Player Matchup

Tsukuyomi
Tsukuyomi
GeorgeFloid
Tsukuyomi
Level 16
God Stats
1W - 3L
1,527 SR
Queue Stats
18W - 11L
1,605 Elo+
Party 1
Horus
Horus
JayGupta
Horus
Level 18
God Stats
1W - 1L
1,677 SR
Queue Stats
20W - 19L
1,546 Elo+
Party 1
Scylla
Scylla
Rochuel_
Scylla
Level 122
God Stats
19W - 19L
1,604 SR
Queue Stats
230W - 201L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
bobaclown
Cernunnos
Level 83
God Stats
11W - 3L
1,922 SR
Queue Stats
119W - 114L
1,460 Elo+
Party 1
Ares
Ares
gunner-ryan18
Ares
Level 127
God Stats
5W - 3L
1,407 SR
Queue Stats
221W - 175L
1,573 Elo+
Party 1
Team Averages
Level 73
1,627 SR
1,549 Elo+

VS

Team Averages
Level 107
1,529 SR
1,491 Elo+
Erlang Shen
Erlang Shen
Blazier0013
Erlang Shen
Level 156
God Stats
6W - 3L
1,696 SR
Queue Stats
232W - 240L
1,514 Elo+
Party 2
Charybdis
Charybdis
Josh0919
Charybdis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,420 Elo+
Party 2
Geb
Geb
ResidntKingsman
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,431 Elo+
Party 2
Loki
Loki
STW ACE2793
Loki
Level 121
God Stats
1W - 3L
1,315 SR
Queue Stats
76W - 63L
1,502 Elo+
Party 2
Agni
Agni
xB0N3H34Dx9852
Agni
Level 160
God Stats
9W - 8L
1,636 SR
Queue Stats
289W - 196L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GeorgeFloid
Tsukuyomi
16
7 / 1 / 6
10,373
494
9,690
12,308
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
JayGupta
Horus
12
1 / 2 / 4
8,843
421
7,606
20,126
21,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Rochuel_
Scylla
15
5 / 7 / 5
10,017
477
14,133
18,446
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
bobaclown
Cernunnos
18
1 / 1 / 1
10,836
516
9,311
13,633
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 4
10,538
502
19,452
22,562
22,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blazier0013
Erlang Shen
18
3 / 3 / 2
12,332
587
17,554
29,171
20,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Josh0919
Charybdis
16
1 / 2 / 1
9,829
468
9,570
12,136
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 0 / 7
9,735
464
6,554
14,745
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
6 / 7 / 5
11,802
562
13,386
18,923
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 3
11,410
543
17,213
14,936
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
18
Kills
15
15
Deaths
19
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blazier0013
Erlang Shen
3
3
2
1.33
L
Tsukuyomi
GeorgeFloid
Tsukuyomi
7
1
6
10
L
Horus
JayGupta
Horus
1
2
4
1.5
W
Charybdis
Josh0919
Charybdis
1
2
1
0.75
W
0
0
7
3.5
L
Scylla
Rochuel_
Scylla
5
7
5
1.07
W
6
7
5
1.21
L
Cernunnos
bobaclown
Cernunnos
1
1
1
1.5
L
4
4
4
1.5
W
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,192
Damage
64,277
87,075
Taken
89,911
62,960
Mitigated
53,665
28,862
Healing
33,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blazier0013
Erlang Shen
17,554
9,618
0
18,914
29,171
20,636
3,660
12,516
15,990
0
118,381
L
Tsukuyomi
GeorgeFloid
Tsukuyomi
9,690
3,203
0
5,518
12,308
5,415
0
2,415
9,893
0
73,220
L
Horus
JayGupta
Horus
7,606
3,754
4,113
6,721
20,126
21,948
29
4,883
15,243
0
28,283
W
Charybdis
Josh0919
Charybdis
9,570
6,369
0
5,550
12,136
4,298
0
494
11,642
0
69,261
W
6,554
831
237
2,731
14,745
13,597
434
5,668
8,885
24,220
0
L
Scylla
Rochuel_
Scylla
14,133
1,821
0
1,387
18,446
7,586
598
10,845
7,601
74,746
0
W
13,386
5,184
0
2,479
18,923
9,271
0
4,715
14,008
0
114,089
L
Cernunnos
bobaclown
Cernunnos
9,311
3,918
0
7,626
13,633
5,873
2,031
1,823
11,810
0
104,906
L
19,452
1,900
0
3,497
22,562
22,138
54
3,801
18,761
72,186
0
W
17,213
975
522
2,647
14,936
5,863
973
9,147
5,746
90,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,607
Gold Earned
55,108
556
Minions Killed
610
0
Camps Cleared
0
1,779,321
Distance Traveled
1,983,861
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,332
587
193
9
0
404,781
5
L
Tsukuyomi
10,373
494
94
4
0
345,592
2
L
Horus
8,843
421
36
2
0
340,185
1
W
Charybdis
9,829
468
98
5
0
354,023
1
W
Geb
9,735
464
31
1
0
444,899
1
L
Scylla
10,017
477
124
6
0
347,419
3
W
Loki
11,802
562
134
6
0
390,077
2
L
Cernunnos
10,836
516
188
9
0
369,989
1
L
Ares
10,538
502
114
5
0
376,136
1
W
Agni
11,410
543
154
7
0
390,081
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role