Player Matchup

Hercules
Hercules
Platinum IV
Aenntio
Hercules
Platinum IV
Level 122
God Stats
4W - 2L
1,621 SR
Queue Stats
181W - 173L
1,718 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
PlastiK V10
Kuzenbo
Gold IV
Level 158
God Stats
36W - 31L
1,560 SR
Queue Stats
725W - 731L
1,429 MMR
Solo
Charybdis
Charybdis
Silver III
Ri53_Amir
Charybdis
Silver III
Level 160
God Stats
3W - 6L
1,432 SR
Queue Stats
290W - 318L
852 MMR
Solo
The Morrigan
The Morrigan
Gold IV
RsJereymm
The Morrigan
Gold IV
Level 125
God Stats
2W - 1L
1,616 SR
Queue Stats
259W - 266L
1,286 MMR
Party 2
Tyr
Tyr
Bronze III
SEBBYBOiiii
Tyr
Bronze III
Level 126
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 4L
1,465 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,519 SR
1,350 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,548 SR
1,318 MMR
Atlas
Atlas
Platinum II
MitrexHD_7
Atlas
Platinum II
Level 127
God Stats
6W - 8L
1,561 SR
Queue Stats
436W - 437L
1,975 MMR
Party 1
Arachne
Arachne
Bronze I
Stoppablestoney
Arachne
Bronze I
Level 101
God Stats
4W - 3L
1,477 SR
Queue Stats
96W - 108L
400 MMR
Solo
Skadi
Skadi
Platinum IV
finn_rmn
Skadi
Platinum IV
Level 65
God Stats
32W - 19L
1,682 SR
Queue Stats
64W - 52L
1,771 MMR
Party 1
Mulan
Mulan
Silver II
miguelmander
Mulan
Silver II
Level 126
God Stats
1W - 0L
1,531 SR
Queue Stats
19W - 26L
1,118 MMR
Party 3
Yu Huang
Yu Huang
Silver IV
paper_gun8
Yu Huang
Silver IV
Level 115
God Stats
1W - 2L
1,488 SR
Queue Stats
9W - 12L
1,326 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aenntio
Hercules
16
5 / 5 / 2
10,270
447
10,980
24,372
13,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
PlastiK V10
Kuzenbo
12
1 / 2 / 2
8,667
377
4,873
18,282
22,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Ri53_Amir
Charybdis
20
1 / 2 / 2
11,563
503
8,958
15,670
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
RsJereymm
The Morrigan
16
2 / 7 / 3
10,638
463
8,683
14,241
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 4 / 0
9,724
423
14,093
22,453
16,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HadesSusanoThor

VS

Bans
PoseidonChang'eAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
4 / 0 / 12
13,400
583
10,811
22,705
28,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 3 / 6
13,321
579
6,710
22,922
11,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
finn_rmn
Skadi
20
5 / 0 / 6
14,033
610
20,438
19,975
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 7
13,837
602
16,359
22,830
20,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
paper_gun8
Yu Huang
17
1 / 5 / 10
11,771
512
13,907
11,523
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
19
20
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aenntio
Hercules
5
5
2
1.2
W
Atlas
4
0
12
10
L
Kuzenbo
PlastiK V10
Kuzenbo
1
2
2
1
L
Charybdis
Ri53_Amir
Charybdis
1
2
2
1
L
The Morrigan
RsJereymm
The Morrigan
2
7
3
0.5
L
0
4
0
0
W
5
3
6
2.67
W
Skadi
finn_rmn
Skadi
5
0
6
8
W
4
1
7
7.5
W
Yu Huang
paper_gun8
Yu Huang
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,587
Damage
68,225
95,018
Taken
99,955
64,562
Mitigated
76,722
25,003
Healing
44,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aenntio
Hercules
10,980
1,068
0
4,242
24,372
13,235
457
5,455
18,917
0
84,627
W
Atlas
10,811
2,047
334
9,212
22,705
28,093
196
3,766
18,939
42,921
2,577
L
Kuzenbo
PlastiK V10
Kuzenbo
4,873
1,931
556
4,703
18,282
22,601
0
7,212
11,070
26,589
0
L
Charybdis
Ri53_Amir
Charybdis
8,958
4,171
0
6,935
15,670
6,196
3,507
1,004
14,666
0
112,903
L
The Morrigan
RsJereymm
The Morrigan
8,683
1,378
0
2,124
14,241
6,378
614
6,832
7,375
78,406
4,987
L
14,093
1,471
0
6,443
22,453
16,152
0
3,720
18,733
0
82,931
W
6,710
4,637
0
7,523
22,922
11,732
1,964
3,686
19,236
0
122,463
W
Skadi
finn_rmn
Skadi
20,438
11,442
0
12,833
19,975
9,670
15,679
2,320
17,655
0
152,681
W
16,359
910
0
12,354
22,830
20,982
762
1,749
21,081
0
102,125
W
Yu Huang
paper_gun8
Yu Huang
13,907
432
0
2,712
11,523
6,245
1,683
3,282
8,241
90,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
66,362
646
Minions Killed
689
0
Camps Cleared
0
1,994,308
Distance Traveled
2,307,931
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,270
447
126
5
0
441,909
7
W
Atlas
13,400
583
48
2
0
483,846
6
L
Kuzenbo
8,667
377
54
2
0
347,761
3
L
Charybdis
11,563
503
195
8
0
395,145
5
L
The Morrigan
10,638
463
148
6
0
378,149
7
L
Tyr
9,724
423
123
5
0
431,344
1
W
Arachne
13,321
579
135
6
0
529,683
7
W
Skadi
14,033
610
203
9
0
444,412
11
W
Mulan
13,837
602
166
7
0
417,479
7
W
Yu Huang
11,771
512
137
6
0
432,511
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role