Player Matchup

Da Ji
Da Ji
ENZO_SSJ-1
Da Ji
Level 88
God Stats
2W - 1L
1,472 SR
Queue Stats
55W - 96L
1,300 Elo+
Party 1
Chang'e
Chang'e
NoT_F3R_
Chang'e
Level 66
God Stats
1W - 0L
1,242 SR
Queue Stats
66W - 81L
1,401 Elo+
Party 1
Odin
Odin
joacowarcho
Odin
Level 47
God Stats
1W - 4L
1,297 SR
Queue Stats
16W - 34L
1,317 Elo+
Party 1
Team Averages
Level 67
1,337 SR
1,339 Elo+

VS

Team Averages
Level 118
1,512 SR
1,374 Elo+
Baron Samedi
Baron Samedi
PowerCamron
Baron Samedi
Level 106
God Stats
1W - 1L
1,346 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 2
Gilgamesh
Gilgamesh
YrNxt
Gilgamesh
Level 155
God Stats
10W - 5L
1,689 SR
Queue Stats
310W - 281L
1,474 Elo+
Solo
Camazotz
Camazotz
i shoot tacos
Camazotz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
2 / 2 / 6
9,709
694
7,995
10,976
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
NoT_F3R_
Chang'e
18
5 / 0 / 7
11,445
818
18,388
12,610
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 6
10,760
769
12,739
15,643
17,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PowerCamron
Baron Samedi
14
1 / 3 / 2
8,813
630
10,670
9,837
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
YrNxt
Gilgamesh
13
0 / 6 / 2
9,420
673
10,640
22,809
22,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
i shoot tacos
Camazotz
14
2 / 3 / 0
9,194
657
5,515
14,406
5,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
2
2
6
2.5
W
Chang'e
NoT_F3R_
Chang'e
5
0
7
8.5
L
Baron Samedi
PowerCamron
Baron Samedi
1
3
2
0.67
L
Gilgamesh
YrNxt
Gilgamesh
0
6
2
0.17
L
Camazotz
i shoot tacos
Camazotz
2
3
0
0.67
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
26,825
39,229
Taken
47,052
30,260
Mitigated
34,131
11,614
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,995
2,052
0
840
10,976
6,594
0
2,111
8,865
0
39,570
W
Chang'e
NoT_F3R_
Chang'e
18,388
933
3,278
6,203
12,610
6,058
1,682
3,928
8,682
57,149
0
L
Baron Samedi
PowerCamron
Baron Samedi
10,670
1,210
1,536
2,255
9,837
5,715
0
3,251
6,359
34,087
0
L
Gilgamesh
YrNxt
Gilgamesh
10,640
2,556
1,382
2,938
22,809
22,495
0
11,794
10,220
4,618
36,375
L
Camazotz
i shoot tacos
Camazotz
5,515
1,580
0
2,947
14,406
5,921
0
5,644
8,484
0
22,549
W
12,739
1,272
0
1,293
15,643
17,608
0
6,645
8,998
6,480
30,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
27,427
179
Minions Killed
145
0
Camps Cleared
0
850,318
Distance Traveled
738,140
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,709
694
52
4
0
267,003
2
W
Chang'e
11,445
818
85
6
0
304,290
1
L
Baron Samedi
8,813
630
47
3
0
229,498
0
L
Gilgamesh
9,420
673
67
5
0
254,815
4
L
Camazotz
9,194
657
31
2
0
253,827
0
W
Odin
10,760
769
42
3
0
279,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role