Player Matchup

Bakasura
Bakasura
DBills24
Bakasura
Level 149
God Stats
1W - 0L
1,752 SR
Queue Stats
26W - 25L
1,503 Elo+
Solo
Atlas
Atlas
MooseViking420
Atlas
Level 83
God Stats
2W - 1L
1,423 SR
Queue Stats
67W - 72L
1,374 Elo+
Party 2
Bacchus
Bacchus
OptimusBuddha
Bacchus
Level 148
God Stats
6W - 1L
1,505 SR
Queue Stats
182W - 196L
1,429 Elo+
Party 2
Nox
Nox
Stormfire118
Nox
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 120L
1,507 Elo+
Party 1
Artemis
Artemis
amyamy1012
Artemis
Level 81
God Stats
17W - 3L
1,748 SR
Queue Stats
128W - 120L
1,507 Elo+
Party 1
Team Averages
Level 101
1,586 SR
1,464 Elo+

VS

Team Averages
Level 98
1,476 SR
1,410 Elo+
Skadi
Skadi
AutisticMeme
Skadi
Level 82
God Stats
0W - 1L
1,573 SR
Queue Stats
60W - 79L
1,373 Elo+
Solo
Vamana
Vamana
Cantankerous-God
Vamana
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 216L
1,475 Elo+
Solo
Ganesha
Ganesha
Jciggy14968
Ganesha
Level 65
God Stats
3W - 7L
1,432 SR
Queue Stats
151W - 171L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheJuice716
Morgan Le Fay
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,221 Elo+
Solo
Chaac
Chaac
deminion
Chaac
Level 112
God Stats
3W - 7L
1,375 SR
Queue Stats
150W - 145L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DBills24
Bakasura
20
12 / 4 / 9
15,820
791
21,865
26,658
31,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 4 / 9
11,202
560
19,530
26,840
37,703
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
19
2 / 7 / 17
12,682
634
11,047
24,584
39,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 2 / 17
12,720
636
23,319
12,555
8,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
amyamy1012
Artemis
20
6 / 2 / 10
12,312
616
29,092
16,285
9,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 8
11,955
598
20,828
19,272
8,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 8
12,880
644
18,132
31,121
36,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Jciggy14968
Ganesha
20
0 / 4 / 15
11,676
584
17,688
20,899
20,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
TheJuice716
Morgan Le Fay
14
2 / 5 / 5
10,792
540
8,422
14,239
6,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
deminion
Chaac
20
7 / 3 / 8
14,039
702
21,395
39,772
46,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
23
Kills
16
19
Deaths
23
62
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
L
4
4
8
2
W
Bakasura
DBills24
Bakasura
12
4
9
4.13
L
Ganesha
Jciggy14968
Ganesha
0
4
15
1.88
W
2
4
9
1.63
W
Bacchus
2
7
17
1.5
W
1
2
17
4.75
L
Morgan Le Fay
TheJuice716
Morgan Le Fay
2
5
5
0.9
W
Artemis
amyamy1012
Artemis
6
2
10
5.5
L
Chaac
deminion
Chaac
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,853
Damage
86,465
106,922
Taken
125,303
126,475
Mitigated
119,138
39,422
Healing
55,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,828
14,647
1,563
2,075
19,272
8,935
1,874
11,089
7,090
0
35,465
L
18,132
9,539
6,221
12,649
31,121
36,060
474
12,809
17,760
0
44,918
W
Bakasura
DBills24
Bakasura
21,865
10,639
3,308
7,038
26,658
31,427
880
4,436
20,979
6,000
29,962
L
Ganesha
Jciggy14968
Ganesha
17,688
438
1,443
1,476
20,899
20,421
280
7,873
12,456
47,101
0
W
19,530
7,378
2,168
4,585
26,840
37,703
586
8,661
18,179
37,097
0
W
Bacchus
11,047
863
1,512
1,760
24,584
39,459
528
6,000
18,584
20,355
0
W
23,319
3,376
4,163
3,022
12,555
8,176
1,690
3,721
8,834
43,732
0
L
Morgan Le Fay
TheJuice716
Morgan Le Fay
8,422
1,186
884
1,088
14,239
6,888
1,595
7,344
6,615
11,622
0
W
Artemis
amyamy1012
Artemis
29,092
11,131
6,749
5,117
16,285
9,710
4,493
4,821
11,464
0
53,379
L
Chaac
deminion
Chaac
21,395
3,591
8,834
19,699
39,772
46,834
337
17,685
20,676
3,788
50,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,736
Gold Earned
61,342
193
Minions Killed
220
0
Camps Cleared
0
1,706,306
Distance Traveled
1,655,707
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,955
598
53
3
0
294,228
8
L
Vamana
12,880
644
75
4
0
351,781
1
W
Bakasura
15,820
791
72
4
0
323,777
0
L
Ganesha
11,676
584
5
0
0
344,551
0
W
Atlas
11,202
560
16
1
0
330,586
0
W
Bacchus
12,682
634
17
1
0
316,974
0
W
Nox
12,720
636
51
3
0
384,766
2
L
Morgan Le Fay
10,792
540
10
1
0
269,497
0
W
Artemis
12,312
616
37
2
0
350,203
1
L
Chaac
14,039
702
77
4
0
395,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role