Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BLANK_INT3RLUDE
Rama
Level 142
God Stats
1W - 3L
1,479 SR
Queue Stats
128W - 126L
1,524 Elo+
Solo
Ah Puch
Ah Puch
SoullessxWraith
Ah Puch
Level 105
God Stats
7W - 3L
1,443 SR
Queue Stats
40W - 40L
1,372 Elo+
Solo
Lancelot
Lancelot
SterFryAK
Lancelot
Level 128
God Stats
0W - 1L
1,653 SR
Queue Stats
6W - 14L
1,187 Elo+
Solo
Nox
Nox
xSoothSeeker
Nox
Level 89
God Stats
1W - 1L
1,709 SR
Queue Stats
59W - 80L
1,349 Elo+
Solo
Team Averages
Level 119
1,557 SR
1,386 Elo+

VS

Team Averages
Level 113
1,388 SR
1,420 Elo+
Nox
Nox
Assassin W3R0
Nox
Level 144
God Stats
5W - 8L
1,471 SR
Queue Stats
265W - 288L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chief-AidJohnn
Cu Chulainn
Level 83
God Stats
1W - 1L
1,239 SR
Queue Stats
31W - 30L
1,365 Elo+
Solo
Ullr
Ullr
Gunnar_fjord0502
Ullr
Level 67
God Stats
16W - 15L
1,522 SR
Queue Stats
166W - 177L
1,400 Elo+
Solo
Hercules
Hercules
WEEDME69
Hercules
Level 144
God Stats
12W - 22L
1,382 SR
Queue Stats
377W - 411L
1,453 Elo+
Solo
Cthulhu
Cthulhu
xGhostWarrior31
Cthulhu
Level 127
God Stats
5W - 9L
1,326 SR
Queue Stats
266W - 268L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 5 / 0
9,741
513
10,294
15,680
17,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 2
8,918
469
8,924
14,767
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 7 / 1
9,092
479
7,088
14,259
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
SterFryAK
Lancelot
13
0 / 5 / 0
8,315
438
2,455
17,893
7,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 2
8,513
448
5,087
12,384
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 4
11,479
604
15,325
8,034
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Chief-AidJohnn
Cu Chulainn
14
3 / 3 / 7
9,262
487
7,115
16,228
10,876
13
0 / 3 / 4
7,847
413
4,932
8,639
3,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
WEEDME69
Hercules
20
7 / 0 / 7
11,763
619
13,706
11,510
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 9
8,742
460
7,137
17,436
19,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
19
21
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
5
0
0.8
W
8
1
4
10
L
1
2
2
1
W
Cu Chulainn
Chief-AidJohnn
Cu Chulainn
3
3
7
2.17
W
0
3
4
0.67
L
1
7
1
0.21
L
Lancelot
SterFryAK
Lancelot
0
5
0
0
W
Hercules
WEEDME69
Hercules
7
0
7
10.5
W
1
1
9
5.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,848
Damage
48,215
74,983
Taken
61,847
46,937
Mitigated
44,364
18,041
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,294
4,585
0
3,247
15,680
17,277
786
3,329
12,351
0
70,387
W
15,325
698
0
1,514
8,034
4,137
2,460
2,901
5,133
103,467
0
L
8,924
6,783
0
4,952
14,767
5,789
788
4,792
9,975
0
82,001
W
Cu Chulainn
Chief-AidJohnn
Cu Chulainn
7,115
2,419
0
1,514
16,228
10,876
941
2,572
13,656
0
47,665
W
4,932
2,743
185
426
8,639
3,391
981
1,918
6,721
0
35,983
L
7,088
1,072
0
3,053
14,259
6,141
0
8,225
6,034
54,819
0
L
Lancelot
SterFryAK
Lancelot
2,455
734
0
3,421
17,893
7,630
2,352
2,673
15,220
0
55,462
W
Hercules
WEEDME69
Hercules
13,706
5,827
0
1,208
11,510
6,657
747
946
10,564
0
126,433
W
7,137
136
938
3,264
17,436
19,303
14
3,838
13,598
38,269
0
L
5,087
1,426
0
3,368
12,384
10,100
520
3,947
8,437
16,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,579
Gold Earned
49,093
481
Minions Killed
573
0
Camps Cleared
0
1,553,875
Distance Traveled
1,845,563
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,741
513
110
6
0
307,963
2
W
Nox
11,479
604
192
10
0
359,286
4
L
Rama
8,918
469
144
8
0
305,679
0
W
Cu Chulainn
9,262
487
62
3
0
394,450
1
W
Ullr
7,847
413
61
3
0
291,798
0
L
Ah Puch
9,092
479
103
5
0
266,221
1
L
Lancelot
8,315
438
100
5
0
319,822
0
W
Hercules
11,763
619
195
10
0
450,995
0
W
Cthulhu
8,742
460
63
3
0
349,034
1
L
Nox
8,513
448
24
1
0
354,190
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role