Player Matchup

Charybdis
Charybdis
Nanochecker
Charybdis
Level 158
God Stats
0W - 1L
1,253 SR
Queue Stats
29W - 31L
1,505 Elo+
Solo
Lancelot
Lancelot
NicoRobinOP
Lancelot
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 38L
1,587 Elo+
Solo
Geb
Geb
VikThor94
Geb
Level 121
God Stats
23W - 19L
1,589 SR
Queue Stats
178W - 172L
1,546 Elo+
Solo
Kukulkan
Kukulkan
taroo10
Kukulkan
Level 68
God Stats
29W - 19L
1,657 SR
Queue Stats
218W - 210L
1,512 Elo+
Solo
Yu Huang
Yu Huang
unremitting
Yu Huang
Level 122
God Stats
30W - 40L
1,518 SR
Queue Stats
898W - 673L
1,505 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,531 Elo+

VS

Team Averages
Level 144
1,548 SR
1,541 Elo+
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bergmann
Poseidon
Level 160
God Stats
1W - 0L
1,588 SR
Queue Stats
45W - 38L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
PieFrey
Jormungandr
Level 127
God Stats
136W - 135L
1,561 SR
Queue Stats
1,013W - 1,058L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
grizzholm
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,527 SR
Queue Stats
39W - 33L
1,617 Elo+
Party 2
Agni
Agni
omnimator
Agni
Level 125
God Stats
41W - 33L
1,566 SR
Queue Stats
328W - 310L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nanochecker
Charybdis
10
0 / 2 / 0
5,564
1,113
2,663
6,882
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
NicoRobinOP
Lancelot
8
0 / 0 / 0
3,432
686
0
0
0
9
0 / 4 / 0
5,240
1,048
2,418
7,286
3,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
taroo10
Kukulkan
9
0 / 2 / 0
5,096
1,019
722
3,365
1,719
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
unremitting
Yu Huang
10
0 / 2 / 0
5,486
1,097
3,667
6,239
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 6
6,156
1,231
3,978
4,151
4,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Bergmann
Poseidon
11
0 / 0 / 7
6,191
1,238
3,019
2,025
716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PieFrey
Jormungandr
11
4 / 0 / 4
7,208
1,442
4,816
3,826
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
grizzholm
Ah Muzen Cab
11
3 / 0 / 6
6,751
1,350
6,139
2,911
1,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
2 / 0 / 7
6,014
1,203
3,951
1,349
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
10
10
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
6
4
W
Poseidon
Bergmann
Poseidon
0
0
7
3.5
L
Charybdis
Nanochecker
Charybdis
0
2
0
0
L
Lancelot
NicoRobinOP
Lancelot
0
0
0
0
W
Jormungandr
PieFrey
Jormungandr
4
0
4
6
L
0
4
0
0
W
Ah Muzen Cab
grizzholm
Ah Muzen Cab
3
0
6
6
W
Agni
2
0
7
5.5
L
Kukulkan
taroo10
Kukulkan
0
2
0
0
L
Yu Huang
unremitting
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
21,903
23,772
Taken
14,262
10,684
Mitigated
10,762
1,983
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,978
2,046
453
399
4,151
4,244
0
1,812
2,339
0
9,127
W
Poseidon
Bergmann
Poseidon
3,019
447
0
0
2,025
716
0
535
1,490
22,464
0
L
Charybdis
Nanochecker
Charybdis
2,663
981
0
875
6,882
2,692
0
3,001
3,711
0
21,403
L
Lancelot
NicoRobinOP
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
PieFrey
Jormungandr
4,816
1,804
0
1,931
3,826
4,014
0
1,763
2,063
10,425
0
L
2,418
258
126
630
7,286
3,801
0
3,700
3,442
6,063
0
W
Ah Muzen Cab
grizzholm
Ah Muzen Cab
6,139
2,170
0
742
2,911
1,255
0
1,841
1,070
0
25,338
W
Agni
3,951
726
0
0
1,349
533
0
856
493
5,942
0
L
Kukulkan
taroo10
Kukulkan
722
40
0
0
3,365
1,719
0
1,788
1,483
3,100
0
L
Yu Huang
unremitting
Yu Huang
3,667
891
0
352
6,239
2,472
0
2,809
3,350
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
32,320
71
Minions Killed
116
3
Camps Cleared
9
277,876
Distance Traveled
559,423
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,156
1,231
11
2
2
123,528
0
W
Poseidon
6,191
1,238
38
8
5
113,468
3
L
Charybdis
5,564
1,113
44
9
0
87,773
0
L
Lancelot
3,432
686
0
0
0
0
0
W
Jormungandr
7,208
1,442
6
1
0
107,965
0
L
Geb
5,240
1,048
5
1
1
57,806
1
W
Ah Muzen Cab
6,751
1,350
54
11
1
111,777
0
W
Agni
6,014
1,203
7
1
1
102,685
0
L
Kukulkan
5,096
1,019
3
1
1
50,616
0
L
Yu Huang
5,486
1,097
19
4
1
81,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role