Player Matchup

Gilgamesh
Gilgamesh
DEALEROH8
Gilgamesh
Level 160
God Stats
11W - 5L
1,673 SR
Queue Stats
156W - 114L
1,592 Elo+
Party 2
Agni
Agni
IINIIUIIMIIBII
Agni
Level 40
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
SmokeNsmite
Neith
Level 102
God Stats
15W - 22L
1,421 SR
Queue Stats
350W - 393L
1,463 Elo+
Solo
Team Averages
Level 101
1,455 SR
1,518 Elo+

VS

Team Averages
Level 52
1,415 SR
1,326 Elo+
Ishtar
Ishtar
Giio17
Ishtar
Level 62
God Stats
6W - 4L
1,430 SR
Queue Stats
66W - 120L
1,323 Elo+
Party 1
Atlas
Atlas
Lemons10o1
Atlas
Level 66
God Stats
22W - 27L
1,384 SR
Queue Stats
87W - 144L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
W4TER767
Cernunnos
Level 27
God Stats
6W - 3L
1,430 SR
Queue Stats
73W - 133L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEALEROH8
Gilgamesh
17
2 / 4 / 8
12,598
787
13,409
25,375
24,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 2 / 7
11,665
729
9,934
9,388
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 2 / 4
13,113
820
18,284
14,175
7,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Giio17
Ishtar
13
2 / 5 / 6
10,377
649
8,654
13,810
6,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
17
4 / 3 / 4
11,667
729
12,477
18,090
24,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
W4TER767
Cernunnos
16
2 / 5 / 3
10,740
671
17,973
17,307
8,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
8
8
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DEALEROH8
Gilgamesh
2
4
8
1.5
L
Ishtar
Giio17
Ishtar
2
5
6
1
W
3
2
7
3.25
L
Atlas
4
3
4
2
W
8
2
4
5
L
Cernunnos
W4TER767
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
39,104
48,938
Taken
49,207
35,836
Mitigated
38,721
18,414
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DEALEROH8
Gilgamesh
13,409
3,531
2,855
6,683
25,375
24,175
979
7,597
17,778
1,409
39,326
L
Ishtar
Giio17
Ishtar
8,654
5,383
0
1,525
13,810
6,092
0
1,543
12,267
0
22,906
W
9,934
788
0
3,312
9,388
4,416
279
2,242
7,146
53,737
0
L
Atlas
12,477
5,151
190
3,444
18,090
24,530
0
4,961
13,129
33,709
0
W
18,284
5,586
0
5,564
14,175
7,245
1,797
2,729
11,446
0
68,884
L
Cernunnos
W4TER767
Cernunnos
17,973
9,566
0
4,418
17,307
8,099
0
3,594
13,713
0
61,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
32,784
207
Minions Killed
154
0
Camps Cleared
0
905,163
Distance Traveled
793,360
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,598
787
35
2
0
297,473
6
L
Ishtar
10,377
649
31
2
0
257,339
0
W
Agni
11,665
729
91
6
0
297,208
1
L
Atlas
11,667
729
28
2
0
291,496
1
W
Neith
13,113
820
81
5
0
310,482
5
L
Cernunnos
10,740
671
95
6
0
244,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role