Player Matchup

Loki
Loki
Bostonn Robb
Loki
Level 97
God Stats
3W - 0L
1,750 SR
Queue Stats
33W - 30L
1,367 Elo+
Solo
Cerberus
Cerberus
MasterOfAir8
Cerberus
Level 71
God Stats
3W - 1L
1,621 SR
Queue Stats
77W - 78L
1,400 Elo+
Solo
Bellona
Bellona
Mosi-Gujjar-99
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,328 Elo+
Solo
Danzaburou
Danzaburou
scorpio0111
Danzaburou
Level 68
God Stats
99W - 100L
1,461 SR
Queue Stats
196W - 203L
1,405 Elo+
Solo
Scylla
Scylla
talin27
Scylla
Level 83
God Stats
13W - 11L
1,479 SR
Queue Stats
54W - 48L
1,359 Elo+
Solo
Team Averages
Level 87
1,562 SR
1,372 Elo+

VS

Team Averages
Level 66
1,435 SR
1,211 Elo+
Hachiman
Hachiman
CE1896
Hachiman
Level 8
God Stats
2W - 2L
1,448 SR
Queue Stats
32W - 59L
1,075 Elo+
Party 1
Ares
Ares
Lyniis
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 73L
1,154 Elo+
Party 1
Atlas
Atlas
Santosterone
Atlas
Level 103
God Stats
0W - 1L
1,595 SR
Queue Stats
9W - 12L
1,417 Elo+
Solo
Mercury
Mercury
Shivee is mL
Mercury
Level 63
God Stats
30W - 28L
1,199 SR
Queue Stats
50W - 81L
1,075 Elo+
Party 1
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 128
God Stats
414W - 479L
1,433 SR
Queue Stats
461W - 548L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,470
498
3,356
9,247
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
MasterOfAir8
Cerberus
13
4 / 0 / 6
8,702
512
4,661
15,717
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 1 / 0
9,575
563
9,855
14,115
12,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
scorpio0111
Danzaburou
15
6 / 0 / 4
9,694
570
12,306
12,466
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
talin27
Scylla
14
1 / 0 / 6
8,348
491
5,878
8,333
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CE1896
Hachiman
11
0 / 6 / 0
6,476
381
7,322
14,867
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Lyniis
Ares
11
0 / 3 / 0
6,461
380
4,339
13,864
9,008
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 0
7,632
449
4,856
12,511
12,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Shivee is mL
Mercury
13
0 / 2 / 0
7,593
447
3,762
11,320
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
6,870
404
8,317
8,294
2,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
14
Kills
1
1
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Hachiman
CE1896
Hachiman
0
6
0
0
L
Ares
Lyniis
Ares
0
3
0
0
W
Cerberus
MasterOfAir8
Cerberus
4
0
6
7
W
2
1
0
2
L
1
2
0
0.5
L
Mercury
Shivee is mL
Mercury
0
2
0
0
L
0
2
0
0
W
Danzaburou
scorpio0111
Danzaburou
6
0
4
8
W
Scylla
talin27
Scylla
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
28,596
59,878
Taken
60,856
37,031
Mitigated
33,124
16,859
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,356
705
0
500
9,247
3,308
0
605
8,642
0
68,020
L
Hachiman
CE1896
Hachiman
7,322
4,837
0
5,023
14,867
5,274
0
5,029
9,694
0
41,626
L
Ares
Lyniis
Ares
4,339
368
0
1,119
13,864
9,008
0
3,077
10,711
30,973
0
W
Cerberus
MasterOfAir8
Cerberus
4,661
746
540
5,952
15,717
13,485
66
3,050
12,667
33,258
201
W
9,855
3,415
0
4,869
14,115
12,848
804
5,985
8,130
0
69,231
L
4,856
2,131
0
862
12,511
12,096
0
0
12,511
40,717
0
L
Mercury
Shivee is mL
Mercury
3,762
1,280
0
517
11,320
4,113
0
653
10,573
0
76,548
L
8,317
2,993
173
3,357
8,294
2,633
1,078
1,175
6,921
46,700
0
W
Danzaburou
scorpio0111
Danzaburou
12,306
4,756
210
2,820
12,466
4,586
4,603
4,526
7,940
0
70,929
W
Scylla
talin27
Scylla
5,878
764
0
1,968
8,333
2,804
818
3,346
4,987
49,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
35,032
487
Minions Killed
369
0
Camps Cleared
0
1,637,613
Distance Traveled
1,441,718
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,470
498
112
7
0
344,710
0
L
Hachiman
6,476
381
70
4
0
269,605
0
L
Ares
6,461
380
40
2
0
293,247
0
W
Cerberus
8,702
512
51
3
0
311,527
8
W
Bellona
9,575
563
127
7
0
360,174
5
L
Atlas
7,632
449
73
4
0
275,589
0
L
Mercury
7,593
447
121
7
0
382,326
0
L
Nu Wa
6,870
404
65
4
0
220,951
2
W
Danzaburou
9,694
570
115
7
0
288,887
0
W
Scylla
8,348
491
82
5
0
332,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role