Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
 
Yu Huang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
Sounpapa
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,410 Elo+
Party 1
Sobek
Sobek
ToxicHolocaust
Sobek
Level 28
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 3L
1,259 Elo+
Solo
Nemesis
Nemesis
VABROS
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,365 Elo+
Party 1
Team Averages
Level 65
1,462 SR
1,407 Elo+

VS

Team Averages
Level 83
1,557 SR
1,489 Elo+
Atlas
Atlas
Nikolajismyname
Atlas
Level 23
God Stats
2W - 0L
1,764 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 2
Fenrir
Fenrir
Staal789
Fenrir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
Tyremeister
Nu Wa
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
panoramixinef
Kukulkan
Level 126
God Stats
32W - 26L
1,537 SR
Queue Stats
61W - 53L
1,534 Elo+
Party 3
Shiva
Shiva
serzolty89
Shiva
Level 137
God Stats
4W - 4L
1,481 SR
Queue Stats
75W - 86L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 2
7,504
750
9,242
7,439
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
 
Yu Huang
13
0 / 5 / 0
7,148
715
2,813
8,923
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Sounpapa
Serqet
12
1 / 1 / 2
6,851
685
3,914
8,139
3,701
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,459
646
3,389
13,061
8,076
Nemesis
VABROS
Nemesis
13
3 / 6 / 1
7,780
778
7,126
13,379
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,158
816
5,192
11,500
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Staal789
Fenrir
15
8 / 1 / 6
8,876
888
8,941
8,200
5,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 0 / 10
7,942
794
9,054
4,549
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
panoramixinef
Kukulkan
15
3 / 0 / 9
8,288
829
10,426
6,277
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
15
6 / 3 / 9
8,425
843
9,867
11,454
8,988
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
20
20
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
Yu Huang
 
Yu Huang
0
5
0
0
W
2
1
6
5
L
Serqet
Sounpapa
Serqet
1
1
2
2
W
Fenrir
Staal789
Fenrir
8
1
6
11
L
0
4
1
0.13
W
1
0
10
6
L
Nemesis
VABROS
Nemesis
3
6
1
0.58
W
Kukulkan
panoramixinef
Kukulkan
3
0
9
7.5
W
Shiva
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,484
Damage
43,480
50,941
Taken
41,980
24,113
Mitigated
28,065
7,696
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,242
1,934
0
1,824
7,439
2,867
0
2,574
4,865
35,936
0
L
Yu Huang
 
Yu Huang
2,813
345
0
490
8,923
3,803
335
3,189
5,734
23,351
0
W
5,192
2,108
0
1,600
11,500
8,952
0
4,399
6,763
24,413
0
L
Serqet
Sounpapa
Serqet
3,914
227
0
960
8,139
3,701
0
5,989
2,150
0
5,911
W
Fenrir
Staal789
Fenrir
8,941
1,994
0
422
8,200
5,221
0
3,375
4,825
0
21,369
L
3,389
461
0
1,912
13,061
8,076
0
7,459
5,602
6,684
0
W
9,054
3,250
0
1,385
4,549
1,961
1,675
2,942
1,607
29,798
0
L
Nemesis
VABROS
Nemesis
7,126
2,434
0
2,510
13,379
5,666
0
5,461
7,918
0
19,070
W
Kukulkan
panoramixinef
Kukulkan
10,426
350
0
800
6,277
2,943
367
2,053
4,086
38,234
0
W
Shiva
9,867
1,221
0
10
11,454
8,988
0
2,604
8,627
0
22,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
41,689
153
Minions Killed
200
0
Camps Cleared
0
960,785
Distance Traveled
1,096,008
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,504
750
62
6
0
173,130
4
L
Yu Huang
7,148
715
51
5
0
184,096
0
W
Atlas
8,158
816
35
4
0
208,968
2
L
Serqet
6,851
685
3
0
0
226,631
2
W
Fenrir
8,876
888
26
3
0
228,931
1
L
Sobek
6,459
646
4
0
0
166,505
2
W
Nu Wa
7,942
794
51
5
0
217,915
2
L
Nemesis
7,780
778
33
3
0
210,423
0
W
Kukulkan
8,288
829
55
6
0
223,751
0
W
Shiva
8,425
843
33
3
0
216,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role