Player Matchup

Ymir
Ymir
Adm1ralW
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Darkfigure510
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Chiron
Chiron
DishWasher4674
Chiron
Level 106
God Stats
2W - 2L
1,443 SR
Queue Stats
76W - 95L
1,336 Elo+
Solo
Team Averages
Level 72
1,481 SR
1,445 Elo+

VS

Team Averages
Level 35
1,502 SR
1,118 Elo+
Baron Samedi
Baron Samedi
Barbufurtif
Baron Samedi
Level 44
God Stats
0W - 4L
1,438 SR
Queue Stats
8W - 29L
1,159 Elo+
Party 2
Cerberus
Cerberus
Bobfurtif
Cerberus
Level 40
God Stats
0W - 2L
1,549 SR
Queue Stats
7W - 27L
1,112 Elo+
Party 2
Danzaburou
Danzaburou
RONYFURTIF
Danzaburou
Level 22
God Stats
0W - 3L
1,518 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 5
8,095
810
3,573
10,580
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 6
8,375
838
10,067
6,044
3,227
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 0 / 6
8,490
849
11,000
4,357
1,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barbufurtif
Baron Samedi
10
1 / 4 / 2
6,583
658
3,207
9,394
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Bobfurtif
Cerberus
11
2 / 4 / 0
7,222
722
4,311
13,591
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RONYFURTIF
Danzaburou
11
0 / 3 / 3
6,653
665
6,199
9,212
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
5
2.25
L
Baron Samedi
Barbufurtif
Baron Samedi
1
4
2
0.5
L
Cerberus
Bobfurtif
Cerberus
2
4
0
0.5
W
4
1
6
7
W
5
0
6
8
L
Danzaburou
RONYFURTIF
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
13,717
20,981
Taken
32,197
16,713
Mitigated
17,031
6,009
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,573
1,445
0
930
10,580
11,503
0
4,511
6,069
13,632
0
L
Baron Samedi
Barbufurtif
Baron Samedi
3,207
151
1,153
1,921
9,394
3,658
0
4,041
5,353
15,438
0
L
Cerberus
Bobfurtif
Cerberus
4,311
297
0
2,410
13,591
10,063
0
6,561
7,030
13,394
0
W
10,067
584
0
2,963
6,044
3,227
761
1,693
4,351
35,579
0
W
11,000
3,077
124
1,992
4,357
1,983
2,161
1,326
3,031
0
37,589
L
Danzaburou
RONYFURTIF
Danzaburou
6,199
2,925
0
1,848
9,212
3,310
0
3,127
6,085
0
25,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
20,458
132
Minions Killed
89
0
Camps Cleared
0
525,973
Distance Traveled
470,933
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,095
810
14
1
0
175,498
4
L
Baron Samedi
6,583
658
15
2
0
166,316
1
L
Cerberus
7,222
722
22
2
0
155,603
1
W
Anubis
8,375
838
50
5
0
169,304
3
W
Chiron
8,490
849
68
7
0
181,171
3
L
Danzaburou
6,653
665
52
5
0
149,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role