Player Matchup

Thanatos
Thanatos
HoldMyBalBag
Thanatos
Level 119
God Stats
1W - 1L
1,544 SR
Queue Stats
85W - 66L
1,592 Elo+
Solo
Vamana
Vamana
Itskingtank05
Vamana
Level 126
God Stats
5W - 4L
1,474 SR
Queue Stats
191W - 205L
1,401 Elo+
Solo
Ares
Ares
Ruck Loo
Ares
Level 128
God Stats
4W - 2L
1,591 SR
Queue Stats
111W - 118L
1,445 Elo+
Solo
Hou Yi
Hou Yi
YayoSoldier
Hou Yi
Level 140
God Stats
9W - 7L
1,410 SR
Queue Stats
527W - 581L
1,445 Elo+
Solo
The Morrigan
The Morrigan
jimmycomo
The Morrigan
Level 143
God Stats
6W - 7L
1,405 SR
Queue Stats
584W - 638L
1,466 Elo+
Solo
Team Averages
Level 131
1,485 SR
1,470 Elo+

VS

Team Averages
Level 110
1,374 SR
1,468 Elo+
Merlin
Merlin
Athiel
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 1
Thoth
Thoth
Heeds_SZN
Thoth
Level 63
God Stats
2W - 6L
1,359 SR
Queue Stats
173W - 166L
1,473 Elo+
Solo
Fafnir
Fafnir
Joss1902
Fafnir
Level 130
God Stats
0W - 2L
1,216 SR
Queue Stats
391W - 430L
1,485 Elo+
Solo
Pele
Pele
JustFxckIt
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,339 Elo+
Party 1
Set
Set
SilverTree6699
Set
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
466W - 501L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HoldMyBalBag
Thanatos
17
2 / 3 / 15
10,642
709
10,291
11,617
6,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 3 / 11
11,606
774
17,523
17,713
19,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
18
4 / 3 / 8
11,717
781
10,082
27,774
33,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
18
3 / 2 / 11
10,582
705
16,302
10,996
6,278
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
jimmycomo
The Morrigan
19
5 / 1 / 9
11,509
767
4,704
11,486
10,309
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Athiel
Merlin
18
2 / 4 / 8
10,267
684
17,443
12,348
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Heeds_SZN
Thoth
17
1 / 5 / 10
9,873
658
11,477
9,014
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Joss1902
Fafnir
17
1 / 4 / 10
10,972
731
5,017
18,619
30,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 4
10,507
700
13,873
15,076
8,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 8
9,900
660
9,376
11,629
7,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
19
Kills
12
12
Deaths
19
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
Athiel
Merlin
2
4
8
1.5
L
Thoth
Heeds_SZN
Thoth
1
5
10
1.2
W
Thanatos
HoldMyBalBag
Thanatos
2
3
15
3.17
W
5
3
11
3.5
L
Fafnir
Joss1902
Fafnir
1
4
10
1.5
L
6
2
4
4
W
Ares
4
3
8
2.67
L
2
4
8
1.5
W
Hou Yi
3
2
11
4.25
W
The Morrigan
jimmycomo
The Morrigan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,902
Damage
57,186
79,586
Taken
66,686
76,456
Mitigated
56,966
40,212
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Athiel
Merlin
17,443
336
2,462
3,284
12,348
6,381
344
1,891
10,457
51,886
0
L
Thoth
Heeds_SZN
Thoth
11,477
303
924
338
9,014
4,505
615
2,379
6,635
28,808
0
W
Thanatos
HoldMyBalBag
Thanatos
10,291
1,228
2,575
8,086
11,617
6,908
2,010
4,360
7,257
0
20,044
W
17,523
7,360
3,503
6,475
17,713
19,524
1,486
8,320
9,393
0
42,131
L
Fafnir
Joss1902
Fafnir
5,017
1,052
1,109
7,497
18,619
30,141
638
5,105
13,514
10,737
0
L
13,873
2,436
425
4,562
15,076
8,439
963
2,894
12,182
0
23,748
W
Ares
10,082
108
3,108
10,541
27,774
33,437
657
10,413
17,361
20,456
0
L
9,376
2,512
795
1,657
11,629
7,500
1,142
2,283
9,346
149
19,675
W
Hou Yi
16,302
7,935
1,026
1,304
10,996
6,278
3,554
5,069
5,927
0
29,060
W
The Morrigan
jimmycomo
The Morrigan
4,704
687
2,265
1,329
11,486
10,309
636
5,924
5,562
25,998
3,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,056
Gold Earned
51,519
157
Minions Killed
154
0
Camps Cleared
0
1,425,493
Distance Traveled
1,391,877
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,267
684
64
4
0
283,261
0
L
Thoth
9,873
658
36
2
0
239,677
0
W
Thanatos
10,642
709
15
1
0
298,821
1
W
Vamana
11,606
774
63
4
0
306,907
1
L
Fafnir
10,972
731
7
0
0
288,053
2
L
Pele
10,507
700
26
2
0
290,888
1
W
Ares
11,717
781
20
1
0
286,004
0
L
Set
9,900
660
21
1
0
289,998
0
W
Hou Yi
10,582
705
23
2
0
274,144
0
W
The Morrigan
11,509
767
36
2
0
259,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role