Player Matchup

King Arthur
King Arthur
ImpliedEmmanuel
King Arthur
Level 87
God Stats
219W - 133L
1,545 SR
Queue Stats
268W - 181L
1,567 Elo+
Party 1
Tiamat
Tiamat
Mrguajiro
Tiamat
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
226W - 166L
1,532 Elo+
Party 1
Ishtar
Ishtar
NinetyFriend09
Ishtar
Level 99
God Stats
4W - 2L
1,598 SR
Queue Stats
386W - 329L
1,552 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,550 Elo+

VS

Team Averages
Level 100
1,571 SR
1,528 Elo+
Ne Zha
Ne Zha
Oscark18
Ne Zha
Level 140
God Stats
3W - 2L
1,544 SR
Queue Stats
113W - 107L
1,525 Elo+
Party 2
Fenrir
Fenrir
XDayKiry
Fenrir
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 45L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
XWoosX
Zhong Kui
Level 121
God Stats
1W - 2L
1,669 SR
Queue Stats
65W - 59L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImpliedEmmanuel
King Arthur
20
3 / 0 / 8
14,650
698
25,169
21,595
31,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Mrguajiro
Tiamat
20
7 / 1 / 4
14,724
701
26,175
15,929
15,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 6
12,528
597
6,855
17,716
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Oscark18
Ne Zha
20
2 / 2 / 1
13,322
634
17,925
29,080
26,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
XDayKiry
Fenrir
15
0 / 5 / 1
11,137
530
2,254
19,961
13,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
XWoosX
Zhong Kui
18
1 / 4 / 2
12,970
618
18,546
21,957
16,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ImpliedEmmanuel
King Arthur
3
0
8
7
W
Tiamat
Mrguajiro
Tiamat
7
1
4
9
W
1
2
6
2
L
Ne Zha
Oscark18
Ne Zha
2
2
1
1.25
L
Fenrir
XDayKiry
Fenrir
0
5
1
0.1
L
Zhong Kui
XWoosX
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,199
Damage
38,725
55,240
Taken
70,998
54,816
Mitigated
56,907
15,043
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ImpliedEmmanuel
King Arthur
25,169
2,142
190
1,514
21,595
31,433
221
7,813
13,782
0
78,892
W
Tiamat
Mrguajiro
Tiamat
26,175
917
1,829
7,234
15,929
15,876
454
6,074
9,855
82,575
0
W
6,855
4,800
0
4,276
17,716
7,507
1,717
4,897
12,819
0
62,899
L
Ne Zha
Oscark18
Ne Zha
17,925
2,845
0
7,520
29,080
26,833
0
9,010
20,070
0
106,120
L
Fenrir
XDayKiry
Fenrir
2,254
599
0
3,377
19,961
13,075
0
8,832
11,129
0
27,864
L
Zhong Kui
XWoosX
Zhong Kui
18,546
1,719
0
8,666
21,957
16,999
0
8,687
13,270
53,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
37,429
274
Minions Killed
247
0
Camps Cleared
0
1,181,838
Distance Traveled
1,099,029
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,650
698
95
5
0
436,405
5
W
Tiamat
14,724
701
118
6
0
407,232
7
W
Ishtar
12,528
597
61
3
0
338,201
0
L
Ne Zha
13,322
634
99
5
0
426,744
6
L
Fenrir
11,137
530
29
1
0
326,604
1
L
Zhong Kui
12,970
618
119
6
0
345,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role