Player Matchup

King Arthur
King Arthur
BigBoyRem
King Arthur
Level 83
God Stats
12W - 12L
1,536 SR
Queue Stats
286W - 286L
1,494 Elo+
Party 2
Awilix
Awilix
DotheLokikoki
Awilix
Level 67
God Stats
65W - 41L
1,602 SR
Queue Stats
263W - 249L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nighthαwk
Morgan Le Fay
Level 95
God Stats
7W - 0L
1,934 SR
Queue Stats
168W - 149L
1,475 Elo+
Party 2
Artemis
Artemis
Remiboi41
Artemis
Level 29
God Stats
5W - 3L
1,527 SR
Queue Stats
100W - 95L
1,511 Elo+
Party 2
Maui
Maui
SnootDogg
Maui
Level 30
God Stats
34W - 24L
1,523 SR
Queue Stats
96W - 99L
1,459 Elo+
Party 2
Team Averages
Level 61
1,624 SR
1,488 Elo+

VS

Team Averages
Level 61
1,472 SR
1,419 Elo+
Yemoja
Yemoja
ChessPro
Yemoja
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 15L
1,235 Elo+
Party 3
Thanatos
Thanatos
KPretium
Thanatos
Level 47
God Stats
0W - 2L
1,296 SR
Queue Stats
55W - 53L
1,495 Elo+
Party 1
Bellona
Bellona
ethbb
Bellona
Level 66
God Stats
4W - 3L
1,580 SR
Queue Stats
146W - 156L
1,525 Elo+
Party 1
Freya
Freya
nores27
Freya
Level 77
God Stats
0W - 1L
1,298 SR
Queue Stats
43W - 46L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
rado2045
Nu Wa
Level 111
God Stats
6W - 5L
1,684 SR
Queue Stats
105W - 118L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoyRem
King Arthur
10
0 / 0 / 2
5,648
565
5,453
7,747
4,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
6 / 1 / 0
6,175
618
4,432
5,269
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Nighthαwk
Morgan Le Fay
11
2 / 0 / 1
6,040
604
4,894
4,376
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Remiboi41
Artemis
8
0 / 2 / 0
4,511
451
3,498
5,929
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
9
0 / 0 / 1
5,230
523
2,409
6,674
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChessPro
Yemoja
8
0 / 0 / 2
5,262
526
1,920
2,353
1,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
KPretium
Thanatos
8
0 / 2 / 1
4,962
496
1,510
7,533
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
ethbb
Bellona
9
1 / 2 / 0
5,842
584
4,804
8,829
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
nores27
Freya
9
2 / 1 / 0
4,959
496
6,516
7,961
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
rado2045
Nu Wa
9
0 / 3 / 0
5,028
503
2,435
5,609
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigBoyRem
King Arthur
0
0
2
1
L
Yemoja
ChessPro
Yemoja
0
0
2
1
W
6
1
0
6
L
Thanatos
KPretium
Thanatos
0
2
1
0.25
W
Morgan Le Fay
Nighthαwk
Morgan Le Fay
2
0
1
2.5
W
Artemis
Remiboi41
Artemis
0
2
0
0
W
Maui
0
0
1
0.5
L
Bellona
ethbb
Bellona
1
2
0
0.5
L
Freya
nores27
Freya
2
1
0
2
L
Nu Wa
rado2045
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
17,185
29,995
Taken
32,285
14,402
Mitigated
18,120
9,169
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigBoyRem
King Arthur
5,453
531
0
1,886
7,747
4,026
0
180
7,567
0
40,954
L
Yemoja
ChessPro
Yemoja
1,920
336
2,294
491
2,353
1,118
0
298
2,055
13,014
0
W
4,432
1,740
0
1,621
5,269
2,331
0
272
4,997
0
32,860
L
Thanatos
KPretium
Thanatos
1,510
421
0
5,175
7,533
3,425
0
815
6,718
0
26,546
W
Morgan Le Fay
Nighthαwk
Morgan Le Fay
4,894
321
0
764
4,376
1,675
0
1,806
2,570
51,240
0
W
Artemis
Remiboi41
Artemis
3,498
2,230
0
2,459
5,929
2,280
0
5,139
790
0
25,586
W
Maui
2,409
621
130
2,309
6,674
4,090
0
3,474
3,200
21,218
3,047
L
Bellona
ethbb
Bellona
4,804
1,642
0
2,869
8,829
8,374
0
0
8,829
0
36,726
L
Freya
nores27
Freya
6,516
2,583
0
3,744
7,961
2,781
0
1,513
6,448
36,331
0
L
Nu Wa
rado2045
Nu Wa
2,435
675
0
760
5,609
2,422
27
4,079
1,530
30,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
26,053
305
Minions Killed
243
0
Camps Cleared
0
958,998
Distance Traveled
876,132
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,648
565
69
7
0
204,572
2
L
Yemoja
5,262
526
15
2
0
167,761
1
W
Awilix
6,175
618
65
7
0
239,830
3
L
Thanatos
4,962
496
54
5
0
187,350
1
W
Morgan Le Fay
6,040
604
80
8
0
192,484
2
W
Artemis
4,511
451
40
4
0
143,048
3
W
Maui
5,230
523
51
5
0
179,064
3
L
Bellona
5,842
584
83
8
0
190,788
3
L
Freya
4,959
496
49
5
0
174,934
3
L
Nu Wa
5,028
503
42
4
0
155,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role