Player Matchup

Arachne
Arachne
AscendedHazard
Arachne
Level 158
God Stats
2W - 3L
1,396 SR
Queue Stats
196W - 227L
1,542 Elo+
Party 2
Chiron
Chiron
DeeEmTee
Chiron
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 19L
1,491 Elo+
Party 2
Ra
Ra
OL0DUMARE
Ra
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 40L
1,294 Elo+
Party 2
Freya
Freya
devinJS
Freya
Level 109
God Stats
2W - 0L
1,737 SR
Queue Stats
113W - 105L
1,488 Elo+
Party 3
Bacchus
Bacchus
lawldurid
Bacchus
Level 49
God Stats
1W - 1L
1,282 SR
Queue Stats
8W - 15L
1,362 Elo+
Party 3
Team Averages
Level 73
1,483 SR
1,435 Elo+

VS

Team Averages
Level 120
1,503 SR
1,494 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
OC3ANMAN
Ares
Level 121
God Stats
1W - 2L
1,541 SR
Queue Stats
178W - 169L
1,545 Elo+
Party 1
Rama
Rama
THEBertRnlds
Rama
Level 157
God Stats
3W - 3L
1,330 SR
Queue Stats
125W - 128L
1,517 Elo+
Party 1
Baba Yaga
Baba Yaga
XTherokieX
Baba Yaga
Level 106
God Stats
17W - 12L
1,573 SR
Queue Stats
157W - 169L
1,418 Elo+
Solo
Arachne
Arachne
ezcallouts
Arachne
Level 89
God Stats
22W - 15L
1,573 SR
Queue Stats
36W - 34L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,762
554
8,918
14,184
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
DeeEmTee
Chiron
13
1 / 0 / 4
7,351
525
6,553
10,032
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 1 / 1
7,893
564
2,883
8,505
7,504
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
devinJS
Freya
13
3 / 1 / 2
7,574
541
7,477
9,174
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
lawldurid
Bacchus
10
3 / 0 / 5
7,183
513
4,010
6,191
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 3 / 2
6,934
495
5,836
15,264
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
10
1 / 3 / 1
6,594
471
5,790
10,758
7,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 3 / 0
7,371
527
4,609
11,203
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
XTherokieX
Baba Yaga
13
2 / 2 / 0
7,864
562
6,529
5,872
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ezcallouts
Arachne
9
0 / 5 / 1
6,061
433
4,044
13,534
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
2
0.33
W
4
1
5
6.5
W
Chiron
DeeEmTee
Chiron
1
0
4
3
L
Ares
1
3
1
0.5
W
4
1
1
4.5
L
0
3
0
0
L
Baba Yaga
XTherokieX
Baba Yaga
2
2
0
1
W
Freya
devinJS
Freya
3
1
2
4
L
Arachne
ezcallouts
Arachne
0
5
1
0.1
W
Bacchus
lawldurid
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
26,808
48,086
Taken
56,631
28,719
Mitigated
28,571
17,778
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,836
1,429
0
5,993
15,264
9,388
0
3,044
12,180
0
41,304
W
8,918
5,842
0
4,851
14,184
5,749
0
1,305
12,790
0
68,217
W
Chiron
DeeEmTee
Chiron
6,553
2,341
110
3,679
10,032
3,620
667
1,950
8,082
0
65,943
L
Ares
5,790
178
207
701
10,758
7,254
0
2,758
7,932
20,771
6,386
W
2,883
253
310
2,164
8,505
7,504
0
1,552
6,215
44,551
0
L
4,609
3,418
0
5,955
11,203
4,388
0
2,209
8,994
0
73,812
L
Baba Yaga
XTherokieX
Baba Yaga
6,529
476
0
1,265
5,872
2,638
0
3,896
1,484
53,954
0
W
Freya
devinJS
Freya
7,477
2,240
0
4,609
9,174
3,877
376
5,424
3,750
49,507
0
L
Arachne
ezcallouts
Arachne
4,044
2,898
0
6,195
13,534
4,903
0
1,885
11,559
0
38,507
W
Bacchus
lawldurid
Bacchus
4,010
412
315
1,740
6,191
7,969
15
1,888
4,303
13,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
34,824
429
Minions Killed
437
0
Camps Cleared
0
1,479,996
Distance Traveled
1,393,549
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,934
495
73
5
0
246,524
3
W
Arachne
7,762
554
104
7
0
338,289
6
W
Chiron
7,351
525
126
9
0
279,570
4
L
Ares
6,594
471
39
3
0
277,298
3
W
Ra
7,893
564
89
6
0
292,214
10
L
Rama
7,371
527
127
9
0
255,960
4
L
Baba Yaga
7,864
562
109
8
0
288,176
1
W
Freya
7,574
541
102
7
0
270,505
6
L
Arachne
6,061
433
89
6
0
325,591
0
W
Bacchus
7,183
513
8
1
0
299,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role