Player Matchup

Tiamat
Tiamat
Domdom00100
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
RainyGz
Hachiman
Level 69
God Stats
2W - 5L
1,511 SR
Queue Stats
38W - 41L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePrinceC
Gilgamesh
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 56L
1,482 Elo+
Solo
Team Averages
Level 72
1,504 SR
1,482 Elo+

VS

Team Averages
Level 96
1,575 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Numbskull680
Kuzenbo
Level 85
God Stats
14W - 9L
1,543 SR
Queue Stats
263W - 181L
1,564 Elo+
Party 2
Eset
Eset
jhudman
Eset
Level 88
God Stats
23W - 9L
1,683 SR
Queue Stats
248W - 146L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 7 / 1
7,227
723
6,059
11,999
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
RainyGz
Hachiman
11
1 / 3 / 1
7,349
735
7,440
12,823
3,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ThePrinceC
Gilgamesh
10
0 / 6 / 1
6,803
680
4,904
12,198
8,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
10 / 2 / 6
8,905
891
15,252
9,838
4,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Numbskull680
Kuzenbo
13
2 / 0 / 14
8,939
894
4,633
11,479
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
jhudman
Eset
13
4 / 0 / 12
8,289
829
10,551
7,462
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
16
16
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
2
6
6.5
L
Tiamat
1
7
1
0.21
W
Kuzenbo
Numbskull680
Kuzenbo
2
0
14
9
L
Hachiman
RainyGz
Hachiman
1
3
1
0.5
L
Gilgamesh
ThePrinceC
Gilgamesh
0
6
1
0.08
W
Eset
jhudman
Eset
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
30,436
37,020
Taken
28,779
17,388
Mitigated
26,450
5,037
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,252
4,004
0
475
9,838
4,475
976
2,955
6,883
0
40,938
L
Tiamat
6,059
463
0
672
11,999
5,568
0
4,386
7,424
19,588
0
W
Kuzenbo
Numbskull680
Kuzenbo
4,633
2,199
0
2,309
11,479
18,640
287
1,904
9,575
18,658
0
L
Hachiman
RainyGz
Hachiman
7,440
4,100
0
2,657
12,823
3,659
0
4,861
7,755
0
29,927
L
Gilgamesh
ThePrinceC
Gilgamesh
4,904
1,516
928
780
12,198
8,161
0
5,487
6,501
0
21,255
W
Eset
jhudman
Eset
10,551
907
1,263
2,288
7,462
3,335
937
1,232
6,230
32,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,379
Gold Earned
26,133
102
Minions Killed
120
0
Camps Cleared
0
506,553
Distance Traveled
637,247
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,905
891
45
5
0
210,929
5
L
Tiamat
7,227
723
26
3
0
158,930
0
W
Kuzenbo
8,939
894
15
2
0
217,807
1
L
Hachiman
7,349
735
54
5
0
181,391
0
L
Gilgamesh
6,803
680
22
2
0
166,232
3
W
Eset
8,289
829
60
6
0
208,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role