Player Matchup

Atlas
Atlas
Diego_FIH
Atlas
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
13W - 4L
1,509 Elo+
Solo
Fenrir
Fenrir
MPA737
Fenrir
Level 78
God Stats
9W - 7L
1,583 SR
Queue Stats
113W - 126L
1,432 Elo+
Solo
Xbalanque
Xbalanque
Pohpohjuseio
Xbalanque
Level 88
God Stats
13W - 8L
1,632 SR
Queue Stats
166W - 153L
1,592 Elo+
Party 2
Hera
Hera
SquidPsych
Hera
Level 118
God Stats
24W - 18L
1,662 SR
Queue Stats
495W - 445L
1,662 Elo+
Party 2
Horus
Horus
itsyourboi14721
Horus
Level 66
God Stats
11W - 6L
1,614 SR
Queue Stats
173W - 194L
1,413 Elo+
Solo
Team Averages
Level 90
1,641 SR
1,522 Elo+

VS

Team Averages
Level 106
1,409 SR
1,415 Elo+
Nu Wa
Nu Wa
Arcannabis
Nu Wa
Level 85
God Stats
44W - 32L
1,582 SR
Queue Stats
94W - 91L
1,485 Elo+
Solo
Mercury
Mercury
BeanDejo
Mercury
Level 105
God Stats
7W - 7L
1,560 SR
Queue Stats
327W - 347L
1,382 Elo+
Party 1
Athena
Athena
JF THE ZOMBIE
Athena
Level 146
God Stats
294W - 287L
1,468 SR
Queue Stats
411W - 406L
1,435 Elo+
Solo
Hachiman
Hachiman
WingNuutzz
Hachiman
Level 129
God Stats
1W - 8L
1,018 SR
Queue Stats
849W - 910L
1,417 Elo+
Party 1
Mulan
Mulan
chunky_mayonaise
Mulan
Level 64
God Stats
47W - 64L
1,415 SR
Queue Stats
137W - 195L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Diego_FIH
Atlas
17
0 / 4 / 8
12,194
469
9,890
26,249
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
MPA737
Fenrir
18
2 / 8 / 11
12,172
468
11,844
24,823
11,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Pohpohjuseio
Xbalanque
19
1 / 6 / 9
12,626
486
23,667
24,554
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
19 / 0 / 4
16,988
653
40,327
15,306
8,044
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 6 / 10
14,211
547
19,255
25,613
32,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 3 / 4
10,776
414
14,513
11,755
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
BeanDejo
Mercury
19
4 / 9 / 5
12,885
496
12,701
26,882
12,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 9 / 9
11,133
428
14,832
36,020
31,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
WingNuutzz
Hachiman
20
9 / 1 / 3
13,132
505
16,811
22,856
10,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 5
12,280
472
16,135
33,060
35,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
29
Kills
24
24
Deaths
29
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
3
4
1
L
Mercury
BeanDejo
Mercury
4
9
5
0.72
W
Atlas
Diego_FIH
Atlas
0
4
8
1
L
4
9
9
0.94
W
Fenrir
MPA737
Fenrir
2
8
11
0.94
W
Xbalanque
Pohpohjuseio
Xbalanque
1
6
9
0.92
W
19
0
4
21
L
Hachiman
WingNuutzz
Hachiman
9
1
3
10.5
L
6
7
5
1.21
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,983
Damage
74,992
116,545
Taken
130,573
81,767
Mitigated
94,222
41,376
Healing
26,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
14,513
1,951
277
1,509
11,755
4,675
1,034
3,550
8,160
69,336
0
L
Mercury
BeanDejo
Mercury
12,701
5,774
0
1,259
26,882
12,082
0
11,093
15,502
0
141,692
W
Atlas
Diego_FIH
Atlas
9,890
3,987
0
10,768
26,249
19,044
740
9,079
16,818
56,229
0
L
14,832
3,767
0
5,942
36,020
31,674
765
16,109
19,632
59,481
4,426
W
Fenrir
MPA737
Fenrir
11,844
5,025
124
4,661
24,823
11,946
0
4,267
20,264
0
94,756
W
Xbalanque
Pohpohjuseio
Xbalanque
23,667
14,935
0
7,988
24,554
10,655
3,015
5,339
18,913
0
139,386
W
40,327
11,223
902
3,759
15,306
8,044
3,109
5,634
9,348
167,694
1,672
L
Hachiman
WingNuutzz
Hachiman
16,811
11,477
0
11,145
22,856
10,454
598
8,496
14,360
0
112,925
L
16,135
1,714
262
6,238
33,060
35,337
0
10,666
21,075
218
73,440
W
19,255
8,302
3,439
9,735
25,613
32,078
1,022
4,071
21,230
0
88,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,191
Gold Earned
60,206
710
Minions Killed
671
0
Camps Cleared
0
2,396,111
Distance Traveled
2,353,891
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,776
414
116
4
0
398,949
1
L
Mercury
12,885
496
181
7
0
469,453
6
W
Atlas
12,194
469
55
2
0
484,733
11
L
Athena
11,133
428
75
3
0
511,670
0
W
Fenrir
12,172
468
96
4
0
496,483
1
W
Xbalanque
12,626
486
193
7
0
430,325
2
W
Hera
16,988
653
224
9
0
497,546
7
L
Hachiman
13,132
505
170
7
0
514,620
2
L
Mulan
12,280
472
129
5
0
459,199
12
W
Horus
14,211
547
142
5
0
487,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role