Player Matchup

Cthulhu
Cthulhu
DarkFireDelta
Cthulhu
Level 121
God Stats
8W - 18L
1,339 SR
Queue Stats
282W - 390L
1,368 Elo+
Solo
Olorun
Olorun
Fescher97
Olorun
Level 29
God Stats
0W - 2L
1,423 SR
Queue Stats
13W - 23L
1,256 Elo+
Party 3
Neith
Neith
Steffy_0203
Neith
Level 49
God Stats
11W - 26L
1,281 SR
Queue Stats
28W - 50L
1,249 Elo+
Party 3
Scylla
Scylla
goat_skinnyboy
Scylla
Level 45
God Stats
0W - 5L
1,089 SR
Queue Stats
20W - 41L
1,243 Elo+
Party 3
Susano
Susano
xXSMoKieZXx
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 65L
1,247 Elo+
Party 3
Team Averages
Level 62
1,326 SR
1,273 Elo+

VS

Team Averages
Level 72
1,594 SR
1,430 Elo+
Jing Wei
Jing Wei
BeastMode2911
Jing Wei
Level 69
God Stats
2W - 1L
1,823 SR
Queue Stats
28W - 23L
1,616 Elo+
Solo
Kumbhakarna
Kumbhakarna
LastCloudRhino
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 127L
1,403 Elo+
Party 2
Arachne
Arachne
ManY_PWD_
Arachne
Level 68
God Stats
7W - 5L
1,509 SR
Queue Stats
146W - 198L
1,387 Elo+
Party 1
Atlas
Atlas
NightParrot7643
Atlas
Level 27
God Stats
36W - 26L
1,425 SR
Queue Stats
70W - 71L
1,371 Elo+
Party 2
Poseidon
Poseidon
TestTheLimits_x
Poseidon
Level 67
God Stats
14W - 5L
1,713 SR
Queue Stats
129W - 164L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 5 / 2
8,609
506
9,560
18,175
12,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Fescher97
Olorun
13
1 / 4 / 1
7,687
452
2,414
10,239
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 0
6,924
407
3,111
11,258
4,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 0
6,234
367
3,542
8,000
2,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
11
1 / 6 / 1
7,180
422
8,729
16,029
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeastMode2911
Jing Wei
14
3 / 0 / 3
8,108
477
9,465
7,866
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LastCloudRhino
Kumbhakarna
16
4 / 1 / 3
10,060
592
8,251
13,192
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ManY_PWD_
Arachne
14
4 / 2 / 8
8,862
521
7,916
16,244
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 7
8,614
507
6,655
10,195
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
16
6 / 0 / 3
10,104
594
8,681
3,724
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
18
19
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BeastMode2911
Jing Wei
3
0
3
4.5
L
Cthulhu
1
5
2
0.4
L
Olorun
Fescher97
Olorun
1
4
1
0.38
W
Kumbhakarna
LastCloudRhino
Kumbhakarna
4
1
3
5.5
W
Arachne
ManY_PWD_
Arachne
4
2
8
4
W
1
0
7
4.5
L
0
2
0
0
W
Poseidon
6
0
3
7.5
L
0
2
0
0
L
Susano
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
40,968
63,701
Taken
51,221
29,225
Mitigated
31,780
21,984
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BeastMode2911
Jing Wei
9,465
7,239
0
4,579
7,866
3,315
775
1,277
6,589
0
65,394
L
Cthulhu
9,560
533
110
4,904
18,175
12,218
0
8,168
9,098
62,385
0
L
Olorun
Fescher97
Olorun
2,414
961
117
2,440
10,239
3,882
234
6,351
3,888
50,308
4,753
W
Kumbhakarna
LastCloudRhino
Kumbhakarna
8,251
1,017
106
2,339
13,192
10,686
0
5,849
6,753
65,119
0
W
Arachne
ManY_PWD_
Arachne
7,916
5,590
0
6,626
16,244
6,333
270
3,300
12,814
0
63,588
W
6,655
2,130
0
1,693
10,195
9,717
96
2,297
7,898
24,341
9,394
L
3,111
834
393
4,774
11,258
4,497
0
3,228
8,030
0
48,021
W
Poseidon
8,681
1,280
0
2,097
3,724
1,729
918
1,873
1,811
78,049
0
L
3,542
611
444
3,183
8,000
2,606
0
2,841
5,159
35,488
0
L
Susano
8,729
2,121
427
5,192
16,029
6,022
385
1,905
14,124
0
54,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
45,748
474
Minions Killed
511
0
Camps Cleared
0
1,546,490
Distance Traveled
1,708,884
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,108
477
99
6
0
335,573
4
L
Cthulhu
8,609
506
136
8
0
307,082
3
L
Olorun
7,687
452
104
6
0
289,122
5
W
Kumbhakarna
10,060
592
134
8
0
307,530
3
W
Arachne
8,862
521
85
5
0
383,407
4
W
Atlas
8,614
507
53
3
0
316,407
4
L
Neith
6,924
407
91
5
0
307,477
2
W
Poseidon
10,104
594
140
8
0
365,967
1
L
Scylla
6,234
367
58
3
0
308,675
5
L
Susano
7,180
422
85
5
0
334,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role