Player Matchup

Set
Set
Blazeboidid711v3
Set
Level 147
God Stats
20W - 8L
1,770 SR
Queue Stats
341W - 244L
1,665 Elo+
Party 1
Chronos
Chronos
ClaytonBigsbyy
Chronos
Level 148
God Stats
7W - 4L
1,663 SR
Queue Stats
178W - 109L
1,703 Elo+
Party 1
Ganesha
Ganesha
Fluffdaddy69940
Ganesha
Level 160
God Stats
87W - 64L
1,583 SR
Queue Stats
188W - 185L
1,495 Elo+
Solo
Team Averages
Level 152
1,672 SR
1,621 Elo+

VS

Team Averages
Level 113
1,527 SR
1,455 Elo+
Sol
Sol
FEARTHE BEARD94
Sol
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,373 Elo+
Solo
Terra
Terra
Imnotgood9078
Terra
Level 119
God Stats
0W - 1L
1,480 SR
Queue Stats
29W - 31L
1,492 Elo+
Solo
Chaac
Chaac
MistaDaeva
Chaac
Level 160
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,237
1,040
5,160
4,712
2,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 3
5,370
895
2,048
1,759
776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 4
5,630
938
1,859
5,761
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,817
803
2,395
4,712
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 0
4,999
833
2,283
4,783
3,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
4
0 / 1 / 0
4,175
696
679
1,745
660
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
1
0
3
2.5
L
0
2
0
0
W
0
0
4
2
L
0
1
0
0
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,067
Damage
5,357
12,232
Taken
11,240
6,598
Mitigated
5,285
6,375
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,160
2,879
0
1,566
4,712
2,784
466
1,382
3,235
0
29,960
W
2,048
857
0
996
1,759
776
967
1,174
507
11,155
1,146
L
2,395
828
0
1,467
4,712
1,608
0
1,801
2,911
12,729
0
W
1,859
56
635
3,178
5,761
3,038
64
1,915
3,740
11,683
0
L
2,283
457
276
1,092
4,783
3,017
0
1,631
3,152
17,389
0
L
Chaac
679
225
0
366
1,745
660
0
438
1,307
0
5,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,237
Gold Earned
13,991
91
Minions Killed
83
0
Camps Cleared
0
359,300
Distance Traveled
285,002
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,237
1,040
65
11
0
128,084
2
W
Chronos
5,370
895
25
4
0
104,998
0
L
Sol
4,817
803
31
5
0
113,472
2
W
Ganesha
5,630
938
1
0
0
126,218
1
L
Terra
4,999
833
38
6
0
126,963
3
L
Chaac
4,175
696
14
2
0
44,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role