Player Matchup

Chang'e
Chang'e
ArcticSteve
Chang'e
Level 135
God Stats
3W - 4L
1,561 SR
Queue Stats
152W - 156L
1,580 Elo+
Party 2
Ravana
Ravana
ChromaIVK
Ravana
Level 100
God Stats
10W - 7L
1,620 SR
Queue Stats
151W - 178L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
EGORthe3rd
Cliodhna
Level 98
God Stats
15W - 3L
1,640 SR
Queue Stats
59W - 53L
1,474 Elo+
Party 2
Horus
Horus
aWils94
Horus
Level 73
God Stats
4W - 2L
1,374 SR
Queue Stats
41W - 59L
1,341 Elo+
Party 2
Sol
Sol
jazzman5000
Sol
Level 127
God Stats
4W - 8L
1,359 SR
Queue Stats
92W - 112L
1,440 Elo+
Party 2
Team Averages
Level 107
1,511 SR
1,464 Elo+

VS

Team Averages
Level 100
1,563 SR
1,526 Elo+
Susano
Susano
Bradweeb
Susano
Level 105
God Stats
1W - 2L
1,566 SR
Queue Stats
36W - 26L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Caerunyx
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,699 SR
Queue Stats
20W - 18L
1,584 Elo+
Party 1
Hachiman
Hachiman
GhostPanda42
Hachiman
Level 126
God Stats
3W - 4L
1,421 SR
Queue Stats
80W - 67L
1,557 Elo+
Party 1
Maui
Maui
PepeCloudStrife
Maui
Level 86
God Stats
5W - 8L
1,406 SR
Queue Stats
18W - 28L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
mnbhjkl33
Sun Wukong
Level 81
God Stats
0W - 1L
1,722 SR
Queue Stats
29W - 32L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArcticSteve
Chang'e
20
8 / 0 / 8
14,578
607
23,734
20,162
9,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
ChromaIVK
Ravana
20
5 / 3 / 2
14,354
598
25,130
18,127
16,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
EGORthe3rd
Cliodhna
20
10 / 4 / 8
14,417
601
16,051
17,996
8,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
aWils94
Horus
15
0 / 4 / 8
11,127
464
2,782
25,429
27,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
1 / 3 / 8
11,674
486
13,838
18,816
6,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bradweeb
Susano
19
3 / 5 / 3
11,728
489
11,299
24,458
11,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Caerunyx
Morgan Le Fay
15
0 / 7 / 2
9,409
392
12,531
16,042
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GhostPanda42
Hachiman
17
3 / 5 / 2
11,002
458
13,342
21,412
10,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 5
10,916
455
8,107
22,844
27,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
mnbhjkl33
Sun Wukong
18
3 / 4 / 3
11,335
472
13,890
26,232
23,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
24
Kills
12
14
Deaths
24
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArcticSteve
Chang'e
8
0
8
12
L
Susano
Bradweeb
Susano
3
5
3
0.9
L
Morgan Le Fay
Caerunyx
Morgan Le Fay
0
7
2
0.14
W
Ravana
ChromaIVK
Ravana
5
3
2
2
W
Cliodhna
EGORthe3rd
Cliodhna
10
4
8
3.5
L
Hachiman
GhostPanda42
Hachiman
3
5
2
0.8
L
3
3
5
1.83
W
Horus
aWils94
Horus
0
4
8
1
W
1
3
8
1.67
L
Sun Wukong
mnbhjkl33
Sun Wukong
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,535
Damage
59,169
100,530
Taken
110,988
69,776
Mitigated
81,501
54,382
Healing
27,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArcticSteve
Chang'e
23,734
908
3,417
14,393
20,162
9,934
3,498
8,085
12,077
133,189
0
L
Susano
Bradweeb
Susano
11,299
2,955
0
6,586
24,458
11,827
828
7,682
16,776
0
112,054
L
Morgan Le Fay
Caerunyx
Morgan Le Fay
12,531
1,818
0
891
16,042
7,846
0
6,997
9,045
80,205
0
W
Ravana
ChromaIVK
Ravana
25,130
8,116
0
7,501
18,127
16,979
2,086
3,842
12,765
0
128,039
W
Cliodhna
EGORthe3rd
Cliodhna
16,051
1,574
0
5,418
17,996
8,198
3,454
3,722
14,274
0
123,565
L
Hachiman
GhostPanda42
Hachiman
13,342
9,694
0
8,138
21,412
10,109
1,701
9,173
12,239
0
99,870
L
8,107
1,810
0
2,090
22,844
27,970
326
10,695
12,149
39,449
0
W
Horus
aWils94
Horus
2,782
1,134
3,710
10,196
25,429
27,900
960
6,058
19,371
0
24,597
W
13,838
5,045
0
9,747
18,816
6,765
5,465
3,643
15,173
96,358
3,263
L
Sun Wukong
mnbhjkl33
Sun Wukong
13,890
3,931
0
9,543
26,232
23,749
252
2,800
23,432
332
91,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,150
Gold Earned
54,390
726
Minions Killed
653
0
Camps Cleared
0
2,370,058
Distance Traveled
2,120,222
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,578
607
191
8
0
518,188
4
L
Susano
11,728
489
164
7
0
486,918
3
L
Morgan Le Fay
9,409
392
117
5
0
397,432
0
W
Ravana
14,354
598
204
9
0
468,339
0
W
Cliodhna
14,417
601
154
6
0
512,140
3
L
Hachiman
11,002
458
156
7
0
382,771
10
L
Maui
10,916
455
61
3
0
435,002
3
W
Horus
11,127
464
30
1
0
428,691
1
W
Sol
11,674
486
147
6
0
442,700
0
L
Sun Wukong
11,335
472
155
6
0
418,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role