Player Matchup

Bellona
Bellona
 
Bellona
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EvG WrathDandy
Tiamat
Level 116
God Stats
11W - 19L
1,325 SR
Queue Stats
86W - 111L
1,307 Elo+
Solo
Charybdis
Charybdis
Killer-_-Fr0st_0
Charybdis
Level 68
God Stats
5W - 8L
1,430 SR
Queue Stats
173W - 217L
1,353 Elo+
Party 2
Thor
Thor
Kirito-_-006
Thor
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 164L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
Titan_joak
Cthulhu
Level 48
God Stats
2W - 7L
1,173 SR
Queue Stats
41W - 81L
1,342 Elo+
Solo
Team Averages
Level 66
1,386 SR
1,372 Elo+

VS

Team Averages
Level 72
1,532 SR
1,367 Elo+
Mulan
Mulan
Grim-Reaper59400
Mulan
Level 69
God Stats
21W - 18L
1,510 SR
Queue Stats
53W - 78L
1,303 Elo+
Party 1
Baron Samedi
Baron Samedi
X Duff X76
Baron Samedi
Level 26
God Stats
14W - 15L
1,799 SR
Queue Stats
49W - 67L
1,303 Elo+
Party 1
Medusa
Medusa
alexbarca_38
Medusa
Level 34
God Stats
4W - 6L
1,258 SR
Queue Stats
21W - 22L
1,371 Elo+
Party 3
Fenrir
Fenrir
iMitsunaa_
Fenrir
Level 149
God Stats
1W - 0L
1,528 SR
Queue Stats
10W - 4L
1,525 Elo+
Party 3
Zeus
Zeus
v2b87
Zeus
Level 81
God Stats
14W - 11L
1,564 SR
Queue Stats
113W - 149L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 0
7,073
505
6,406
12,556
12,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 0
6,588
471
3,642
9,397
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
9
0 / 6 / 0
5,606
400
4,861
9,052
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

5
0 / 2 / 0
4,709
336
1,517
5,123
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Titan_joak
Cthulhu
9
1 / 7 / 0
5,176
370
6,963
12,242
10,262
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,675
548
7,819
11,668
7,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
X Duff X76
Baron Samedi
10
2 / 0 / 6
7,080
506
3,046
6,741
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
10
1 / 1 / 12
6,662
476
7,124
10,017
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
iMitsunaa_
Fenrir
14
12 / 0 / 2
8,874
634
11,440
13,858
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
v2b87
Zeus
13
4 / 0 / 0
7,678
548
5,343
4,770
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
19
20
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
L
0
4
0
0
W
0
1
1
0.5
L
Charybdis
0
6
0
0
L
0
2
0
0
L
Cthulhu
Titan_joak
Cthulhu
1
7
0
0.14
W
Baron Samedi
X Duff X76
Baron Samedi
2
0
6
5
W
Medusa
1
1
12
7
W
Fenrir
iMitsunaa_
Fenrir
12
0
2
13
W
Zeus
v2b87
Zeus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
34,772
48,370
Taken
47,054
31,661
Mitigated
25,206
8,707
Healing
22,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,406
2,201
0
4,031
12,556
12,408
0
291
12,257
0
49,973
L
3,642
251
0
1,401
9,397
5,062
168
3,579
5,417
48,171
0
W
7,819
979
0
6,718
11,668
7,703
420
0
11,668
0
55,271
L
Charybdis
4,861
2,467
0
1,808
9,052
2,491
0
711
8,341
0
34,548
L
1,517
766
0
0
5,123
1,438
0
637
4,440
0
13,988
L
Cthulhu
Titan_joak
Cthulhu
6,963
596
56
1,411
12,242
10,262
0
2,632
9,526
26,192
0
W
Baron Samedi
X Duff X76
Baron Samedi
3,046
510
703
2,774
6,741
5,453
251
2,682
4,059
22,185
0
W
Medusa
7,124
3,457
0
3,614
10,017
3,880
1,217
3,449
6,568
0
32,043
W
Fenrir
iMitsunaa_
Fenrir
11,440
3,650
0
7,019
13,858
6,425
356
2,786
11,072
0
60,446
W
Zeus
v2b87
Zeus
5,343
676
0
1,344
4,770
1,745
56
1,688
3,082
43,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
37,969
282
Minions Killed
389
0
Camps Cleared
0
1,061,115
Distance Traveled
1,217,009
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,073
505
89
6
0
264,061
0
L
Tiamat
6,588
471
85
6
0
228,357
0
W
Mulan
7,675
548
108
8
0
222,777
4
L
Charybdis
5,606
400
60
4
0
200,159
1
L
Thor
4,709
336
28
2
0
109,179
0
L
Cthulhu
5,176
370
20
1
0
259,359
0
W
Baron Samedi
7,080
506
31
2
0
196,317
0
W
Medusa
6,662
476
50
4
0
252,613
2
W
Fenrir
8,874
634
91
7
0
307,007
0
W
Zeus
7,678
548
109
8
0
238,295
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role