Player Matchup

Hun Batz
Hun Batz
BanOdin
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 124L
1,567 Elo+
Party 1
Hachiman
Hachiman
EAC Tost
Hachiman
Level 111
God Stats
3W - 2L
1,612 SR
Queue Stats
150W - 114L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
FTG Shaggy9003
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,390 Elo+
Party 1
Chang'e
Chang'e
PackofJews
Chang'e
Level 147
God Stats
4W - 2L
1,641 SR
Queue Stats
789W - 551L
1,671 Elo+
Party 1
Xing Tian
Xing Tian
SmOWkScreen
Xing Tian
Level 146
God Stats
4W - 3L
1,534 SR
Queue Stats
558W - 445L
1,551 Elo+
Party 1
Team Averages
Level 114
1,557 SR
1,540 Elo+

VS

Team Averages
Level 68
1,490 SR
1,349 Elo+
Bakasura
Bakasura
BigBamBrewskie
Bakasura
Level 149
God Stats
4W - 6L
1,451 SR
Queue Stats
212W - 220L
1,408 Elo+
Solo
Terra
Terra
MrOats
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,154 Elo+
Solo
Ah Puch
Ah Puch
PsychoGerbil
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,347 Elo+
Solo
Heimdallr
Heimdallr
Redbier13
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,398 Elo+
Solo
Vamana
Vamana
kilos1491
Vamana
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BanOdin
Hun Batz
15
6 / 3 / 6
8,972
897
13,892
11,898
11,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
EAC Tost
Hachiman
17
1 / 0 / 10
8,946
895
17,855
6,996
3,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
FTG Shaggy9003
Erlang Shen
13
3 / 5 / 6
8,010
801
4,457
13,418
6,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
PackofJews
Chang'e
17
2 / 0 / 10
9,608
961
10,039
11,955
7,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
SmOWkScreen
Xing Tian
13
2 / 2 / 8
8,764
876
4,164
16,409
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 6 / 2
7,379
738
5,444
12,573
15,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
MrOats
Terra
11
1 / 3 / 3
7,123
712
3,422
11,328
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
PsychoGerbil
Ah Puch
14
0 / 2 / 8
7,462
746
12,767
8,148
3,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Redbier13
Heimdallr
8
1 / 2 / 1
6,263
626
3,414
4,235
1,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
kilos1491
Vamana
18
3 / 1 / 5
8,546
855
13,129
19,352
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
14
Kills
7
10
Deaths
14
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BanOdin
Hun Batz
6
3
6
3
L
Bakasura
2
6
2
0.5
W
Hachiman
EAC Tost
Hachiman
1
0
10
6
W
Erlang Shen
FTG Shaggy9003
Erlang Shen
3
5
6
1.2
L
Terra
MrOats
Terra
1
3
3
0.83
W
Chang'e
PackofJews
Chang'e
2
0
10
7
L
Ah Puch
PsychoGerbil
Ah Puch
0
2
8
2
L
Heimdallr
Redbier13
Heimdallr
1
2
1
0.75
W
Xing Tian
SmOWkScreen
Xing Tian
2
2
8
3
L
Vamana
kilos1491
Vamana
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,407
Damage
38,176
60,676
Taken
55,636
45,454
Mitigated
48,126
27,561
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BanOdin
Hun Batz
13,892
2,102
3,582
2,081
11,898
11,689
1,065
2,830
8,475
0
27,672
L
Bakasura
5,444
3,573
1,172
2,384
12,573
15,692
0
3,442
9,131
0
6,849
W
Hachiman
EAC Tost
Hachiman
17,855
6,742
762
996
6,996
3,268
854
2,667
4,079
0
36,941
W
Erlang Shen
FTG Shaggy9003
Erlang Shen
4,457
3,535
0
2,111
13,418
6,568
901
4,580
8,270
0
8,519
L
Terra
MrOats
Terra
3,422
969
1,944
2,024
11,328
10,782
0
2,344
8,984
6,714
0
W
Chang'e
PackofJews
Chang'e
10,039
1,539
7,967
6,486
11,955
7,977
1,341
2,428
8,903
22,777
0
L
Ah Puch
PsychoGerbil
Ah Puch
12,767
406
428
3,511
8,148
3,607
0
1,230
6,918
25,411
0
L
Heimdallr
Redbier13
Heimdallr
3,414
1,342
144
661
4,235
1,955
0
1,544
2,691
0
6,763
W
Xing Tian
SmOWkScreen
Xing Tian
4,164
411
276
3,300
16,409
15,952
288
3,684
12,440
9,419
0
L
Vamana
kilos1491
Vamana
13,129
3,350
567
10,181
19,352
16,090
0
5,643
13,709
0
26,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
36,773
143
Minions Killed
84
0
Camps Cleared
0
1,117,540
Distance Traveled
833,277
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,972
897
28
3
0
285,704
1
L
Bakasura
7,379
738
19
2
0
183,915
0
W
Hachiman
8,946
895
56
6
0
206,803
0
W
Erlang Shen
8,010
801
6
1
0
200,923
1
L
Terra
7,123
712
3
0
0
158,445
1
W
Chang'e
9,608
961
39
4
0
216,617
0
L
Ah Puch
7,462
746
23
2
0
187,246
5
L
Heimdallr
6,263
626
6
1
0
78,034
0
W
Xing Tian
8,764
876
14
1
0
207,493
3
L
Vamana
8,546
855
33
3
0
225,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role