Player Matchup

Thor
Thor
Hamburgresa
Thor
Level 52
God Stats
7W - 1L
1,804 SR
Queue Stats
141W - 163L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
PsychoExBF
Kukulkan
Level 86
God Stats
12W - 11L
1,422 SR
Queue Stats
424W - 484L
1,308 Elo+
Solo
Ymir
Ymir
SpacedOutDodrio
Ymir
Level 26
God Stats
21W - 16L
1,350 SR
Queue Stats
36W - 48L
1,235 Elo+
Party 1
Jing Wei
Jing Wei
StonedLoli
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 108L
1,318 Elo+
Party 1
Bellona
Bellona
nekaplay
Bellona
Level 89
God Stats
10W - 13L
1,483 SR
Queue Stats
458W - 492L
1,347 Elo+
Solo
Team Averages
Level 60
1,512 SR
1,309 Elo+

VS

Team Averages
Level 69
1,405 SR
1,298 Elo+
Chang'e
Chang'e
Danuxz YT
Chang'e
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 36L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
Fendii XD
Cthulhu
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,231 Elo+
Party 2
Bakasura
Bakasura
Kuijey
Bakasura
Level 41
God Stats
0W - 2L
1,261 SR
Queue Stats
33W - 37L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
chenlezhi
Baron Samedi
Level 160
God Stats
54W - 40L
1,558 SR
Queue Stats
1,388W - 1,496L
1,336 Elo+
Solo
Izanami
Izanami
xX_-BigBird-_Xx_
Izanami
Level 64
God Stats
3W - 4L
1,208 SR
Queue Stats
22W - 20L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 14
11,882
495
12,333
25,255
11,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
PsychoExBF
Kukulkan
20
8 / 2 / 8
13,681
570
21,690
16,336
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 1 / 7
11,266
469
8,776
20,792
18,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
StonedLoli
Jing Wei
19
8 / 2 / 6
11,969
499
18,921
22,032
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
nekaplay
Bellona
19
12 / 0 / 13
12,767
532
17,396
24,771
26,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danuxz YT
Chang'e
16
2 / 7 / 2
9,886
412
11,168
19,123
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Fendii XD
Cthulhu
13
0 / 8 / 4
8,345
348
9,900
22,567
27,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
Kuijey
Bakasura
17
4 / 7 / 1
10,529
439
12,045
24,409
10,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
chenlezhi
Baron Samedi
14
3 / 3 / 1
8,947
373
8,509
15,225
15,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 5
9,717
405
20,003
21,477
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
32
Kills
10
10
Deaths
32
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Danuxz YT
Chang'e
2
7
2
0.43
L
Cthulhu
Fendii XD
Cthulhu
0
8
4
0.25
W
4
5
14
2.2
L
Bakasura
Kuijey
Bakasura
4
7
1
0.64
W
Kukulkan
PsychoExBF
Kukulkan
8
2
8
6
W
0
1
7
3.5
W
Jing Wei
StonedLoli
Jing Wei
8
2
6
5.5
L
Baron Samedi
chenlezhi
Baron Samedi
3
3
1
1.17
W
Bellona
nekaplay
Bellona
12
0
13
18.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,116
Damage
61,625
109,186
Taken
102,801
74,181
Mitigated
69,207
40,616
Healing
24,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Danuxz YT
Chang'e
11,168
1,696
1,192
2,937
19,123
7,260
0
4,995
13,788
61,429
0
L
Cthulhu
Fendii XD
Cthulhu
9,900
773
153
310
22,567
27,637
0
6,091
16,262
34,076
0
W
12,333
3,212
508
10,256
25,255
11,716
328
6,429
17,930
0
96,000
L
Bakasura
Kuijey
Bakasura
12,045
7,717
305
6,020
24,409
10,505
0
6,506
17,661
0
86,581
W
Kukulkan
PsychoExBF
Kukulkan
21,690
3,440
0
2,530
16,336
8,019
767
6,762
9,224
133,815
1,375
W
8,776
1,702
604
6,478
20,792
18,490
936
6,783
13,519
76,028
0
W
Jing Wei
StonedLoli
Jing Wei
18,921
14,967
311
12,340
22,032
9,411
2,928
6,640
15,252
0
98,110
L
Baron Samedi
chenlezhi
Baron Samedi
8,509
574
1,990
5,465
15,225
15,646
279
4,585
10,532
45,197
0
W
Bellona
nekaplay
Bellona
17,396
6,839
368
7,221
24,771
26,545
2,311
8,785
15,916
0
76,074
L
20,003
12,801
90
5,810
21,477
8,159
1,743
7,173
14,278
0
95,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,565
Gold Earned
47,424
631
Minions Killed
493
0
Camps Cleared
0
2,305,465
Distance Traveled
1,961,571
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,886
412
82
3
0
387,666
1
L
Cthulhu
8,345
348
64
3
0
377,454
0
W
Thor
11,882
495
127
5
0
440,281
3
L
Bakasura
10,529
439
134
6
0
488,927
4
W
Kukulkan
13,681
570
205
9
0
450,607
4
W
Ymir
11,266
469
88
4
0
445,570
3
W
Jing Wei
11,969
499
128
5
0
486,132
4
L
Baron Samedi
8,947
373
66
3
0
328,288
0
W
Bellona
12,767
532
83
3
0
482,875
0
L
Izanami
9,717
405
147
6
0
379,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role