Player Matchup

Sol
Sol
Cr0nex33
Sol
Level 109
God Stats
0W - 4L
1,191 SR
Queue Stats
159W - 166L
1,456 Elo+
Solo
Bacchus
Bacchus
Gautama1990
Bacchus
Level 122
God Stats
1W - 4L
1,160 SR
Queue Stats
539W - 612L
1,369 Elo+
Solo
Nox
Nox
TGCs-CmV29415
Nox
Level 62
God Stats
24W - 36L
1,348 SR
Queue Stats
187W - 314L
1,302 Elo+
Party 1
Sobek
Sobek
TGCs-FIRULAIS
Sobek
Level 71
God Stats
13W - 17L
1,450 SR
Queue Stats
204W - 317L
1,235 Elo+
Party 1
Fenrir
Fenrir
cogollano2804
Fenrir
Level 99
God Stats
1W - 3L
1,329 SR
Queue Stats
283W - 413L
1,238 Elo+
Party 1
Team Averages
Level 93
1,296 SR
1,320 Elo+

VS

Team Averages
Level 68
1,507 SR
1,369 Elo+
Shiva
Shiva
Drip_Carter
Shiva
Level 62
God Stats
10W - 8L
1,359 SR
Queue Stats
101W - 113L
1,397 Elo+
Party 2
Loki
Loki
Faihl
Loki
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 51L
1,339 Elo+
Party 3
Scylla
Scylla
I_Comin_In_Hot_I
Scylla
Level 138
God Stats
15W - 10L
1,559 SR
Queue Stats
87W - 102L
1,382 Elo+
Party 2
Geb
Geb
TShirt1441
Geb
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,358 Elo+
Party 3
Freya
Freya
Wingman14414301
Freya
Level 48
God Stats
26W - 14L
1,616 SR
Queue Stats
33W - 36L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,422
442
4,912
6,047
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Gautama1990
Bacchus
9
0 / 3 / 0
4,965
497
3,018
5,816
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
4,921
492
1,520
2,909
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 2
4,824
482
3,312
9,129
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
2 / 2 / 0
5,134
513
2,677
6,979
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,198
620
3,008
6,200
2,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Faihl
Loki
9
4 / 0 / 2
5,755
576
2,376
4,453
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 1 / 0
5,598
560
840
2,674
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 6
5,329
533
2,607
8,931
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
7 / 1 / 1
5,797
580
8,540
6,812
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
0
2
3
W
Loki
Faihl
Loki
4
0
2
5
L
Bacchus
Gautama1990
Bacchus
0
3
0
0
W
0
1
0
0
L
0
1
1
0.5
L
0
3
2
0.33
W
0
1
6
3
W
7
1
1
7.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,439
Damage
17,371
30,880
Taken
29,070
14,989
Mitigated
11,493
5,604
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,912
2,446
0
1,496
6,047
2,222
0
3,492
2,555
24,288
4,368
W
3,008
623
0
1,822
6,200
2,822
0
2,900
3,300
0
34,261
W
Loki
Faihl
Loki
2,376
730
0
2,466
4,453
1,368
0
356
4,097
0
29,701
L
Bacchus
Gautama1990
Bacchus
3,018
364
0
847
5,816
3,345
0
0
5,816
29,101
0
W
840
154
0
250
2,674
1,033
532
1,282
1,392
39,222
0
L
1,520
83
0
486
2,909
1,227
0
660
2,249
26,059
0
L
3,312
351
0
2,007
9,129
5,579
0
7,368
1,761
9,218
1,266
W
2,607
643
1,484
2,787
8,931
4,044
54
4,953
3,978
12,651
0
W
8,540
3,500
0
2,210
6,812
2,226
288
2,327
4,485
35,723
0
L
2,677
675
0
768
6,979
2,616
0
467
6,512
0
26,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
28,677
210
Minions Killed
285
0
Camps Cleared
0
931,023
Distance Traveled
1,008,357
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,422
442
39
4
0
158,771
0
W
Shiva
6,198
620
69
7
0
208,430
3
W
Loki
5,755
576
69
7
0
243,637
1
L
Bacchus
4,965
497
59
6
0
182,159
2
W
Scylla
5,598
560
81
8
0
170,518
3
L
Nox
4,921
492
48
5
0
190,343
3
L
Sobek
4,824
482
12
1
0
180,704
0
W
Geb
5,329
533
12
1
0
192,011
0
W
Freya
5,797
580
54
5
0
193,761
2
L
Fenrir
5,134
513
52
5
0
219,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role