Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DudeWithTimbs
Bastet
Level 128
God Stats
5W - 6L
1,431 SR
Queue Stats
99W - 98L
1,492 Elo+
Solo
Jormungandr
Jormungandr
iSarcxsm
Jormungandr
Level 140
God Stats
2W - 1L
1,815 SR
Queue Stats
100W - 107L
1,413 Elo+
Solo
Cthulhu
Cthulhu
xxMUNCHIEZxx
Cthulhu
Level 159
God Stats
1W - 5L
1,332 SR
Queue Stats
266W - 319L
1,437 Elo+
Solo
Team Averages
Level 139
1,516 SR
1,468 Elo+

VS

Team Averages
Level 112
1,607 SR
1,467 Elo+
Ganesha
Ganesha
Baarsh
Ganesha
Level 146
God Stats
24W - 12L
1,595 SR
Queue Stats
118W - 111L
1,585 Elo+
Solo
Nike
Nike
RagingScorpio69
Nike
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 178L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thee_Syrup
Tsukuyomi
Level 141
God Stats
2W - 0L
1,835 SR
Queue Stats
278W - 312L
1,434 Elo+
Solo
Chiron
Chiron
XTAceOfSpadesTX
Chiron
Level 104
God Stats
21W - 14L
1,623 SR
Queue Stats
691W - 748L
1,429 Elo+
Solo
Agni
Agni
vloney-_-
Agni
Level 108
God Stats
6W - 5L
1,481 SR
Queue Stats
255W - 265L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 2 / 2
9,044
646
9,697
11,686
8,317
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
7
1 / 2 / 0
5,505
393
2,722
4,668
1,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 3 / 1
7,897
564
5,093
12,533
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
iSarcxsm
Jormungandr
14
0 / 1 / 0
8,101
579
7,323
7,871
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
xxMUNCHIEZxx
Cthulhu
12
1 / 1 / 3
7,399
529
5,130
10,101
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baarsh
Ganesha
13
0 / 0 / 3
7,664
547
3,545
16,941
9,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 5
7,195
514
4,016
11,632
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Thee_Syrup
Tsukuyomi
13
4 / 2 / 1
7,542
539
5,368
11,639
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 0
7,591
542
8,876
10,988
4,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
2 / 4 / 1
7,185
513
5,666
9,517
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
9
9
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
2
2
3
L
Ishtar
 
Ishtar
1
2
0
0.5
W
Ganesha
Baarsh
Ganesha
0
0
3
1.5
L
3
3
1
1.17
W
0
2
5
1.25
W
Tsukuyomi
Thee_Syrup
Tsukuyomi
4
2
1
2.25
W
3
2
0
1.5
L
Jormungandr
iSarcxsm
Jormungandr
0
1
0
0
W
Agni
2
4
1
0.63
L
Cthulhu
xxMUNCHIEZxx
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
27,471
46,859
Taken
60,717
31,620
Mitigated
29,425
17,081
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,697
1,214
0
5,974
11,686
8,317
429
3,792
7,346
70,388
0
L
Ishtar
 
Ishtar
2,722
1,393
0
1,285
4,668
1,261
0
0
4,668
0
23,563
W
Ganesha
Baarsh
Ganesha
3,545
549
903
8,048
16,941
9,787
0
7,127
9,814
55,944
0
L
5,093
1,526
0
6,918
12,533
4,556
0
464
12,021
0
54,844
W
4,016
170
0
2,322
11,632
6,965
187
2,748
8,884
0
39,271
W
Tsukuyomi
Thee_Syrup
Tsukuyomi
5,368
1,476
0
1,670
11,639
4,598
0
4,704
6,935
0
43,046
W
8,876
3,511
418
3,329
10,988
4,393
208
3,922
7,066
0
69,800
L
Jormungandr
iSarcxsm
Jormungandr
7,323
2,789
0
750
7,871
6,635
198
3,199
4,672
65,521
0
W
Agni
5,666
189
0
375
9,517
3,682
0
3,649
5,868
45,963
832
L
Cthulhu
xxMUNCHIEZxx
Cthulhu
5,130
444
204
1,950
10,101
10,851
0
1,120
8,941
36,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
37,177
441
Minions Killed
417
0
Camps Cleared
0
1,253,055
Distance Traveled
1,380,830
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,044
646
126
9
0
259,170
5
L
Ishtar
5,505
393
31
2
0
135,518
1
W
Ganesha
7,664
547
89
6
0
295,589
3
L
Bastet
7,897
564
95
7
0
311,731
3
W
Nike
7,195
514
65
5
0
293,372
3
W
Tsukuyomi
7,542
539
73
5
0
294,571
1
W
Chiron
7,591
542
109
8
0
239,929
2
L
Jormungandr
8,101
579
126
9
0
254,573
0
W
Agni
7,185
513
81
6
0
257,369
3
L
Cthulhu
7,399
529
63
5
0
292,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role