Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ackerman79
Ishtar
Level 107
God Stats
7W - 16L
1,406 SR
Queue Stats
98W - 107L
1,448 Elo+
Solo
King Arthur
King Arthur
O_CONQUISTADOR_X
King Arthur
Level 109
God Stats
5W - 8L
1,344 SR
Queue Stats
267W - 296L
1,424 Elo+
Solo
Scylla
Scylla
luis felipe9015
Scylla
Level 102
God Stats
4W - 6L
1,535 SR
Queue Stats
541W - 549L
1,566 Elo+
Solo
Janus
Janus
oldschoolMaromba
Janus
Level 108
God Stats
12W - 10L
1,557 SR
Queue Stats
55W - 58L
1,522 Elo+
Solo
Team Averages
Level 98
1,468 SR
1,492 Elo+

VS

Team Averages
Level 87
1,541 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
BSimend
Cu Chulainn
Level 88
God Stats
10W - 14L
1,423 SR
Queue Stats
248W - 259L
1,443 Elo+
Solo
Geb
Geb
Sr nice8997
Geb
Level 145
God Stats
20W - 23L
1,492 SR
Queue Stats
654W - 738L
1,494 Elo+
Solo
Set
Set
SummerGamer
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
iValent
Hou Yi
Level 60
God Stats
3W - 0L
1,761 SR
Queue Stats
99W - 95L
1,508 Elo+
Party 1
Agni
Agni
moonnick
Agni
Level 126
God Stats
4W - 2L
1,530 SR
Queue Stats
204W - 221L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 5 / 7
8,529
502
4,922
17,714
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Ackerman79
Ishtar
11
0 / 3 / 3
7,037
414
4,034
10,320
3,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
O_CONQUISTADOR_X
King Arthur
12
7 / 2 / 4
7,995
470
11,270
15,436
11,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 1 / 4
9,907
583
12,540
11,706
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 3
9,412
554
9,689
11,769
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BSimend
Cu Chulainn
16
3 / 1 / 3
9,955
586
8,703
15,824
9,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 9
7,925
466
3,750
16,907
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 3 / 3
9,833
578
8,670
14,384
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
iValent
Hou Yi
14
5 / 1 / 2
9,104
536
11,899
11,239
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
1 / 7 / 6
8,922
525
11,232
11,752
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
16
Kills
14
14
Deaths
17
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
7
1.1
L
Ishtar
Ackerman79
Ishtar
0
3
3
0.5
W
Cu Chulainn
BSimend
Cu Chulainn
3
1
3
4.5
L
King Arthur
O_CONQUISTADOR_X
King Arthur
7
2
4
4.5
W
0
5
9
0.9
W
5
3
3
2.17
W
Hou Yi
iValent
Hou Yi
5
1
2
6
L
6
1
4
8
W
Agni
1
7
6
0.57
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,455
Damage
44,254
66,945
Taken
70,106
32,708
Mitigated
37,944
11,073
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,922
1,668
0
2,067
17,714
7,261
0
2,455
15,259
0
65,684
L
Ishtar
Ackerman79
Ishtar
4,034
2,420
0
1,938
10,320
3,867
671
1,473
8,847
0
36,599
W
Cu Chulainn
BSimend
Cu Chulainn
8,703
779
0
888
15,824
9,387
1,336
5,062
10,762
0
76,099
L
King Arthur
O_CONQUISTADOR_X
King Arthur
11,270
1,414
0
125
15,436
11,991
0
3,954
11,482
0
36,632
W
3,750
520
0
2,246
16,907
12,911
490
5,179
11,728
15,129
447
W
8,670
3,418
0
2,847
14,384
6,304
243
4,571
9,813
0
69,482
W
Hou Yi
iValent
Hou Yi
11,899
6,038
0
5,655
11,239
4,444
2,988
2,294
8,945
0
65,025
L
12,540
2,542
0
4,758
11,706
4,816
822
4,635
7,071
88,377
0
W
Agni
11,232
711
80
1,320
11,752
4,898
237
5,123
6,629
64,954
0
L
9,689
549
0
2,185
11,769
4,773
282
2,398
9,371
84,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
45,739
489
Minions Killed
461
0
Camps Cleared
0
1,620,588
Distance Traveled
1,648,753
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,529
502
91
5
0
348,377
1
L
Ishtar
7,037
414
64
4
0
250,112
5
W
Cu Chulainn
9,955
586
142
8
0
355,625
6
L
King Arthur
7,995
470
40
2
0
348,934
3
W
Geb
7,925
466
16
1
0
332,894
5
W
Set
9,833
578
105
6
0
349,488
3
W
Hou Yi
9,104
536
91
5
0
302,254
5
L
Scylla
9,907
583
143
8
0
330,036
5
W
Agni
8,922
525
107
6
0
308,492
2
L
Janus
9,412
554
151
9
0
343,129
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role