Player Matchup

Athena
Athena
TheTears
Athena
Level 129
God Stats
1W - 5L
1,497 SR
Queue Stats
74W - 71L
1,488 Elo+
Party 1
Chernobog
Chernobog
YuriBink2000
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,556 Elo+
Solo
Horus
Horus
crovhill
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
raulrauls1
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,508 Elo+
Party 1
Mercury
Mercury
сrzy
Mercury
Level 148
God Stats
3W - 5L
1,447 SR
Queue Stats
258W - 254L
1,490 Elo+
Party 2
Team Averages
Level 73
1,489 SR
1,507 Elo+

VS

Team Averages
Level 80
1,495 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
JeckyBoy02
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
XxFranremixX
King Arthur
Level 47
God Stats
1W - 1L
1,666 SR
Queue Stats
31W - 33L
1,432 Elo+
Solo
Ymir
Ymir
shot_slang2
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
ДимонДикий
Hun Batz
Level 158
God Stats
2W - 1L
1,311 SR
Queue Stats
21W - 19L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
TheTears
Athena
17
7 / 8 / 4
11,988
521
14,575
28,716
15,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
YuriBink2000
Chernobog
16
1 / 1 / 3
10,346
450
7,082
14,121
6,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
crovhill
Horus
14
2 / 7 / 5
9,921
431
7,903
29,228
35,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
raulrauls1
Morgan Le Fay
18
5 / 6 / 4
11,530
501
15,503
18,749
9,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
сrzy
Mercury
18
4 / 10 / 4
11,401
496
9,733
23,865
11,194
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 3 / 9
12,514
544
21,441
15,303
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 2 / 5
12,837
558
13,769
16,008
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
XxFranremixX
King Arthur
17
6 / 6 / 10
12,251
533
15,987
21,888
18,441
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 13
11,918
518
9,300
19,566
29,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 6 / 16
12,649
550
20,504
24,526
13,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
19
Kills
32
32
Deaths
19
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
9
4.17
W
10
2
5
6.25
L
Athena
TheTears
Athena
7
8
4
1.13
W
King Arthur
XxFranremixX
King Arthur
6
6
10
1.83
L
Chernobog
YuriBink2000
Chernobog
1
1
3
2.5
L
Horus
crovhill
Horus
2
7
5
0.64
L
Morgan Le Fay
raulrauls1
Morgan Le Fay
5
6
4
1.17
W
2
2
13
4.25
W
6
6
16
2.33
L
Mercury
сrzy
Mercury
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,796
Damage
81,001
114,679
Taken
97,291
78,511
Mitigated
75,726
28,314
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,441
10,479
0
7,107
15,303
7,517
5,141
5,742
9,525
73,527
6,730
W
13,769
12,177
0
6,422
16,008
7,411
5,461
3,359
12,584
0
105,972
L
Athena
TheTears
Athena
14,575
3,599
0
6,540
28,716
15,487
73
5,802
22,914
67,342
0
W
King Arthur
XxFranremixX
King Arthur
15,987
2,388
0
2,328
21,888
18,441
1,739
9,569
11,993
0
85,179
L
Chernobog
YuriBink2000
Chernobog
7,082
4,800
0
4,404
14,121
6,962
1,284
6,536
7,585
0
80,830
L
Horus
crovhill
Horus
7,903
3,159
2,216
9,601
29,228
35,051
0
10,229
18,999
0
35,193
L
Morgan Le Fay
raulrauls1
Morgan Le Fay
15,503
2,290
0
3,250
18,749
9,817
0
4,344
14,405
90,250
0
W
9,300
1,896
0
4,715
19,566
29,235
676
3,089
16,325
46,370
0
W
20,504
6,207
0
3,535
24,526
13,122
1,700
10,275
14,129
0
108,090
L
Mercury
сrzy
Mercury
9,733
4,076
0
2,303
23,865
11,194
0
4,290
19,575
0
112,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,186
Gold Earned
62,169
599
Minions Killed
539
0
Camps Cleared
0
2,081,015
Distance Traveled
2,049,798
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,514
544
99
4
0
414,700
3
W
Rama
12,837
558
145
6
0
377,529
0
L
Athena
11,988
521
123
5
0
440,853
1
W
King Arthur
12,251
533
121
5
0
406,232
6
L
Chernobog
10,346
450
144
6
0
337,806
1
L
Horus
9,921
431
44
2
0
436,558
6
L
Morgan Le Fay
11,530
501
138
6
0
409,074
2
W
Ymir
11,918
518
42
2
0
404,804
4
W
Hun Batz
12,649
550
132
6
0
446,533
4
L
Mercury
11,401
496
150
7
0
456,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role