Player Matchup

Persephone
Persephone
Makk78
Persephone
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,392 Elo+
Solo
Anubis
Anubis
S4lmissra
Anubis
Level 160
God Stats
17W - 13L
1,596 SR
Queue Stats
546W - 553L
1,571 Elo+
Solo
Anhur
Anhur
WhiteScarrow
Anhur
Level 124
God Stats
1W - 1L
1,688 SR
Queue Stats
157W - 119L
1,552 Elo+
Party 2
Nox
Nox
Zloolia
Nox
Level 105
God Stats
10W - 14L
1,463 SR
Queue Stats
721W - 707L
1,478 Elo+
Party 2
Eset
Eset
micketymouse
Eset
Level 121
God Stats
4W - 2L
1,622 SR
Queue Stats
146W - 152L
1,466 Elo+
Solo
Team Averages
Level 134
1,574 SR
1,492 Elo+

VS

Team Averages
Level 127
1,381 SR
1,440 Elo+
Cerberus
Cerberus
CCreds
Cerberus
Level 137
God Stats
1W - 2L
1,328 SR
Queue Stats
52W - 59L
1,485 Elo+
Solo
Charybdis
Charybdis
DreamDangus92
Charybdis
Level 108
God Stats
1W - 2L
1,162 SR
Queue Stats
73W - 82L
1,402 Elo+
Party 1
Ravana
Ravana
FaZeBasilisk450
Ravana
Level 153
God Stats
1W - 2L
1,184 SR
Queue Stats
117W - 116L
1,410 Elo+
Party 1
Ares
Ares
QuietMimic
Ares
Level 135
God Stats
6W - 3L
1,533 SR
Queue Stats
333W - 328L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dendySD
Ah Muzen Cab
Level 103
God Stats
9W - 2L
1,697 SR
Queue Stats
199W - 206L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Makk78
Persephone
15
0 / 5 / 4
9,136
609
8,240
10,763
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
S4lmissra
Anubis
19
7 / 6 / 3
11,669
778
16,668
17,891
10,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 5 / 5
11,130
742
19,740
15,526
7,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
16
0 / 8 / 8
9,463
631
7,068
14,574
7,043
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 6 / 3
10,111
674
9,575
15,031
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCreds
Cerberus
17
5 / 2 / 16
10,958
731
8,986
17,700
24,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
DreamDangus92
Charybdis
17
4 / 4 / 17
11,151
743
12,270
14,080
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 16
13,205
880
14,380
14,116
15,385
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 4 / 16
10,749
717
9,460
20,214
29,386
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
dendySD
Ah Muzen Cab
20
9 / 5 / 19
13,162
877
24,458
17,574
10,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
15
Kills
29
30
Deaths
16
23
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CCreds
Cerberus
5
2
16
6.5
W
Charybdis
DreamDangus92
Charybdis
4
4
17
3.13
W
7
1
16
15
L
Persephone
Makk78
Persephone
0
5
4
0.4
W
4
4
16
3
L
Anubis
S4lmissra
Anubis
7
6
3
1.42
L
6
5
5
1.7
L
Nox
0
8
8
0.5
W
Ah Muzen Cab
dendySD
Ah Muzen Cab
9
5
19
3.7
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,291
Damage
69,554
73,785
Taken
83,684
35,310
Mitigated
87,022
17,890
Healing
32,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CCreds
Cerberus
8,986
196
1,263
7,725
17,700
24,337
324
8,682
9,018
23,765
0
W
Charybdis
DreamDangus92
Charybdis
12,270
5,187
741
2,920
14,080
7,322
4,359
8,035
6,045
0
34,318
W
14,380
3,506
1,747
5,518
14,116
15,385
1,000
5,336
8,780
0
38,020
L
Persephone
Makk78
Persephone
8,240
963
678
1,714
10,763
4,108
215
4,149
6,609
14,385
0
W
9,460
49
1,156
1,800
20,214
29,386
0
8,721
11,493
14,131
0
L
Anubis
S4lmissra
Anubis
16,668
739
626
5,021
17,891
10,251
312
4,326
13,565
45,301
0
L
19,740
10,800
0
2,222
15,526
7,537
945
3,668
11,858
0
37,727
L
Nox
7,068
299
1,169
1,264
14,574
7,043
0
3,949
10,625
16,224
0
W
Ah Muzen Cab
dendySD
Ah Muzen Cab
24,458
6,764
2,987
6,150
17,574
10,592
3,153
10,777
6,797
2,444
50,416
L
9,575
106
1,631
3,565
15,031
6,371
242
2,943
12,088
23,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
59,225
179
Minions Killed
194
0
Camps Cleared
0
1,215,423
Distance Traveled
1,364,561
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,958
731
42
3
0
284,576
0
W
Charybdis
11,151
743
56
4
0
223,138
2
W
Ravana
13,205
880
54
4
0
314,059
2
L
Persephone
9,136
609
13
1
0
256,159
1
W
Ares
10,749
717
10
1
0
277,674
2
L
Anubis
11,669
778
56
4
0
235,518
0
L
Anhur
11,130
742
51
3
0
243,195
3
L
Nox
9,463
631
28
2
0
234,448
0
W
Ah Muzen Cab
13,162
877
32
2
0
265,114
0
L
Eset
10,111
674
31
2
0
246,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role