Player Matchup

Kuzenbo
Kuzenbo
Salmiakki01
Kuzenbo
Level 119
God Stats
3W - 7L
1,272 SR
Queue Stats
290W - 322L
1,475 Elo+
Solo
Anhur
Anhur
Shmidt16
Anhur
Level 114
God Stats
5W - 4L
1,566 SR
Queue Stats
139W - 146L
1,452 Elo+
Party 2
Bastet
Bastet
VladosVR
Bastet
Level 107
God Stats
0W - 2L
1,292 SR
Queue Stats
224W - 259L
1,440 Elo+
Party 2
Sol
Sol
gutenmorgen666
Sol
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,415 Elo+
Solo
Kukulkan
Kukulkan
uaDimaS
Kukulkan
Level 102
God Stats
7W - 3L
1,183 SR
Queue Stats
322W - 360L
1,431 Elo+
Party 2
Team Averages
Level 108
1,363 SR
1,443 Elo+

VS

Team Averages
Level 96
1,638 SR
1,590 Elo+
Achilles
Achilles
Dumi2001
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,511 Elo+
Party 3
Agni
Agni
GabrielCreeper
Agni
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,504 Elo+
Party 3
Ullr
Ullr
GhandiLeftNut
Ullr
Level 28
God Stats
5W - 1L
1,709 SR
Queue Stats
101W - 40L
1,760 Elo+
Party 1
Fafnir
Fafnir
Lv1Crook
Fafnir
Level 69
God Stats
3W - 1L
1,702 SR
Queue Stats
21W - 15L
1,497 Elo+
Party 3
Shiva
Shiva
ifyoke
Shiva
Level 125
God Stats
9W - 5L
1,777 SR
Queue Stats
318W - 279L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Salmiakki01
Kuzenbo
15
3 / 3 / 7
11,050
502
13,543
22,712
34,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Shmidt16
Anhur
15
3 / 10 / 2
10,000
455
9,573
25,159
9,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
VladosVR
Bastet
14
2 / 9 / 0
9,320
424
5,138
25,032
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 4 / 0
8,623
392
7,760
13,206
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
uaDimaS
Kukulkan
16
2 / 11 / 3
10,059
457
13,283
18,185
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dumi2001
Achilles
17
8 / 4 / 8
11,426
519
13,025
22,830
14,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 2 / 8
13,567
617
27,277
18,092
8,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

18
8 / 3 / 9
11,895
541
19,138
15,911
7,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Lv1Crook
Fafnir
16
1 / 1 / 15
11,329
515
7,731
17,219
24,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
ifyoke
Shiva
20
5 / 1 / 5
12,989
590
16,208
22,232
27,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
11
Kills
37
37
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dumi2001
Achilles
8
4
8
3
W
15
2
8
9.5
W
8
3
9
4.17
W
Fafnir
Lv1Crook
Fafnir
1
1
15
8.5
L
Kuzenbo
Salmiakki01
Kuzenbo
3
3
7
2.17
L
Anhur
Shmidt16
Anhur
3
10
2
0.4
L
Bastet
VladosVR
Bastet
2
9
0
0.22
L
1
4
0
0.25
W
Shiva
ifyoke
Shiva
5
1
5
7.5
L
Kukulkan
uaDimaS
Kukulkan
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
83,379
104,294
Taken
96,284
62,773
Mitigated
83,527
22,362
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dumi2001
Achilles
13,025
4,080
0
2,387
22,830
14,862
1,415
6,073
16,757
0
99,099
W
27,277
2,535
447
7,961
18,092
8,801
1,752
5,534
12,558
119,598
0
W
19,138
6,603
0
903
15,911
7,962
1,369
4,874
11,037
0
112,565
W
Fafnir
Lv1Crook
Fafnir
7,731
1,842
299
3,945
17,219
24,078
460
7,485
9,734
22,173
0
L
Kuzenbo
Salmiakki01
Kuzenbo
13,543
3,733
0
1,617
22,712
34,302
0
8,029
14,683
31,671
4,760
L
Anhur
Shmidt16
Anhur
9,573
4,370
0
5,767
25,159
9,154
0
7,308
17,851
0
63,235
L
Bastet
VladosVR
Bastet
5,138
1,225
0
8,820
25,032
8,252
0
7,225
17,807
0
51,897
L
7,760
2,977
0
5,288
13,206
4,299
423
900
12,306
50,570
0
W
Shiva
ifyoke
Shiva
16,208
2,121
141
4,047
22,232
27,824
521
9,999
12,233
0
109,757
L
Kukulkan
uaDimaS
Kukulkan
13,283
1,385
0
870
18,185
6,766
124
11,546
6,639
63,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
61,206
391
Minions Killed
642
0
Camps Cleared
0
1,837,647
Distance Traveled
2,131,219
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,426
519
132
6
0
410,123
5
W
Agni
13,567
617
153
7
0
427,016
2
W
Ullr
11,895
541
142
6
0
422,171
2
W
Fafnir
11,329
515
29
1
0
432,242
0
L
Kuzenbo
11,050
502
28
1
0
433,141
6
L
Anhur
10,000
455
89
4
0
343,764
0
L
Bastet
9,320
424
80
4
0
441,026
4
L
Sol
8,623
392
88
4
0
261,500
3
W
Shiva
12,989
590
186
8
0
439,667
0
L
Kukulkan
10,059
457
106
5
0
358,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role