Player Matchup

Hel
Hel
 
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Kankurata77
Susano
Level 29
God Stats
4W - 0L
1,723 SR
Queue Stats
88W - 33L
1,698 Elo+
Party 1
Amaterasu
Amaterasu
YuriBink2000
Amaterasu
Level 48
God Stats
3W - 3L
1,515 SR
Queue Stats
61W - 48L
1,537 Elo+
Solo
He Bo
He Bo
alttabaka
He Bo
Level 147
God Stats
5W - 1L
1,589 SR
Queue Stats
124W - 67L
1,724 Elo+
Party 1
Hachiman
Hachiman
inv1sus1903
Hachiman
Level 80
God Stats
1W - 0L
1,318 SR
Queue Stats
44W - 30L
1,619 Elo+
Party 1
Team Averages
Level 84
1,529 SR
1,616 Elo+

VS

Team Averages
Level 68
1,636 SR
1,499 Elo+
Horus
Horus
 
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
GlitterHeart
Neith
Level 28
God Stats
3W - 1L
1,779 SR
Queue Stats
47W - 69L
1,375 Elo+
Party 2
Zeus
Zeus
Nabuchodonozor1
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,786 Elo+
Party 3
Thanatos
Thanatos
Rendycor
Thanatos
Level 153
God Stats
4W - 2L
1,947 SR
Queue Stats
303W - 320L
1,429 Elo+
Party 2
Cerberus
Cerberus
rezanya1
Cerberus
Level 91
God Stats
34W - 43L
1,454 SR
Queue Stats
224W - 265L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 1 / 3
6,096
554
3,491
8,532
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
9
5 / 1 / 3
6,489
590
6,782
10,365
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
YuriBink2000
Amaterasu
12
5 / 0 / 3
7,148
650
5,694
8,774
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
alttabaka
He Bo
12
3 / 1 / 3
6,736
612
7,006
7,320
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
inv1sus1903
Hachiman
11
1 / 0 / 0
6,310
574
3,545
3,748
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 4 / 3
4,777
434
6,124
8,620
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,872
443
3,203
3,851
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 4 / 2
5,287
481
5,255
6,535
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Rendycor
Thanatos
9
2 / 6 / 1
5,860
533
5,515
11,586
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
rezanya1
Cerberus
7
0 / 1 / 3
5,026
457
2,062
8,358
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
3
3
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
3
2.5
L
Horus
 
Horus
0
4
3
0.38
L
0
0
0
0
W
Susano
5
1
3
6.5
L
1
4
2
0.5
L
Thanatos
Rendycor
Thanatos
2
6
1
0.42
W
Amaterasu
YuriBink2000
Amaterasu
5
0
3
6.5
W
He Bo
alttabaka
He Bo
3
1
3
4.5
W
Hachiman
inv1sus1903
Hachiman
1
0
0
1
L
Cerberus
rezanya1
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,518
Damage
22,159
38,739
Taken
38,950
15,102
Mitigated
17,630
17,802
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,491
678
1,832
3,652
8,532
4,504
232
2,482
5,973
14,997
1,917
L
Horus
 
Horus
6,124
2,893
269
2,749
8,620
4,168
0
1,656
6,964
0
19,153
L
3,203
1,248
0
1,523
3,851
1,460
0
612
3,239
0
32,396
W
Susano
6,782
1,945
0
3,524
10,365
3,136
272
936
8,737
0
29,669
L
5,255
1,536
0
790
6,535
2,540
0
3,945
2,590
29,755
0
L
Thanatos
Rendycor
Thanatos
5,515
3,230
0
7,754
11,586
4,299
0
2,119
9,467
0
34,123
W
Amaterasu
YuriBink2000
Amaterasu
5,694
2,153
0
6,053
8,774
3,700
672
637
7,774
0
36,962
W
He Bo
alttabaka
He Bo
7,006
250
0
1,060
7,320
2,587
0
2,702
4,500
58,242
0
W
Hachiman
inv1sus1903
Hachiman
3,545
2,466
0
1,681
3,748
1,175
348
560
3,188
0
42,551
L
Cerberus
rezanya1
Cerberus
2,062
118
155
2,880
8,358
5,163
0
2,006
6,352
20,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
25,822
352
Minions Killed
254
0
Camps Cleared
0
1,051,283
Distance Traveled
1,007,838
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,096
554
29
3
0
199,049
2
L
Horus
4,777
434
28
3
0
229,023
1
L
Neith
4,872
443
54
5
0
173,657
1
W
Susano
6,489
590
54
5
0
249,295
5
L
Zeus
5,287
481
56
5
0
195,862
0
L
Thanatos
5,860
533
71
6
0
218,098
0
W
Amaterasu
7,148
650
81
7
0
206,712
2
W
He Bo
6,736
612
103
9
0
216,531
5
W
Hachiman
6,310
574
85
8
0
179,696
2
L
Cerberus
5,026
457
45
4
0
191,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role