Player Matchup

Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
DmKaren
Ares
Diamond V
Level 152
God Stats
12W - 19L
1,582 SR
Queue Stats
133W - 122L
1,889 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
Gengarrx
Baron Samedi
Platinum IV
Level 153
God Stats
0W - 4L
1,693 SR
Queue Stats
122W - 112L
1,784 MMR
Party 1
Lancelot
Lancelot
Platinum II
SmiteMeDaddy162
Lancelot
Platinum II
Level 62
God Stats
13W - 13L
1,588 SR
Queue Stats
48W - 30L
2,116 MMR
Party 1
Hades
Hades
Platinum II
mrjammie
Hades
Platinum II
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
70W - 60L
1,879 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,536 SR
1,834 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,752 SR
1,822 MMR
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
Hawk Ptut
Horus
Platinum IV
Level 139
God Stats
4W - 2L
1,584 SR
Queue Stats
38W - 22L
1,901 MMR
Party 3
Rama
Rama
Platinum V
Netonzx
Rama
Platinum V
Level 94
God Stats
9W - 2L
1,978 SR
Queue Stats
14W - 4L
1,931 MMR
Solo
Janus
Janus
Platinum III
Njkulo
Janus
Platinum III
Level 43
God Stats
4W - 0L
2,051 SR
Queue Stats
34W - 17L
1,954 MMR
Party 3
Ne Zha
Ne Zha
Platinum II
SbrellitosWayne9
Ne Zha
Platinum II
Level 155
God Stats
8W - 6L
1,650 SR
Queue Stats
684W - 680L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 3 / 3
8,884
468
8,293
15,587
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
DmKaren
Ares
11
0 / 6 / 8
8,118
427
8,897
21,644
17,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Gengarrx
Baron Samedi
13
0 / 6 / 6
8,109
427
9,155
13,156
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
17
5 / 5 / 4
10,414
548
13,548
20,513
8,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
mrjammie
Hades
17
6 / 5 / 1
10,840
571
19,090
21,389
14,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PoseidonThor

VS

Bans
Ao KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 5 / 11
9,166
482
10,259
17,484
17,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
Hawk Ptut
Horus
17
4 / 2 / 8
11,331
596
12,004
14,001
11,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Netonzx
Rama
20
10 / 1 / 4
12,719
669
24,077
24,657
11,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Njkulo
Janus
19
7 / 3 / 5
12,196
642
14,553
16,310
7,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 1 / 10
10,087
531
9,926
16,590
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
12
Kills
25
25
Deaths
12
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
3
0.83
W
Sylvanus
 
Sylvanus
2
5
11
1.5
L
Ares
DmKaren
Ares
0
6
8
0.67
L
Baron Samedi
Gengarrx
Baron Samedi
0
6
6
0.5
W
Horus
Hawk Ptut
Horus
4
2
8
4
W
Rama
Netonzx
Rama
10
1
4
12
W
Janus
Njkulo
Janus
7
3
5
3.17
W
2
1
10
7
L
Lancelot
5
5
4
1.4
L
Hades
mrjammie
Hades
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,983
Damage
70,819
92,289
Taken
89,042
52,202
Mitigated
55,436
29,661
Healing
39,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,293
4,082
385
8,014
15,587
5,309
0
1,885
13,702
0
78,327
W
Sylvanus
 
Sylvanus
10,259
3,269
4,602
5,127
17,484
17,142
380
8,027
9,457
32,743
14,455
L
Ares
DmKaren
Ares
8,897
659
2,194
3,281
21,644
17,794
0
7,746
13,898
22,841
0
L
Baron Samedi
Gengarrx
Baron Samedi
9,155
196
699
2,142
13,156
6,338
0
5,982
7,174
52,540
0
W
Horus
Hawk Ptut
Horus
12,004
4,951
2,001
4,746
14,001
11,534
0
8,186
5,815
0
76,348
W
Rama
Netonzx
Rama
24,077
20,185
0
15,232
24,657
11,127
2,630
7,524
17,133
0
133,987
W
Janus
Njkulo
Janus
14,553
2,225
243
3,800
16,310
7,885
366
10,266
6,044
121,442
0
W
9,926
3,342
0
3,892
16,590
7,748
0
4,014
12,576
0
86,757
L
Lancelot
13,548
2,098
0
3,984
20,513
8,721
0
4,722
15,791
0
84,691
L
Hades
mrjammie
Hades
19,090
1,877
263
8,699
21,389
14,040
672
3,118
18,271
80,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
55,499
531
Minions Killed
682
0
Camps Cleared
0
1,779,819
Distance Traveled
1,906,867
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,884
468
127
7
0
313,727
5
W
Sylvanus
9,166
482
54
3
0
317,647
6
L
Ares
8,118
427
29
2
0
359,590
8
L
Baron Samedi
8,109
427
108
6
0
343,733
8
W
Horus
11,331
596
117
6
0
382,819
9
W
Rama
12,719
669
193
10
0
353,740
1
W
Janus
12,196
642
201
11
0
405,565
5
W
Ne Zha
10,087
531
117
6
0
447,096
2
L
Lancelot
10,414
548
126
7
0
429,567
2
L
Hades
10,840
571
141
7
0
333,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role