Player Matchup

Nike
Nike
Redcrayon1
Nike
Level 82
God Stats
5W - 3L
1,730 SR
Queue Stats
66W - 72L
1,577 Elo+
Party 3
Ymir
Ymir
TheMountainMan9
Ymir
Level 103
God Stats
1W - 3L
1,391 SR
Queue Stats
94W - 98L
1,559 Elo+
Party 3
Raijin
Raijin
TheRealGNK
Raijin
Level 88
God Stats
11W - 9L
1,624 SR
Queue Stats
90W - 94L
1,523 Elo+
Party 3
Artio
Artio
babybackribs04
Artio
Level 90
God Stats
0W - 3L
1,457 SR
Queue Stats
111W - 135L
1,439 Elo+
Party 3
Kali
Kali
hosge
Kali
Level 153
God Stats
2W - 2L
1,634 SR
Queue Stats
512W - 517L
1,466 Elo+
Solo
Team Averages
Level 103
1,567 SR
1,513 Elo+

VS

Team Averages
Level 133
1,398 SR
1,505 Elo+
Horus
Horus
ColdFlames
Horus
Level 144
God Stats
1W - 2L
1,230 SR
Queue Stats
185W - 173L
1,568 Elo+
Solo
Athena
Athena
Raggle66
Athena
Level 124
God Stats
1W - 5L
1,150 SR
Queue Stats
202W - 214L
1,506 Elo+
Party 1
Chronos
Chronos
SacrebleuShrimp
Chronos
Level 115
God Stats
5W - 6L
1,364 SR
Queue Stats
120W - 100L
1,508 Elo+
Party 2
Odin
Odin
SleepyShrimp
Odin
Level 160
God Stats
2W - 1L
1,471 SR
Queue Stats
285W - 253L
1,448 Elo+
Party 2
Chiron
Chiron
YmirGoJungle
Chiron
Level 122
God Stats
6W - 1L
1,773 SR
Queue Stats
115W - 125L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
7,890
493
8,354
19,141
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 8 / 3
6,977
436
6,997
14,687
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
TheRealGNK
Raijin
12
1 / 5 / 2
7,201
450
5,599
9,798
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 4 / 2
8,107
507
4,722
18,341
11,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
hosge
Kali
13
4 / 4 / 2
8,470
529
10,127
19,746
8,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 2 / 11
7,841
490
5,814
15,485
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
Raggle66
Athena
15
8 / 1 / 5
9,543
596
12,825
16,119
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 0 / 7
9,174
573
12,071
13,769
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 3 / 1
9,495
593
11,680
11,660
11,077
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
14
8 / 1 / 8
9,982
624
16,969
9,397
4,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
7
Kills
24
24
Deaths
7
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
0
2
11
2.75
W
Athena
Raggle66
Athena
8
1
5
10.5
L
1
3
5
1.17
W
4
0
7
7.5
W
4
3
1
1.5
L
0
8
3
0.19
L
Raijin
TheRealGNK
Raijin
1
5
2
0.4
W
Chiron
8
1
8
12
L
1
4
2
0.5
L
Kali
hosge
Kali
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
59,359
81,713
Taken
66,430
44,565
Mitigated
42,954
18,843
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,814
2,825
4,502
8,196
15,485
11,724
125
4,254
11,195
0
18,719
W
Athena
Raggle66
Athena
12,825
3,717
0
7,410
16,119
9,828
0
2,366
13,713
69,402
0
L
8,354
782
500
3,550
19,141
15,609
0
8,499
10,642
0
28,062
W
12,071
4,305
0
6,224
13,769
5,898
744
4,389
9,372
76,966
3,147
W
11,680
1,519
0
500
11,660
11,077
484
3,693
7,553
258
56,584
L
6,997
771
343
1,058
14,687
5,588
0
5,821
8,866
49,044
0
L
Raijin
TheRealGNK
Raijin
5,599
713
0
630
9,798
3,115
0
4,418
5,380
55,447
0
W
Chiron
16,969
4,499
970
3,328
9,397
4,427
235
2,582
6,815
0
69,318
L
4,722
475
631
7,082
18,341
11,387
0
2,521
15,820
44,263
0
L
Kali
hosge
Kali
10,127
4,634
0
5,049
19,746
8,866
93
4,286
15,460
0
58,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
46,035
386
Minions Killed
448
0
Camps Cleared
0
1,452,267
Distance Traveled
1,662,585
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,841
490
21
1
0
343,278
4
W
Athena
9,543
596
96
6
0
389,728
2
L
Nike
7,890
493
37
2
0
330,148
1
W
Chronos
9,174
573
118
7
0
333,916
4
W
Odin
9,495
593
99
6
0
263,158
0
L
Ymir
6,977
436
78
5
0
279,018
4
L
Raijin
7,201
450
96
6
0
264,426
6
W
Chiron
9,982
624
114
7
0
332,505
0
L
Artio
8,107
507
94
6
0
268,896
3
L
Kali
8,470
529
81
5
0
309,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role