Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CynideFastball
Thor
Level 69
God Stats
3W - 1L
1,447 SR
Queue Stats
65W - 33L
1,643 Elo+
Solo
Poseidon
Poseidon
Jones3Gaming
Poseidon
Level 143
God Stats
20W - 15L
1,616 SR
Queue Stats
348W - 365L
1,561 Elo+
Solo
Bellona
Bellona
Phenotipe
Bellona
Level 158
God Stats
4W - 1L
1,647 SR
Queue Stats
230W - 207L
1,556 Elo+
Solo
Sobek
Sobek
ohlorday1
Sobek
Level 145
God Stats
1W - 0L
1,375 SR
Queue Stats
43W - 43L
1,595 Elo+
Solo
Team Averages
Level 133
1,517 SR
1,571 Elo+

VS

Team Averages
Level 137
1,629 SR
1,615 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AllThaHype
Baron Samedi
Level 146
God Stats
16W - 10L
1,712 SR
Queue Stats
225W - 197L
1,594 Elo+
Solo
Chang'e
Chang'e
CallMeMast
Chang'e
Level 160
God Stats
8W - 3L
1,805 SR
Queue Stats
912W - 489L
1,788 Elo+
Solo
Cupid
Cupid
ImReallyJIM
Cupid
Level 127
God Stats
10W - 9L
1,531 SR
Queue Stats
382W - 363L
1,569 Elo+
Party 1
Bellona
Bellona
olsengutten
Bellona
Level 126
God Stats
3W - 5L
1,595 SR
Queue Stats
71W - 56L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 1 / 2
7,937
567
3,589
4,119
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 6
7,964
569
5,148
10,225
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Jones3Gaming
Poseidon
14
2 / 2 / 4
8,317
594
7,053
8,735
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Phenotipe
Bellona
14
4 / 1 / 3
8,326
595
9,161
10,571
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
ohlorday1
Sobek
12
2 / 0 / 6
7,577
541
4,257
12,153
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 3 / 1
6,990
499
4,472
11,569
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
AllThaHype
Baron Samedi
11
1 / 1 / 3
7,068
505
4,541
8,850
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
CallMeMast
Chang'e
13
3 / 3 / 2
7,958
568
6,875
8,507
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 1
5,378
384
1,745
7,711
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
olsengutten
Bellona
12
1 / 4 / 0
7,616
544
5,550
10,098
10,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
6
6
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
2
4
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Baron Samedi
AllThaHype
Baron Samedi
1
1
3
2.5
L
Chang'e
CallMeMast
Chang'e
3
3
2
1.33
W
3
2
6
3
L
0
5
1
0.1
W
Poseidon
Jones3Gaming
Poseidon
2
2
4
2
W
Bellona
Phenotipe
Bellona
4
1
3
5.5
W
Sobek
ohlorday1
Sobek
2
0
6
5
L
Bellona
olsengutten
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
23,183
45,803
Taken
46,735
29,434
Mitigated
27,482
19,164
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,589
130
0
551
4,119
1,585
734
994
3,125
64,664
0
L
Thanatos
 
Thanatos
4,472
839
0
7,759
11,569
5,238
0
3,448
8,121
0
56,292
L
Baron Samedi
AllThaHype
Baron Samedi
4,541
257
428
3,306
8,850
6,629
0
2,481
6,369
25,016
0
L
Chang'e
CallMeMast
Chang'e
6,875
397
473
2,795
8,507
3,129
0
2,574
5,933
69,574
0
W
5,148
1,505
0
4,116
10,225
4,203
0
2,738
7,487
0
53,723
L
1,745
996
0
942
7,711
2,101
104
530
7,181
0
16,770
W
Poseidon
Jones3Gaming
Poseidon
7,053
1,375
0
3,977
8,735
4,775
99
1,548
7,187
65,928
0
W
Bellona
Phenotipe
Bellona
9,161
4,023
0
4,889
10,571
6,628
118
3,197
7,374
0
71,702
W
Sobek
ohlorday1
Sobek
4,257
401
618
5,013
12,153
12,243
0
3,504
8,649
23,633
0
L
Bellona
olsengutten
Bellona
5,550
1,725
0
1,712
10,098
10,385
0
5,910
4,188
0
55,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
35,010
469
Minions Killed
393
0
Camps Cleared
0
1,395,296
Distance Traveled
1,226,515
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,937
567
122
9
0
277,312
6
L
Thanatos
6,990
499
100
7
0
288,228
2
L
Baron Samedi
7,068
505
27
2
0
258,463
5
L
Chang'e
7,958
568
117
8
0
268,077
3
W
Thor
7,964
569
86
6
0
303,867
3
L
Cupid
5,378
384
35
3
0
158,681
1
W
Poseidon
8,317
594
122
9
0
244,929
5
W
Bellona
8,326
595
121
9
0
280,521
5
W
Sobek
7,577
541
18
1
0
288,667
6
L
Bellona
7,616
544
114
8
0
253,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role