Player Matchup

Vulcan
Vulcan
NachoSalgado1
Vulcan
Level 66
God Stats
3W - 2L
1,580 SR
Queue Stats
19W - 23L
1,291 Elo+
Solo
Jormungandr
Jormungandr
Rodrigoestradah
Jormungandr
Level 120
God Stats
2W - 1L
1,520 SR
Queue Stats
2W - 1L
1,317 Elo+
Solo
Sol
Sol
arieLSD
Sol
Level 127
God Stats
1W - 0L
1,300 SR
Queue Stats
92W - 140L
1,393 Elo+
Solo
Team Averages
Level 104
1,467 SR
1,333 Elo+

VS

Team Averages
Level 52
1,591 SR
1,503 Elo+
Da Ji
Da Ji
LionalBruh
Da Ji
Level 63
God Stats
2W - 3L
1,774 SR
Queue Stats
58W - 88L
1,267 Elo+
Solo
Bellona
Bellona
XxDark AresxX66
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,621 Elo+
Party 1
Chang'e
Chang'e
x AngelsEmpirex
Chang'e
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
9,467
861
12,825
6,742
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Rodrigoestradah
Jormungandr
14
3 / 1 / 9
8,730
794
14,247
7,941
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
14
3 / 0 / 6
8,709
792
6,870
8,426
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 8 / 1
6,676
607
4,947
12,712
5,384
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 3
7,298
663
2,112
13,703
11,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 3 / 1
7,617
692
7,070
14,612
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
3
3
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
8
1
0.19
W
8
2
3
4.75
W
Jormungandr
Rodrigoestradah
Jormungandr
3
1
9
7.5
L
0
3
3
0.5
W
Sol
3
0
6
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
14,129
23,109
Taken
41,027
11,622
Mitigated
22,876
8,351
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,947
1,491
0
0
12,712
5,384
0
9,743
2,969
0
19,088
W
12,825
5,822
0
1,775
6,742
3,323
309
2,241
4,501
39,012
0
W
Jormungandr
Rodrigoestradah
Jormungandr
14,247
3,731
388
2,592
7,941
4,574
110
2,676
5,265
40,703
0
L
2,112
993
1,437
1,717
13,703
11,530
0
11,505
2,198
0
11,942
W
Sol
6,870
1,287
0
3,596
8,426
3,725
1,937
2,463
5,963
39,352
2,942
L
7,070
813
1,161
3,684
14,612
5,962
0
12,565
2,047
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
21,591
159
Minions Killed
84
0
Camps Cleared
0
636,342
Distance Traveled
510,844
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,676
607
24
2
0
151,514
1
W
Vulcan
9,467
861
46
4
0
222,390
1
W
Jormungandr
8,730
794
54
5
0
209,278
0
L
Bellona
7,298
663
13
1
0
186,580
0
W
Sol
8,709
792
59
5
0
204,674
0
L
Chang'e
7,617
692
47
4
0
172,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role