Player Matchup

Sylvanus
Sylvanus
Bobito7
Sylvanus
Level 120
God Stats
1W - 2L
1,222 SR
Queue Stats
39W - 46L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
C-A-H_
Baron Samedi
Level 121
God Stats
7W - 15L
1,261 SR
Queue Stats
218W - 246L
1,391 Elo+
Solo
Chaac
Chaac
canescens
Chaac
Level 8
God Stats
5W - 3L
1,622 SR
Queue Stats
12W - 14L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
mate_032006
Cernunnos
Level 89
God Stats
2W - 0L
1,784 SR
Queue Stats
114W - 126L
1,397 Elo+
Solo
Thanatos
Thanatos
xxSpartan007
Thanatos
Level 109
God Stats
18W - 16L
1,482 SR
Queue Stats
194W - 213L
1,451 Elo+
Solo
Team Averages
Level 89
1,474 SR
1,439 Elo+

VS

Team Averages
Level 84
1,448 SR
1,460 Elo+
Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CoupeKid93
Sylvanus
Level 124
God Stats
23W - 21L
1,468 SR
Queue Stats
640W - 706L
1,398 Elo+
Solo
Nemesis
Nemesis
Pumcashh
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 59L
1,256 Elo+
Solo
Kukulkan
Kukulkan
RoryMcIlroy
Kukulkan
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 6L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bobito7
Sylvanus
8
3 / 0 / 2
4,820
603
4,062
5,631
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
C-A-H_
Baron Samedi
9
1 / 1 / 0
4,800
600
1,182
4,478
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
canescens
Chaac
8
0 / 2 / 2
5,052
632
1,715
7,714
4,043
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
mate_032006
Cernunnos
8
0 / 0 / 5
4,660
583
2,802
4,547
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
xxSpartan007
Thanatos
9
5 / 0 / 2
5,863
733
5,016
7,702
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 2 / 0
5,214
652
5,467
3,690
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
 
Achilles
8
1 / 2 / 0
4,648
581
2,814
7,533
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
CoupeKid93
Sylvanus
7
0 / 1 / 0
4,175
522
2,565
6,981
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Pumcashh
Nemesis
3
0 / 3 / 0
3,276
410
270
2,789
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
RoryMcIlroy
Kukulkan
10
0 / 2 / 1
5,378
672
2,113
4,025
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
3
3
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
0
1
L
Achilles
 
Achilles
1
2
0
0.5
W
Sylvanus
Bobito7
Sylvanus
3
0
2
4
W
Baron Samedi
C-A-H_
Baron Samedi
1
1
0
1
L
Sylvanus
CoupeKid93
Sylvanus
0
1
0
0
L
Nemesis
Pumcashh
Nemesis
0
3
0
0
L
Kukulkan
RoryMcIlroy
Kukulkan
0
2
1
0.25
W
Chaac
canescens
Chaac
0
2
2
0.5
W
Cernunnos
mate_032006
Cernunnos
0
0
5
2.5
W
Thanatos
xxSpartan007
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,777
Damage
13,229
30,072
Taken
25,018
13,429
Mitigated
11,004
17,799
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,467
1,262
0
1,340
3,690
2,049
86
0
3,690
0
29,977
L
Achilles
 
Achilles
2,814
1,083
0
3,324
7,533
2,565
0
0
7,533
0
20,319
W
Sylvanus
Bobito7
Sylvanus
4,062
1,780
1,016
3,426
5,631
2,471
430
1,678
3,953
20,117
0
W
Baron Samedi
C-A-H_
Baron Samedi
1,182
0
82
1,262
4,478
1,795
0
1,508
2,970
23,804
0
L
Sylvanus
CoupeKid93
Sylvanus
2,565
1,032
124
2,534
6,981
4,414
0
3,163
3,818
14,452
0
L
Nemesis
Pumcashh
Nemesis
270
34
0
0
2,789
676
0
899
1,890
0
3,460
L
Kukulkan
RoryMcIlroy
Kukulkan
2,113
177
0
0
4,025
1,300
0
1,182
2,843
43,123
0
W
Chaac
canescens
Chaac
1,715
662
0
2,774
7,714
4,043
276
0
7,181
0
25,120
W
Cernunnos
mate_032006
Cernunnos
2,802
1,193
0
2,191
4,547
1,587
518
805
3,742
0
28,628
W
Thanatos
xxSpartan007
Thanatos
5,016
2,289
0
7,048
7,702
3,533
0
687
6,944
0
32,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
22,691
256
Minions Killed
216
0
Camps Cleared
0
776,550
Distance Traveled
700,070
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,214
652
56
7
0
162,629
2
L
Achilles
4,648
581
55
7
0
174,412
1
W
Sylvanus
4,820
603
35
4
0
139,288
2
W
Baron Samedi
4,800
600
47
6
0
155,358
2
L
Sylvanus
4,175
522
18
2
0
130,864
0
L
Nemesis
3,276
410
7
1
0
67,662
0
L
Kukulkan
5,378
672
80
10
0
164,503
3
W
Chaac
5,052
632
56
7
0
156,879
0
W
Cernunnos
4,660
583
55
7
0
144,882
0
W
Thanatos
5,863
733
63
8
0
180,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role