Player Matchup

Tyr
Tyr
Green Apple4150
Tyr
Level 103
God Stats
3W - 0L
1,621 SR
Queue Stats
43W - 33L
1,520 Elo+
Party 2
He Bo
He Bo
caseymess
He Bo
Level 123
God Stats
1W - 0L
1,543 SR
Queue Stats
26W - 16L
1,666 Elo+
Party 2
Xbalanque
Xbalanque
ggMenossi
Xbalanque
Level 58
God Stats
3W - 2L
1,472 SR
Queue Stats
26W - 52L
1,347 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,511 Elo+

VS

Team Averages
Level 96
1,441 SR
1,418 Elo+
Cthulhu
Cthulhu
BingoBongos
Cthulhu
Level 66
God Stats
1W - 2L
1,372 SR
Queue Stats
10W - 4L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
ColSoul
Ao Kuang
Level 120
God Stats
0W - 1L
1,578 SR
Queue Stats
3W - 3L
1,520 Elo+
Solo
Ishtar
Ishtar
RobinFerros
Ishtar
Level 102
God Stats
3W - 3L
1,372 SR
Queue Stats
8W - 4L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
12,069
671
11,728
19,868
17,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
caseymess
He Bo
20
16 / 0 / 4
14,874
826
32,494
16,359
8,034
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ggMenossi
Xbalanque
17
3 / 2 / 9
12,045
669
11,387
15,424
7,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BingoBongos
Cthulhu
16
1 / 4 / 4
11,528
640
12,471
21,172
25,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
ColSoul
Ao Kuang
13
3 / 10 / 1
10,551
586
11,470
21,472
9,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
18
2 / 6 / 3
12,001
667
13,210
20,683
8,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
6
6
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BingoBongos
Cthulhu
1
4
4
0.75
L
Ao Kuang
ColSoul
Ao Kuang
3
10
1
0.35
W
1
4
13
1.88
L
Ishtar
2
6
3
0.58
W
He Bo
caseymess
He Bo
16
0
4
18
W
Xbalanque
ggMenossi
Xbalanque
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
37,151
51,651
Taken
63,327
33,271
Mitigated
43,742
18,267
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BingoBongos
Cthulhu
12,471
898
1,062
3,157
21,172
25,700
0
7,528
13,039
26,582
0
L
Ao Kuang
ColSoul
Ao Kuang
11,470
1,988
0
4,549
21,472
9,180
0
11,184
9,918
43,749
0
W
11,728
1,060
0
6,228
19,868
17,621
16
9,853
7,830
0
30,191
L
Ishtar
13,210
5,019
0
3,077
20,683
8,862
0
13,857
6,785
0
64,685
W
He Bo
caseymess
He Bo
32,494
3,316
855
8,957
16,359
8,034
362
7,151
9,208
99,504
0
W
Xbalanque
ggMenossi
Xbalanque
11,387
5,053
0
2,227
15,424
7,616
2,500
7,374
8,050
0
59,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
34,080
229
Minions Killed
194
0
Camps Cleared
0
1,029,195
Distance Traveled
902,897
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,528
640
33
2
0
312,023
4
L
Ao Kuang
10,551
586
45
3
0
287,055
5
W
Tyr
12,069
671
37
2
0
349,437
0
L
Ishtar
12,001
667
116
6
0
303,819
3
W
He Bo
14,874
826
117
7
0
360,553
5
W
Xbalanque
12,045
669
75
4
0
319,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role