Player Matchup

Arachne
Arachne
Hitomichan71
Arachne
Level 32
God Stats
2W - 3L
1,639 SR
Queue Stats
6W - 7L
1,399 Elo+
Solo
Aphrodite
Aphrodite
Iamhyoka
Aphrodite
Level 41
God Stats
0W - 2L
1,733 SR
Queue Stats
2W - 21L
993 Elo+
Solo
Cupid
Cupid
Infiniti_25Gage
Cupid
Level 68
God Stats
3W - 2L
1,457 SR
Queue Stats
81W - 104L
1,273 Elo+
Solo
Cu Chulainn
Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
Level 79
God Stats
2W - 6L
1,246 SR
Queue Stats
39W - 36L
1,367 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 62
God Stats
109W - 138L
1,399 SR
Queue Stats
109W - 139L
1,271 Elo+
Solo
Team Averages
Level 56
1,495 SR
1,261 Elo+

VS

Team Averages
Level 105
1,427 SR
1,319 Elo+
Cu Chulainn
Cu Chulainn
IMT_1ove
Cu Chulainn
Level 105
God Stats
6W - 4L
1,357 SR
Queue Stats
87W - 92L
1,333 Elo+
Party 1
Aphrodite
Aphrodite
NaivaMortis
Aphrodite
Level 85
God Stats
96W - 68L
1,498 SR
Queue Stats
276W - 273L
1,294 Elo+
Solo
Terra
Terra
Shadowmere2022
Terra
Level 87
God Stats
1W - 1L
1,199 SR
Queue Stats
72W - 95L
1,321 Elo+
Party 1
Mercury
Mercury
egooririexcinere
Mercury
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 81L
1,329 Elo+
Party 1
Medusa
Medusa
stermaxw
Medusa
Level 141
God Stats
10W - 5L
1,579 SR
Queue Stats
114W - 138L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hitomichan71
Arachne
16
4 / 7 / 0
11,792
421
9,713
28,103
11,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Iamhyoka
Aphrodite
13
0 / 6 / 0
8,371
299
7,702
21,450
9,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 1 / 2
10,125
362
8,853
26,734
12,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
13
0 / 11 / 2
8,903
318
10,182
28,735
26,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
1 / 6 / 2
10,911
390
10,708
22,550
10,446
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IMT_1ove
Cu Chulainn
20
13 / 1 / 9
15,227
544
25,959
27,412
34,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
NaivaMortis
Aphrodite
19
3 / 1 / 12
13,529
483
23,353
14,636
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 0 / 8
13,526
483
7,044
25,849
35,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
11 / 2 / 10
14,788
528
27,753
26,058
14,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
stermaxw
Medusa
18
3 / 1 / 2
13,009
465
18,095
16,593
8,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
5
Kills
31
31
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
Hitomichan71
Arachne
4
7
0
0.57
W
Cu Chulainn
IMT_1ove
Cu Chulainn
13
1
9
17.5
L
Aphrodite
Iamhyoka
Aphrodite
0
6
0
0
L
0
1
2
1
L
Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
0
11
2
0.09
W
Aphrodite
NaivaMortis
Aphrodite
3
1
12
9
W
1
0
8
5
W
11
2
10
8
W
Medusa
stermaxw
Medusa
3
1
2
4
L
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
102,204
127,572
Taken
110,548
70,689
Mitigated
101,401
35,476
Healing
53,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Hitomichan71
Arachne
9,713
7,327
0
2,123
28,103
11,711
0
7,720
20,383
0
50,191
W
Cu Chulainn
IMT_1ove
Cu Chulainn
25,959
6,148
0
7,318
27,412
34,623
926
1,798
25,614
0
116,891
L
Aphrodite
Iamhyoka
Aphrodite
7,702
697
1,084
6,746
21,450
9,406
0
3,767
17,683
47,481
0
L
8,853
4,555
3,646
15,029
26,734
12,276
0
4,888
21,846
0
72,438
L
Cu Chulainn
MYSTlC-_-Fusion
Cu Chulainn
10,182
4,101
12
3,023
28,735
26,850
0
5,107
23,628
0
47,463
W
Aphrodite
NaivaMortis
Aphrodite
23,353
2,414
9,872
10,080
14,636
8,752
3,160
867
13,769
113,019
0
W
7,044
1,358
8,784
8,768
25,849
35,195
1,619
3,588
22,261
45,222
13,834
W
27,753
16,562
389
3,966
26,058
14,305
5,167
429
25,629
0
144,992
W
Medusa
stermaxw
Medusa
18,095
6,725
0
4,055
16,593
8,526
4,426
1,760
14,833
0
120,576
L
Neith
10,708
4,297
0
3,813
22,550
10,446
1,256
7,721
14,829
0
69,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,102
Gold Earned
70,079
387
Minions Killed
711
0
Camps Cleared
0
1,981,774
Distance Traveled
2,740,735
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,792
421
70
3
0
396,982
0
W
Cu Chulainn
15,227
544
171
6
0
519,618
2
L
Aphrodite
8,371
299
65
2
0
367,413
2
L
Cupid
10,125
362
97
3
0
496,027
7
L
Cu Chulainn
8,903
318
56
2
0
372,435
3
W
Aphrodite
13,529
483
150
5
0
469,948
5
W
Terra
13,526
483
87
3
0
553,173
2
W
Mercury
14,788
528
162
6
0
688,350
4
W
Medusa
13,009
465
141
5
0
509,646
3
L
Neith
10,911
390
99
4
0
348,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role