Player Matchup

Cthulhu
Cthulhu
Joersma
Cthulhu
Level 42
God Stats
1W - 1L
1,350 SR
Queue Stats
20W - 17L
1,495 Elo+
Party 1
Olorun
Olorun
MVD-03
Olorun
Level 106
God Stats
9W - 8L
1,608 SR
Queue Stats
157W - 160L
1,435 Elo+
Party 1
Chiron
Chiron
TheKillingClipzz
Chiron
Level 117
God Stats
8W - 5L
1,671 SR
Queue Stats
242W - 248L
1,440 Elo+
Party 1
Team Averages
Level 88
1,543 SR
1,457 Elo+

VS

Team Averages
Level 58
1,352 SR
1,213 Elo+
Charybdis
Charybdis
Cjbrunskill1283
Charybdis
Level 43
God Stats
14W - 56L
1,154 SR
Queue Stats
23W - 78L
1,173 Elo+
Party 2
Nu Wa
Nu Wa
Krecha605
Nu Wa
Level 87
God Stats
40W - 71L
1,403 SR
Queue Stats
59W - 95L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
Ruthless Blue
Sun Wukong
Level 45
God Stats
1W - 2L
1,499 SR
Queue Stats
13W - 57L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joersma
Cthulhu
17
0 / 1 / 4
11,938
702
8,188
19,386
23,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
MVD-03
Olorun
20
4 / 0 / 5
12,747
750
12,385
14,052
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 0 / 4
12,049
709
19,934
12,175
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cjbrunskill1283
Charybdis
14
0 / 5 / 1
9,573
563
12,092
20,918
8,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Krecha605
Nu Wa
17
1 / 2 / 0
10,675
628
12,922
10,418
4,385
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Ruthless Blue
Sun Wukong
14
0 / 2 / 0
9,386
552
7,693
14,590
11,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cjbrunskill1283
Charybdis
0
5
1
0.1
W
Cthulhu
Joersma
Cthulhu
0
1
4
2
L
Nu Wa
Krecha605
Nu Wa
1
2
0
0.5
W
Olorun
MVD-03
Olorun
4
0
5
6.5
L
Sun Wukong
Ruthless Blue
Sun Wukong
0
2
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
32,707
45,613
Taken
45,926
36,584
Mitigated
24,873
20,790
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cjbrunskill1283
Charybdis
12,092
4,248
222
4,691
20,918
8,800
0
9,456
11,462
0
38,755
W
Cthulhu
Joersma
Cthulhu
8,188
599
881
4,126
19,386
23,922
5
5,822
13,564
36,600
0
L
Nu Wa
Krecha605
Nu Wa
12,922
4,320
0
761
10,418
4,385
33
5,315
5,103
58,760
0
W
Olorun
MVD-03
Olorun
12,385
6,304
1,406
9,014
14,052
7,508
380
3,842
9,435
84,649
8,323
L
Sun Wukong
Ruthless Blue
Sun Wukong
7,693
1,423
58
3,258
14,590
11,688
0
5,462
9,128
0
26,086
W
19,934
10,261
1,422
3,941
12,175
5,154
2,032
3,358
8,817
0
92,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
29,634
299
Minions Killed
173
0
Camps Cleared
0
940,384
Distance Traveled
914,861
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,573
563
57
3
0
305,420
7
W
Cthulhu
11,938
702
42
2
0
297,757
0
L
Nu Wa
10,675
628
80
5
0
288,596
3
W
Olorun
12,747
750
138
8
0
317,766
0
L
Sun Wukong
9,386
552
36
2
0
320,845
5
W
Chiron
12,049
709
119
7
0
324,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role