Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
C1ickz
Loki
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,479 Elo+
Party 1
Bacchus
Bacchus
Godsclose2u
Bacchus
Level 118
God Stats
4W - 0L
1,640 SR
Queue Stats
88W - 96L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
SBCaps
Sylvanus
Level 102
God Stats
1W - 0L
1,167 SR
Queue Stats
32W - 41L
1,404 Elo+
Solo
Izanami
Izanami
stillhereHR100
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,287 Elo+
Solo
Team Averages
Level 90
1,461 SR
1,421 Elo+

VS

Team Averages
Level 98
1,500 SR
1,457 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ADHD Kid11
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,289 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GiveMe_Cookie21
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 1 / 15
10,187
728
15,128
12,456
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
C1ickz
Loki
18
11 / 3 / 6
11,655
833
10,259
10,291
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Godsclose2u
Bacchus
19
4 / 4 / 15
11,729
838
10,348
18,265
25,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
SBCaps
Sylvanus
17
2 / 3 / 15
9,885
706
7,365
14,180
16,059
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 3 / 11
10,640
760
22,839
14,800
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 6 / 7
10,265
733
15,939
13,867
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
 
Terra
18
1 / 2 / 8
9,244
660
5,946
13,897
18,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
 
Atlas
14
2 / 6 / 8
8,952
639
16,007
16,881
16,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
ADHD Kid11
Erlang Shen
15
1 / 6 / 8
8,731
624
7,106
17,076
12,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
GiveMe_Cookie21
Morgan Le Fay
17
5 / 7 / 3
10,294
735
11,589
16,142
7,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
27
Kills
14
14
Deaths
27
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
15
10.5
L
Ullr
 
Ullr
5
6
7
1.42
L
Terra
 
Terra
1
2
8
2.5
L
Atlas
 
Atlas
2
6
8
1
L
Erlang Shen
ADHD Kid11
Erlang Shen
1
6
8
0.83
W
Loki
C1ickz
Loki
11
3
6
4.67
L
Morgan Le Fay
GiveMe_Cookie21
Morgan Le Fay
5
7
3
0.93
W
Bacchus
Godsclose2u
Bacchus
4
4
15
2.88
W
Sylvanus
SBCaps
Sylvanus
2
3
15
3.17
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,939
Damage
56,587
69,992
Taken
77,863
62,501
Mitigated
61,779
33,381
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,128
440
3,396
4,184
12,456
9,161
1,046
7,239
4,823
27,786
0
L
Ullr
 
Ullr
15,939
6,413
674
680
13,867
6,887
207
5,106
8,761
0
33,385
L
Terra
 
Terra
5,946
823
2,650
4,908
13,897
18,731
232
6,021
7,876
16,344
0
L
Atlas
 
Atlas
16,007
4,899
343
241
16,881
16,773
350
7,180
9,701
21,182
0
L
Erlang Shen
ADHD Kid11
Erlang Shen
7,106
1,907
1,528
3,180
17,076
12,384
0
7,537
9,539
0
16,163
W
Loki
C1ickz
Loki
10,259
2,619
684
2,024
10,291
4,639
17
5,500
4,577
0
15,208
L
Morgan Le Fay
GiveMe_Cookie21
Morgan Le Fay
11,589
1,493
365
2,728
16,142
7,004
47
6,997
9,145
24,894
0
W
Bacchus
Godsclose2u
Bacchus
10,348
1,601
2,971
5,329
18,265
25,733
237
6,006
11,854
22,489
0
W
Sylvanus
SBCaps
Sylvanus
7,365
1,839
6,317
3,031
14,180
16,059
1,146
6,287
7,471
14,197
0
W
22,839
13,291
880
4,565
14,800
6,909
5,278
6,630
7,725
0
46,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,096
Gold Earned
47,486
136
Minions Killed
132
0
Camps Cleared
0
1,224,544
Distance Traveled
1,205,475
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,187
728
30
2
0
266,254
4
L
Ullr
10,265
733
52
4
0
220,248
0
L
Terra
9,244
660
18
1
0
266,422
5
L
Atlas
8,952
639
18
1
0
238,234
1
L
Erlang Shen
8,731
624
13
1
0
257,780
0
W
Loki
11,655
833
11
1
0
229,548
0
L
Morgan Le Fay
10,294
735
31
2
0
222,791
0
W
Bacchus
11,729
838
16
1
0
259,651
0
W
Sylvanus
9,885
706
22
2
0
231,804
0
W
Izanami
10,640
760
57
4
0
237,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role