Player Matchup

Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
Avro
Ah Puch
Masters
Level 79
God Stats
6W - 3L
1,775 SR
Queue Stats
210W - 185L
2,955 MMR
Party 1
Chernobog
Chernobog
Masters
GiveMeADCimSmurf
Chernobog
Masters
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 16L
2,919 MMR
Party 1
Ymir
Ymir
Diamond II
PotpieTheGreat
Ymir
Diamond II
Level 157
God Stats
3W - 3L
1,444 SR
Queue Stats
165W - 150L
2,342 MMR
Solo
Bellona
Bellona
Masters
Μilsim
Bellona
Masters
Level 62
God Stats
3W - 3L
1,537 SR
Queue Stats
125W - 95L
2,907 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 90
1,551 SR
2,525 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 99
1,516 SR
1,924 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
 
Cupid
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond II
Drekct
Osiris
Diamond II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 391L
2,295 MMR
Solo
Scylla
Scylla
Masters
Kuroxsaky
Scylla
Masters
Level 113
God Stats
4W - 2L
1,578 SR
Queue Stats
109W - 61L
2,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 1 / 0
6,749
519
3,448
6,703
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Avro
Ah Puch
13
1 / 4 / 0
7,146
550
7,898
9,796
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
12
1 / 1 / 2
7,209
555
6,444
8,980
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 2
5,488
422
1,731
11,016
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Μilsim
Bellona
13
2 / 2 / 0
7,741
595
12,090
13,209
14,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
OdinNe ZhaAo KuangTyr

VS

Bans
FafnirThorAwilixHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 0 / 3
8,021
617
8,665
11,955
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
 
Cupid
13
1 / 0 / 2
7,937
611
5,199
7,107
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
 
Yemoja
11
2 / 1 / 3
6,786
522
5,249
10,720
7,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
Drekct
Osiris
13
1 / 1 / 1
7,173
552
6,782
13,497
14,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Kuroxsaky
Scylla
13
2 / 2 / 5
7,675
590
8,171
8,355
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Erlang Shen
 
Erlang Shen
6
0
3
7.5
W
Cupid
 
Cupid
1
0
2
2
W
Yemoja
 
Yemoja
2
1
3
3.5
L
Ah Puch
Avro
Ah Puch
1
4
0
0.25
W
Osiris
Drekct
Osiris
1
1
1
1.5
L
Chernobog
1
1
2
2
W
Scylla
Kuroxsaky
Scylla
2
2
5
2.25
L
0
4
2
0.25
L
Bellona
Μilsim
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,611
Damage
34,066
49,704
Taken
51,634
31,753
Mitigated
36,232
17,987
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,448
1,171
0
3,210
6,703
2,536
0
1,215
5,488
0
59,546
W
Erlang Shen
 
Erlang Shen
8,665
5,202
0
2,176
11,955
7,957
0
2,127
9,123
0
60,151
W
Cupid
 
Cupid
5,199
3,473
247
4,215
7,107
2,593
0
553
6,554
0
77,204
W
Yemoja
 
Yemoja
5,249
781
2,844
3,012
10,720
7,611
0
2,593
8,127
18,282
1,320
L
Ah Puch
Avro
Ah Puch
7,898
471
0
3,661
9,796
4,131
0
4,792
5,004
75,233
0
W
Osiris
Drekct
Osiris
6,782
2,268
0
6,227
13,497
14,928
0
0
13,497
0
52,455
L
Chernobog
6,444
4,388
0
3,582
8,980
3,589
0
1,120
7,860
0
58,509
W
Scylla
Kuroxsaky
Scylla
8,171
1,456
0
807
8,355
3,143
120
4,356
3,999
68,392
0
L
1,731
571
0
981
11,016
7,048
0
5,037
5,979
9,594
0
L
Bellona
Μilsim
Bellona
12,090
5,295
0
6,553
13,209
14,449
0
1,030
12,179
0
70,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
37,592
516
Minions Killed
516
0
Camps Cleared
0
1,265,106
Distance Traveled
1,324,708
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,749
519
112
9
0
314,986
0
W
Erlang Shen
8,021
617
108
8
0
311,603
2
W
Cupid
7,937
611
162
12
0
231,748
4
W
Yemoja
6,786
522
24
2
0
282,401
4
L
Ah Puch
7,146
550
142
11
0
239,510
4
W
Osiris
7,173
552
88
7
0
247,317
4
L
Chernobog
7,209
555
115
9
0
215,380
2
W
Scylla
7,675
590
134
10
0
251,639
3
L
Ymir
5,488
422
19
1
0
244,021
4
L
Bellona
7,741
595
128
10
0
251,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role