Player Matchup

Shiva
Shiva
Diamond IV
DumbZu
Shiva
Diamond IV
Level 159
God Stats
0W - 2L
1,421 SR
Queue Stats
87W - 68L
2,134 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
Juubox
Ne Zha
Diamond V
Level 160
God Stats
4W - 4L
1,590 SR
Queue Stats
91W - 72L
2,120 MMR
Party 2
Nox
Nox
Diamond V
Preswitchrs
Nox
Diamond V
Level 156
God Stats
1W - 1L
1,610 SR
Queue Stats
46W - 34L
2,073 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,541 SR
2,109 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,474 SR
2,018 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum IV
RAGEjinn
Agni
Platinum IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
2,196 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
TaKa Pure
Guan Yu
Platinum I
Level 158
God Stats
2W - 0L
1,421 SR
Queue Stats
78W - 39L
2,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DumbZu
Shiva
16
1 / 3 / 3
11,336
667
12,975
17,900
22,394
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Ne Zha
Juubox
Ne Zha
16
3 / 4 / 2
11,003
647
19,650
18,667
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 3
10,586
623
14,406
10,854
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasThothBaba YagaIshtarAh Muzen Cab

VS

Bans
AchillesAresVulcanFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 3 / 4
11,380
669
7,941
21,664
23,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
19
3 / 1 / 6
12,348
726
21,608
14,941
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
TaKa Pure
Guan Yu
18
4 / 1 / 6
13,157
774
12,594
26,306
32,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
4
1.67
L
Shiva
DumbZu
Shiva
1
3
3
0.83
L
Ne Zha
Juubox
Ne Zha
3
4
2
1
L
1
3
3
0.83
W
Agni
3
1
6
6
W
Guan Yu
TaKa Pure
Guan Yu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,031
Damage
42,143
47,421
Taken
62,911
38,358
Mitigated
61,850
12,041
Healing
31,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,941
2,830
1,684
5,495
21,664
23,134
186
5,731
15,245
0
26,264
L
Shiva
DumbZu
Shiva
12,975
2,425
610
5,748
17,900
22,394
0
9,500
7,972
0
30,119
L
Ne Zha
Juubox
Ne Zha
19,650
4,654
0
4,933
18,667
10,701
0
8,456
9,889
0
61,543
L
14,406
1,029
0
750
10,854
5,263
0
3,732
6,912
59,016
0
W
Agni
21,608
420
149
5,643
14,941
6,035
1,801
1,477
13,197
82,848
0
W
Guan Yu
TaKa Pure
Guan Yu
12,594
2,337
4,751
13,714
26,306
32,681
506
7,228
18,422
0
32,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
36,885
200
Minions Killed
195
0
Camps Cleared
0
912,942
Distance Traveled
975,459
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,380
669
28
2
0
306,083
0
L
Shiva
11,336
667
28
2
0
338,063
3
L
Ne Zha
11,003
647
72
4
0
301,075
3
L
Nox
10,586
623
100
6
0
273,804
1
W
Agni
12,348
726
144
8
0
316,871
5
W
Guan Yu
13,157
774
23
1
0
352,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role