Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dantalicus
Raijin
Level 160
God Stats
12W - 14L
1,509 SR
Queue Stats
623W - 607L
1,601 Elo+
Solo
Maui
Maui
FireVictinii
Maui
Level 159
God Stats
27W - 9L
1,705 SR
Queue Stats
253W - 136L
1,687 Elo+
Solo
Lancelot
Lancelot
JHonIV
Lancelot
Level 114
God Stats
2W - 1L
1,492 SR
Queue Stats
30W - 47L
1,433 Elo+
Solo
Fenrir
Fenrir
huyaboo
Fenrir
Level 112
God Stats
1W - 0L
1,764 SR
Queue Stats
6W - 10L
1,465 Elo+
Solo
Team Averages
Level 139
1,594 SR
1,537 Elo+

VS

Team Averages
Level 129
1,497 SR
1,532 Elo+
Da Ji
Da Ji
Deadmigue
Da Ji
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 42L
1,687 Elo+
Solo
Ares
Ares
jorgemcs40k
Ares
Level 159
God Stats
4W - 2L
1,673 SR
Queue Stats
404W - 416L
1,521 Elo+
Solo
Anubis
Anubis
llTuzi
Anubis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,490 Elo+
Party 1
Hera
Hera
shierf
Hera
Level 154
God Stats
1W - 5L
1,529 SR
Queue Stats
42W - 48L
1,564 Elo+
Solo
Danzaburou
Danzaburou
xXAuThorOfPaiNXx
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 3 / 7
7,965
724
6,596
9,670
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Dantalicus
Raijin
18
12 / 3 / 7
10,514
956
17,884
10,034
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 15
9,029
821
6,819
14,273
14,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
JHonIV
Lancelot
16
4 / 5 / 7
8,821
802
6,009
13,218
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
huyaboo
Fenrir
14
2 / 3 / 13
8,018
729
8,986
15,474
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Deadmigue
Da Ji
14
6 / 3 / 1
8,806
801
9,253
9,289
4,804
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 9
8,072
734
10,166
16,401
18,568
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
llTuzi
Anubis
15
2 / 5 / 4
8,351
759
7,944
11,837
6,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hera
shierf
Hera
16
5 / 3 / 6
9,232
839
13,177
7,184
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xXAuThorOfPaiNXx
Danzaburou
15
1 / 5 / 6
8,119
738
8,926
11,012
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
22
Kills
15
15
Deaths
22
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
3
7
1.5
W
Raijin
Dantalicus
Raijin
12
3
7
5.17
L
Da Ji
Deadmigue
Da Ji
6
3
1
2.17
W
3
1
15
10.5
W
Lancelot
JHonIV
Lancelot
4
5
7
1.5
W
Fenrir
huyaboo
Fenrir
2
3
13
2.83
L
1
6
9
0.92
L
Anubis
llTuzi
Anubis
2
5
4
0.8
L
Hera
shierf
Hera
5
3
6
2.67
L
Danzaburou
xXAuThorOfPaiNXx
Danzaburou
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
49,466
62,669
Taken
55,723
49,516
Mitigated
38,093
16,188
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,596
4,033
0
2,334
9,670
4,386
1,556
5,028
4,642
0
22,251
W
Raijin
Dantalicus
Raijin
17,884
2,103
0
1,971
10,034
4,836
428
2,754
7,280
42,745
0
L
Da Ji
Deadmigue
Da Ji
9,253
2,245
0
500
9,289
4,804
0
3,839
5,305
0
16,400
W
6,819
1,836
1,031
3,298
14,273
14,580
227
7,559
6,714
14,934
0
W
Lancelot
JHonIV
Lancelot
6,009
1,553
0
3,676
13,218
10,150
0
8,080
5,138
0
26,717
W
Fenrir
huyaboo
Fenrir
8,986
2,149
856
3,022
15,474
15,564
456
7,866
7,608
0
17,413
L
10,166
710
0
2,205
16,401
18,568
0
6,127
9,634
20,287
0
L
Anubis
llTuzi
Anubis
7,944
276
0
3,566
11,837
6,446
438
5,683
5,849
36,158
0
L
Hera
shierf
Hera
13,177
3,290
0
390
7,184
3,377
0
2,741
4,285
35,952
0
L
Danzaburou
xXAuThorOfPaiNXx
Danzaburou
8,926
3,804
0
2,279
11,012
4,898
0
6,313
4,436
0
22,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,347
Gold Earned
42,580
185
Minions Killed
182
0
Camps Cleared
0
1,151,816
Distance Traveled
1,044,303
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,965
724
43
4
0
192,670
2
W
Raijin
10,514
956
70
6
0
232,835
2
L
Da Ji
8,806
801
11
1
0
180,183
1
W
Maui
9,029
821
13
1
0
243,734
3
W
Lancelot
8,821
802
47
4
0
227,651
2
W
Fenrir
8,018
729
12
1
0
254,926
1
L
Ares
8,072
734
10
1
0
226,115
5
L
Anubis
8,351
759
58
5
0
197,848
2
L
Hera
9,232
839
70
6
0
227,881
1
L
Danzaburou
8,119
738
33
3
0
212,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role