Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Carnage977
Freya
Level 104
God Stats
3W - 2L
1,350 SR
Queue Stats
271W - 257L
1,473 Elo+
Solo
Nox
Nox
CreativeCords
Nox
Level 160
God Stats
4W - 7L
1,379 SR
Queue Stats
812W - 862L
1,436 Elo+
Party 1
Shiva
Shiva
Pocket Aces1380
Shiva
Level 143
God Stats
3W - 2L
1,564 SR
Queue Stats
246W - 266L
1,463 Elo+
Party 1
Khepri
Khepri
xOSAx VICI0US
Khepri
Level 155
God Stats
9W - 2L
1,696 SR
Queue Stats
317W - 352L
1,460 Elo+
Solo
Team Averages
Level 144
1,498 SR
1,466 Elo+

VS

Team Averages
Level 148
1,467 SR
1,435 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
KING CONK
Persephone
Level 123
God Stats
18W - 21L
1,447 SR
Queue Stats
578W - 626L
1,421 Elo+
Party 2
Olorun
Olorun
Metal-Xen
Olorun
Level 160
God Stats
7W - 4L
1,658 SR
Queue Stats
798W - 845L
1,380 Elo+
Solo
Cerberus
Cerberus
Peedy85
Cerberus
Level 143
God Stats
0W - 2L
1,263 SR
Queue Stats
192W - 202L
1,440 Elo+
Solo
Chiron
Chiron
sticka400
Chiron
Level 156
God Stats
10W - 14L
1,469 SR
Queue Stats
839W - 911L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 2 / 10
12,423
828
32,134
12,211
8,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
19
4 / 2 / 11
11,265
751
15,851
13,910
8,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 6 / 7
11,621
775
14,963
14,956
9,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 11
9,948
663
9,745
24,429
22,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 3 / 13
11,579
772
11,962
20,744
33,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 5 / 5
11,066
738
17,048
21,918
15,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
KING CONK
Persephone
17
4 / 3 / 7
11,006
734
16,739
13,797
5,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Metal-Xen
Olorun
17
1 / 6 / 5
9,694
646
9,497
23,095
11,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Peedy85
Cerberus
14
3 / 4 / 7
9,897
660
7,002
19,344
18,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
sticka400
Chiron
18
2 / 5 / 8
10,036
669
17,292
16,990
8,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
22
Kills
15
16
Deaths
23
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
10
4.5
L
Pele
 
Pele
5
5
5
1.5
W
Freya
4
2
11
4.75
W
7
6
7
1.75
L
Persephone
KING CONK
Persephone
4
3
7
2.5
L
Olorun
Metal-Xen
Olorun
1
6
5
0.58
L
Cerberus
Peedy85
Cerberus
3
4
7
1.63
W
1
3
11
2.17
L
Chiron
sticka400
Chiron
2
5
8
1.2
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,655
Damage
67,578
86,250
Taken
95,144
81,979
Mitigated
59,862
36,037
Healing
44,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
32,134
13,709
2,553
1,965
12,211
8,124
2,081
4,942
7,269
68,625
0
L
Pele
 
Pele
17,048
3,602
19
6,987
21,918
15,583
511
14,807
6,778
0
39,223
W
Freya
15,851
4,241
4,035
4,716
13,910
8,606
1,830
8,409
5,501
28,479
0
W
14,963
1,282
4,179
2,322
14,956
9,133
1,538
4,710
10,246
29,090
0
L
Persephone
KING CONK
Persephone
16,739
340
2,704
3,473
13,797
5,913
610
11,001
2,383
39,532
0
L
Olorun
Metal-Xen
Olorun
9,497
5,372
5,647
11,184
23,095
11,311
1,503
18,193
4,543
25,429
0
L
Cerberus
Peedy85
Cerberus
7,002
704
1,225
6,562
19,344
18,669
0
14,323
4,606
16,079
0
W
9,745
1,534
2,471
7,288
24,429
22,737
275
7,122
17,307
2
18,535
L
Chiron
sticka400
Chiron
17,292
3,553
3,120
3,232
16,990
8,386
1,506
14,760
1,924
0
36,397
W
11,962
939
2,502
4,006
20,744
33,379
378
8,055
12,689
14,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,836
Gold Earned
51,699
173
Minions Killed
200
0
Camps Cleared
0
1,434,896
Distance Traveled
1,160,685
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,423
828
91
6
0
338,852
3
L
Pele
11,066
738
57
4
0
243,372
0
W
Freya
11,265
751
26
2
0
276,316
0
W
Nox
11,621
775
33
2
0
229,793
0
L
Persephone
11,006
734
47
3
0
290,487
0
L
Olorun
9,694
646
33
2
0
213,191
2
L
Cerberus
9,897
660
29
2
0
162,779
0
W
Shiva
9,948
663
18
1
0
286,053
0
L
Chiron
10,036
669
34
2
0
250,856
0
W
Khepri
11,579
772
5
0
0
303,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role