Player Matchup

Thanatos
Thanatos
DAV1222
Thanatos
Level 135
God Stats
0W - 2L
1,235 SR
Queue Stats
20W - 30L
1,512 Elo+
Party 1
Neith
Neith
LiL_ANZ_98
Neith
Level 38
God Stats
2W - 5L
1,043 SR
Queue Stats
90W - 101L
1,366 Elo+
Party 4
Anhur
Anhur
MojsterSplinter
Anhur
Level 63
God Stats
5W - 5L
1,319 SR
Queue Stats
168W - 180L
1,389 Elo+
Party 4
Lancelot
Lancelot
Suikane
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,534 Elo+
Party 1
Chronos
Chronos
xDANIELxLOBOx
Chronos
Level 140
God Stats
1W - 2L
1,285 SR
Queue Stats
53W - 68L
1,510 Elo+
Party 1
Team Averages
Level 97
1,276 SR
1,462 Elo+

VS

Team Averages
Level 119
1,523 SR
1,443 Elo+
Kuzenbo
Kuzenbo
HardBlack1
Kuzenbo
Level 156
God Stats
3W - 2L
1,456 SR
Queue Stats
224W - 214L
1,482 Elo+
Party 3
Bacchus
Bacchus
OmegaKuroma
Bacchus
Level 128
God Stats
6W - 2L
1,679 SR
Queue Stats
326W - 326L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
PhoenixWright727
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 3
Sol
Sol
ZeroGodSlayer
Sol
Level 122
God Stats
3W - 1L
1,537 SR
Queue Stats
289W - 293L
1,478 Elo+
Party 2
Raijin
Raijin
xingon
Raijin
Level 123
God Stats
6W - 8L
1,445 SR
Queue Stats
242W - 234L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DAV1222
Thanatos
19
6 / 5 / 7
11,779
620
12,528
18,016
9,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
2 / 5 / 7
11,280
594
19,080
20,274
10,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 5 / 8
10,836
570
14,682
15,459
7,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Suikane
Lancelot
19
4 / 7 / 10
11,811
622
13,914
24,471
32,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
20
2 / 3 / 12
11,892
626
21,360
18,377
14,761
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HardBlack1
Kuzenbo
20
2 / 3 / 16
13,655
719
11,922
28,155
48,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
OmegaKuroma
Bacchus
19
1 / 3 / 17
11,997
631
13,580
32,013
43,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
PhoenixWright727
Erlang Shen
14
0 / 5 / 7
9,953
524
2,485
15,470
13,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 1 / 12
13,590
715
30,588
18,709
9,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
xingon
Raijin
20
13 / 4 / 8
14,432
760
26,663
17,967
10,873
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
16
Kills
25
25
Deaths
16
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DAV1222
Thanatos
6
5
7
1.9
W
Kuzenbo
HardBlack1
Kuzenbo
2
3
16
3.33
L
Neith
2
5
7
1.1
L
2
5
8
1.2
W
Bacchus
OmegaKuroma
Bacchus
1
3
17
3.17
W
Erlang Shen
PhoenixWright727
Erlang Shen
0
5
7
0.7
L
Lancelot
Suikane
Lancelot
4
7
10
1.29
W
9
1
12
15
L
Chronos
2
3
12
2.67
W
Raijin
xingon
Raijin
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,564
Damage
85,238
96,597
Taken
112,314
74,559
Mitigated
126,369
41,994
Healing
47,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DAV1222
Thanatos
12,528
1,342
2,930
9,960
18,016
9,538
523
14,374
3,373
0
21,200
W
Kuzenbo
HardBlack1
Kuzenbo
11,922
3,250
2,252
5,760
28,155
48,718
319
4,352
23,803
29,127
0
L
Neith
19,080
6,403
1,729
7,568
20,274
10,283
60
17,936
1,946
0
53,034
L
14,682
2,762
1,591
1,606
15,459
7,549
596
14,104
1,143
0
27,883
W
Bacchus
OmegaKuroma
Bacchus
13,580
688
4,262
12,456
32,013
43,804
1,384
4,670
27,343
22,953
0
W
Erlang Shen
PhoenixWright727
Erlang Shen
2,485
600
403
2,115
15,470
13,033
767
3,492
11,978
0
10,336
L
Lancelot
Suikane
Lancelot
13,914
1,420
2,605
4,640
24,471
32,428
0
19,380
4,635
0
24,400
W
30,588
7,890
4,209
9,287
18,709
9,941
6,342
6,319
12,390
63,663
0
L
Chronos
21,360
3,557
4,634
4,731
18,377
14,761
804
15,406
2,747
46,940
0
W
Raijin
xingon
Raijin
26,663
2,040
3,820
2,771
17,967
10,873
849
2,527
15,440
60,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
63,627
209
Minions Killed
212
0
Camps Cleared
0
1,653,299
Distance Traveled
1,763,751
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,779
620
23
1
0
370,305
0
W
Kuzenbo
13,655
719
25
1
0
326,838
2
L
Neith
11,280
594
69
4
0
285,273
2
L
Anhur
10,836
570
24
1
0
329,521
0
W
Bacchus
11,997
631
22
1
0
363,188
1
W
Erlang Shen
9,953
524
15
1
0
294,969
0
L
Lancelot
11,811
622
24
1
0
341,453
0
W
Sol
13,590
715
68
4
0
357,489
4
L
Chronos
11,892
626
69
4
0
326,747
2
W
Raijin
14,432
760
82
4
0
421,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role