7
0
197,219
1
W
Kali
6,946
695
82
8
0
242,303
0
L
Tsukuyomi
5,063
506
60
6
0
203,081
3
L
Apollo
4,729
473
61
6
0
189,949
0
L
Thanatos
4,407
441
41
4
0
187,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role