Player Matchup

Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dregonici90
Scylla
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 61L
1,565 Elo+
Party 3
Aphrodite
Aphrodite
ImLadyGagaRahRah
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Smitebad69
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,451 Elo+
Party 4
Lancelot
Lancelot
WeetabixForLife
Lancelot
Level 129
God Stats
3W - 2L
1,440 SR
Queue Stats
12W - 12L
1,396 Elo+
Party 4
Team Averages
Level 66
1,488 SR
1,482 Elo+

VS

Team Averages
Level 90
1,521 SR
1,434 Elo+
Janus
Janus
BigJaFF
Janus
Level 148
God Stats
6W - 8L
1,503 SR
Queue Stats
408W - 477L
1,428 Elo+
Party 2
Izanami
Izanami
Marymurr
Izanami
Level 42
God Stats
2W - 7L
1,466 SR
Queue Stats
85W - 108L
1,459 Elo+
Party 1
Bastet
Bastet
Splinicx
Bastet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,482 Elo+
Party 1
Ymir
Ymir
Temujin1162
Ymir
Level 129
God Stats
4W - 2L
1,683 SR
Queue Stats
318W - 377L
1,429 Elo+
Party 2
Neith
Neith
pausensemes
Neith
Level 40
God Stats
8W - 12L
1,452 SR
Queue Stats
92W - 131L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 4
7,522
501
4,359
7,141
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
16
6 / 0 / 4
9,357
624
8,734
6,371
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
11
0 / 1 / 4
7,290
486
4,254
10,252
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Smitebad69
Sun Wukong
14
3 / 2 / 0
8,357
557
10,644
12,113
7,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
13
8 / 2 / 5
8,521
568
11,970
10,897
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigJaFF
Janus
10
0 / 6 / 1
6,258
417
3,100
8,838
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Marymurr
Izanami
12
1 / 3 / 2
7,399
493
6,323
13,911
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Splinicx
Bastet
13
2 / 5 / 1
7,339
489
6,791
14,909
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
6,236
416
3,721
11,477
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
6,631
442
4,007
8,513
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
4
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
4
2
L
Janus
BigJaFF
Janus
0
6
1
0.08
W
Scylla
6
0
4
8
W
Aphrodite
0
1
4
2
L
Izanami
Marymurr
Izanami
1
3
2
0.67
W
Sun Wukong
Smitebad69
Sun Wukong
3
2
0
1.5
L
Bastet
Splinicx
Bastet
2
5
1
0.5
L
1
1
0
1
W
Lancelot
8
2
5
5.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,961
Damage
23,942
46,774
Taken
57,648
23,592
Mitigated
24,626
16,748
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,359
3,179
0
3,534
7,141
2,665
676
1,833
5,308
0
66,260
L
Janus
BigJaFF
Janus
3,100
217
0
774
8,838
2,943
23
4,015
4,823
38,658
0
W
Scylla
8,734
1,154
0
2,178
6,371
2,693
0
1,628
4,743
76,841
0
W
Aphrodite
4,254
952
1,399
5,442
10,252
6,219
189
778
9,474
26,549
1,852
L
Izanami
Marymurr
Izanami
6,323
3,660
0
4,029
13,911
5,010
73
408
13,503
0
51,984
W
Sun Wukong
Smitebad69
Sun Wukong
10,644
1,497
0
3,723
12,113
7,433
299
0
12,113
0
55,983
L
Bastet
Splinicx
Bastet
6,791
2,185
0
4,890
14,909
5,618
577
3,899
11,010
0
52,598
L
3,721
559
0
2,386
11,477
8,291
0
2,892
8,585
26,283
0
W
Lancelot
11,970
3,179
0
472
10,897
4,582
0
3,582
7,315
0
52,284
L
4,007
2,262
0
4,707
8,513
2,764
0
2,034
6,479
0
49,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
33,863
473
Minions Killed
387
0
Camps Cleared
0
1,435,181
Distance Traveled
1,319,767
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,522
501
121
8
0
245,571
6
L
Janus
6,258
417
69
5
0
254,221
5
W
Scylla
9,357
624
155
10
0
298,783
7
W
Aphrodite
7,290
486
48
3
0
262,124
5
L
Izanami
7,399
493
103
7
0
241,426
0
W
Sun Wukong
8,357
557
92
6
0
290,552
3
L
Bastet
7,339
489
91
6
0
337,155
0
L
Ymir
6,236
416
35
2
0
269,620
4
W
Lancelot
8,521
568
57
4
0
338,151
0
L
Neith
6,631
442
89
6
0
217,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role