Player Matchup

Cthulhu
Cthulhu
HITMAN_UAE555
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
Toxic_Bunny36
Nu Wa
Level 118
God Stats
325W - 286L
1,520 SR
Queue Stats
412W - 421L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
VxpZ_AimzZ
Gilgamesh
Level 56
God Stats
5W - 2L
1,348 SR
Queue Stats
63W - 61L
1,323 Elo+
Party 3
Set
Set
VxpZ_ikon
Set
Level 61
God Stats
5W - 4L
1,514 SR
Queue Stats
74W - 66L
1,343 Elo+
Party 3
Artemis
Artemis
thebad_haidi06
Artemis
Level 108
God Stats
7W - 8L
1,438 SR
Queue Stats
17W - 14L
1,446 Elo+
Solo
Team Averages
Level 73
1,464 SR
1,383 Elo+

VS

Team Averages
Level 71
1,468 SR
1,428 Elo+
Poseidon
Poseidon
Heiler1983
Poseidon
Level 103
God Stats
29W - 35L
1,459 SR
Queue Stats
419W - 434L
1,444 Elo+
Solo
Neith
Neith
Invasion_Mahem
Neith
Level 119
God Stats
9W - 7L
1,647 SR
Queue Stats
173W - 169L
1,403 Elo+
Party 4
Scylla
Scylla
Would_exeDIZ
Scylla
Level 68
God Stats
0W - 6L
1,131 SR
Queue Stats
223W - 248L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
Y_You_Bugin
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,455 Elo+
Party 4
Pele
Pele
bold535wax
Pele
Level 48
God Stats
34W - 21L
1,605 SR
Queue Stats
137W - 149L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 5 / 4
8,068
448
4,619
16,290
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 2 / 2
10,872
604
17,459
10,712
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
VxpZ_AimzZ
Gilgamesh
15
0 / 1 / 1
8,746
486
13,006
17,755
16,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 2
10,021
557
6,812
17,772
8,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 1
7,111
395
1,234
7,986
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Heiler1983
Poseidon
14
3 / 5 / 4
8,734
485
8,757
12,178
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 3
9,420
523
6,667
7,429
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
0 / 4 / 4
8,498
472
4,275
8,529
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Y_You_Bugin
Jing Wei
16
1 / 1 / 2
9,841
547
12,682
17,851
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 0
10,036
558
6,541
15,936
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
14
Kills
11
11
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
4
0.6
L
Poseidon
Heiler1983
Poseidon
3
5
4
1
L
1
1
3
2.5
W
9
2
2
5
W
Gilgamesh
VxpZ_AimzZ
Gilgamesh
0
1
1
0.5
W
4
2
2
2.5
L
Scylla
0
4
4
0.5
L
Jing Wei
Y_You_Bugin
Jing Wei
1
1
2
2
L
6
3
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
38,922
70,515
Taken
61,923
47,053
Mitigated
23,144
16,996
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,619
307
552
1,007
16,290
15,225
29
5,493
10,797
24,391
0
L
Poseidon
Heiler1983
Poseidon
8,757
1,175
144
1,089
12,178
3,524
358
4,407
7,771
67,352
2,857
L
6,667
3,020
0
2,513
7,429
3,118
1,032
4,021
3,408
0
69,658
W
17,459
4,822
0
2,854
10,712
4,479
1,861
3,496
7,216
95,414
0
W
Gilgamesh
VxpZ_AimzZ
Gilgamesh
13,006
2,956
0
6,636
17,755
16,171
754
977
16,778
0
77,931
W
6,812
2,449
0
2,652
17,772
8,463
83
2,010
15,762
0
90,817
L
Scylla
4,275
1,134
0
1,030
8,529
2,483
356
6,906
1,623
47,040
0
L
Jing Wei
Y_You_Bugin
Jing Wei
12,682
10,011
0
9,438
17,851
7,639
730
1,608
16,243
0
78,423
L
6,541
1,436
0
2,757
15,936
6,380
0
5,136
10,800
0
76,879
W
1,234
297
0
3,295
7,986
2,715
0
719
7,267
0
31,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
46,529
488
Minions Killed
574
0
Camps Cleared
0
1,749,577
Distance Traveled
1,582,662
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,068
448
44
2
0
348,489
0
L
Poseidon
8,734
485
104
6
0
269,920
2
L
Neith
9,420
523
123
7
0
323,759
2
W
Nu Wa
10,872
604
142
8
0
359,749
1
W
Gilgamesh
8,746
486
121
7
0
378,274
0
W
Set
10,021
557
128
7
0
409,512
0
L
Scylla
8,498
472
85
5
0
271,085
3
L
Jing Wei
9,841
547
152
8
0
333,392
3
L
Pele
10,036
558
110
6
0
384,506
2
W
Artemis
7,111
395
53
3
0
253,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role