Player Matchup

Hercules
Hercules
LuMiFY
Hercules
Level 75
God Stats
8W - 13L
1,356 SR
Queue Stats
461W - 494L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Prowley18
Kukulkan
Level 104
God Stats
82W - 63L
1,554 SR
Queue Stats
267W - 281L
1,458 Elo+
Solo
Awilix
Awilix
sPoiL-
Awilix
Level 123
God Stats
56W - 33L
1,615 SR
Queue Stats
455W - 431L
1,535 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,491 Elo+

VS

Team Averages
Level 75
1,563 SR
1,456 Elo+
Lancelot
Lancelot
HOFScoolThrt
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 2
Zeus
Zeus
UhxDexter
Zeus
Level 18
God Stats
1W - 3L
1,478 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
Level 122
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 6L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LuMiFY
Hercules
19
2 / 4 / 12
12,457
692
11,803
24,134
30,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Prowley18
Kukulkan
18
5 / 4 / 6
12,660
703
14,922
13,840
6,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
sPoiL-
Awilix
20
12 / 5 / 4
15,018
834
17,456
20,447
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HOFScoolThrt
Lancelot
18
4 / 7 / 7
13,208
734
11,396
21,419
12,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
0 / 9 / 7
10,615
590
10,541
13,928
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
20
8 / 3 / 5
13,670
759
17,337
16,906
8,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
19
Kills
12
13
Deaths
19
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
HOFScoolThrt
Lancelot
4
7
7
1.07
W
Hercules
LuMiFY
Hercules
2
4
12
2
W
Kukulkan
Prowley18
Kukulkan
5
4
6
2
L
Zeus
0
9
7
0.39
L
Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
8
3
5
3.5
W
Awilix
sPoiL-
Awilix
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
39,274
58,421
Taken
52,253
48,445
Mitigated
26,103
10,976
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
HOFScoolThrt
Lancelot
11,396
2,591
0
5,243
21,419
12,691
1,474
5,198
15,726
0
46,532
W
Hercules
LuMiFY
Hercules
11,803
2,190
0
6,114
24,134
30,926
1,847
11,722
12,412
0
37,999
W
Kukulkan
Prowley18
Kukulkan
14,922
694
0
0
13,840
6,606
482
6,589
7,251
63,659
0
L
Zeus
10,541
2,562
0
750
13,928
5,165
258
3,949
9,641
28,977
0
L
Morgan Le Fay
WatchFerdaSauce
Morgan Le Fay
17,337
1,614
0
4,635
16,906
8,247
1,687
5,826
10,587
57,734
0
W
Awilix
sPoiL-
Awilix
17,456
4,324
0
4,862
20,447
10,913
370
9,631
10,816
0
75,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
37,493
222
Minions Killed
166
0
Camps Cleared
0
1,012,448
Distance Traveled
896,163
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,208
734
50
3
0
334,194
3
W
Hercules
12,457
692
39
2
0
337,484
2
W
Kukulkan
12,660
703
108
6
0
321,370
2
L
Zeus
10,615
590
41
2
0
242,505
0
L
Morgan Le Fay
13,670
759
75
4
0
319,464
1
W
Awilix
15,018
834
75
4
0
353,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role