Player Matchup

Merlin
Merlin
Cas115
Merlin
Level 66
God Stats
2W - 5L
1,260 SR
Queue Stats
97W - 95L
1,472 Elo+
Solo
Shiva
Shiva
Dutchbird21
Shiva
Level 42
God Stats
2W - 4L
1,203 SR
Queue Stats
73W - 97L
1,372 Elo+
Solo
Thanatos
Thanatos
ElPandaKuliao
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,456 Elo+
Solo
Bacchus
Bacchus
THE-_BEAR100
Bacchus
Level 80
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 51L
1,310 Elo+
Solo
Neith
Neith
skorpiodanny
Neith
Level 70
God Stats
32W - 31L
1,487 SR
Queue Stats
219W - 258L
1,384 Elo+
Solo
Team Averages
Level 62
1,390 SR
1,399 Elo+

VS

Team Averages
Level 119
1,459 SR
1,411 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackKiIIer95
Anubis
Level 115
God Stats
17W - 12L
1,548 SR
Queue Stats
267W - 293L
1,430 Elo+
Solo
Cupid
Cupid
Demon-Laplast
Cupid
Level 66
God Stats
5W - 7L
1,175 SR
Queue Stats
175W - 220L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
ozone921
Kuzenbo
Level 100
God Stats
5W - 4L
1,570 SR
Queue Stats
204W - 214L
1,443 Elo+
Solo
Chaac
Chaac
wranglerstarr
Chaac
Level 154
God Stats
11W - 9L
1,501 SR
Queue Stats
69W - 94L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cas115
Merlin
12
0 / 2 / 0
7,116
445
6,368
8,253
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 0
7,038
440
3,850
12,897
5,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
ElPandaKuliao
Thanatos
11
0 / 5 / 0
6,632
415
2,923
15,997
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
THE-_BEAR100
Bacchus
10
0 / 5 / 1
6,798
425
5,360
15,135
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 0
6,676
417
11,227
10,878
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 0 / 2
8,940
559
7,696
9,752
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 1
9,593
600
6,275
7,253
3,594
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 6
8,092
506
6,377
9,759
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
ozone921
Kuzenbo
13
1 / 1 / 10
8,387
524
7,089
12,940
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
7 / 0 / 4
10,082
630
15,389
14,018
10,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
20
20
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
2
8
W
2
0
1
2.5
L
Merlin
Cas115
Merlin
0
2
0
0
W
3
0
6
6
L
0
4
0
0
L
Thanatos
ElPandaKuliao
Thanatos
0
5
0
0
L
Bacchus
THE-_BEAR100
Bacchus
0
5
1
0.1
W
Kuzenbo
ozone921
Kuzenbo
1
1
10
6
L
1
4
0
0.25
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
42,826
63,160
Taken
53,722
35,054
Mitigated
34,358
18,991
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,696
6,486
0
3,500
9,752
3,684
2,258
983
8,769
0
54,245
W
6,275
596
0
4,728
7,253
3,594
741
623
6,630
74,225
0
L
Merlin
Cas115
Merlin
6,368
288
0
1,211
8,253
3,043
0
333
7,920
55,351
0
W
6,377
3,474
2,068
6,506
9,759
3,691
391
1,681
8,078
0
47,389
L
3,850
688
0
1,318
12,897
5,186
0
5,114
7,783
0
48,540
L
Thanatos
ElPandaKuliao
Thanatos
2,923
1,159
0
8,879
15,997
7,360
27
2,348
13,649
0
55,845
L
Bacchus
THE-_BEAR100
Bacchus
5,360
1,018
0
3,028
15,135
15,480
0
3,540
11,595
20,820
0
W
Kuzenbo
ozone921
Kuzenbo
7,089
3,054
0
2,270
12,940
13,175
452
4,202
8,738
23,134
2,656
L
11,227
5,811
0
4,555
10,878
3,985
0
1,490
9,388
0
66,001
W
15,389
1,574
0
6,082
14,018
10,214
1,877
4,239
9,779
39
83,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,260
Gold Earned
45,094
405
Minions Killed
488
0
Camps Cleared
0
1,365,397
Distance Traveled
1,499,738
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,940
559
89
6
0
348,440
0
W
Anubis
9,593
600
153
10
0
245,295
5
L
Merlin
7,116
445
94
6
0
291,264
3
W
Cupid
8,092
506
79
5
0
264,777
1
L
Shiva
7,038
440
91
6
0
279,290
3
L
Thanatos
6,632
415
92
6
0
280,657
2
L
Bacchus
6,798
425
27
2
0
267,590
7
W
Kuzenbo
8,387
524
33
2
0
314,231
8
L
Neith
6,676
417
101
6
0
246,596
0
W
Chaac
10,082
630
134
8
0
326,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role