Player Matchup

Cthulhu
Cthulhu
BoLo-456-Fss-mp
Cthulhu
Level 160
God Stats
5W - 3L
1,573 SR
Queue Stats
168W - 215L
1,395 Elo+
Solo
Olorun
Olorun
ElMystics9003
Olorun
Level 65
God Stats
4W - 4L
1,468 SR
Queue Stats
309W - 351L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
LieutenantLeibo
Ratatoskr
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Lunariast
Kukulkan
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 8L
1,794 Elo+
Solo
Artemis
Artemis
orlando10597201
Artemis
Level 156
God Stats
4W - 3L
1,494 SR
Queue Stats
76W - 107L
1,378 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,507 Elo+

VS

Team Averages
Level 113
1,543 SR
1,489 Elo+
Rama
Rama
AmIndian
Rama
Level 105
God Stats
4W - 2L
1,728 SR
Queue Stats
849W - 904L
1,516 Elo+
Solo
Janus
Janus
GhalatoGal
Janus
Level 146
God Stats
9W - 10L
1,565 SR
Queue Stats
114W - 102L
1,543 Elo+
Party 1
Thanatos
Thanatos
Hasesino14
Thanatos
Level 96
God Stats
0W - 1L
1,350 SR
Queue Stats
23W - 24L
1,479 Elo+
Solo
Cthulhu
Cthulhu
JORS4
Cthulhu
Level 111
God Stats
4W - 2L
1,571 SR
Queue Stats
132W - 140L
1,450 Elo+
Party 1
Bellona
Bellona
fireamorte
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
7,955
723
6,351
11,383
10,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 1 / 5
7,729
703
8,826
9,596
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
LieutenantLeibo
Ratatoskr
14
1 / 1 / 7
7,801
709
6,256
7,331
4,052
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Lunariast
Kukulkan
17
4 / 0 / 4
8,872
807
11,311
5,603
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 6
8,047
732
6,547
6,140
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 0 / 2
7,924
720
4,009
6,968
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
15
1 / 1 / 1
7,892
717
5,008
6,589
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Hasesino14
Thanatos
13
2 / 8 / 2
7,598
691
8,869
14,087
6,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
JORS4
Cthulhu
13
1 / 2 / 1
7,959
724
6,716
11,246
10,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
fireamorte
Bellona
13
0 / 2 / 3
7,375
670
6,434
9,416
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
13
Kills
5
5
Deaths
13
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
1
0
2
2
W
3
2
6
3
W
3
1
5
5.5
L
Janus
1
1
1
1.5
L
Thanatos
Hasesino14
Thanatos
2
8
2
0.38
L
Cthulhu
JORS4
Cthulhu
1
2
1
0.75
W
Ratatoskr
LieutenantLeibo
Ratatoskr
1
1
7
4.5
W
Kukulkan
Lunariast
Kukulkan
4
0
4
6
L
Bellona
fireamorte
Bellona
0
2
3
0.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
31,036
40,053
Taken
48,306
24,885
Mitigated
30,867
12,651
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,009
2,635
0
3,112
6,968
3,221
936
4,489
2,325
0
30,814
W
6,351
652
342
2,124
11,383
10,799
0
2,744
8,639
19,324
0
W
8,826
6,251
1,468
5,999
9,596
4,408
189
2,165
7,431
29,508
0
L
Janus
5,008
287
0
891
6,589
2,907
567
4,063
2,103
30,737
0
L
Thanatos
Hasesino14
Thanatos
8,869
1,537
0
4,621
14,087
6,129
0
6,841
6,886
19
21,631
L
Cthulhu
JORS4
Cthulhu
6,716
414
2,090
1,107
11,246
10,345
0
6,020
4,900
21,066
0
W
Ratatoskr
LieutenantLeibo
Ratatoskr
6,256
1,199
0
966
7,331
4,052
619
3,969
3,362
0
24,292
W
Kukulkan
Lunariast
Kukulkan
11,311
1,316
0
907
5,603
3,088
0
1,754
3,849
44,710
0
L
Bellona
fireamorte
Bellona
6,434
803
0
767
9,416
8,265
0
4,439
4,806
0
21,001
W
6,547
2,916
0
845
6,140
2,538
459
1,111
5,029
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
38,748
253
Minions Killed
222
0
Camps Cleared
0
1,067,940
Distance Traveled
1,189,421
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,924
720
66
6
0
236,596
1
W
Cthulhu
7,955
723
37
3
0
217,867
1
W
Olorun
7,729
703
24
2
0
200,859
0
L
Janus
7,892
717
71
6
0
264,684
3
L
Thanatos
7,598
691
22
2
0
215,845
0
L
Cthulhu
7,959
724
27
2
0
235,901
4
W
Ratatoskr
7,801
709
47
4
0
248,057
4
W
Kukulkan
8,872
807
105
10
0
230,485
1
L
Bellona
7,375
670
36
3
0
236,395
3
W
Artemis
8,047
732
40
4
0
170,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role